Chaingun | ||||||||
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Statistics* | ||||||||
Power Consumption | 400 kW | |||||||
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Chaingun: Difference between revisions
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DrPlantboss (talk | contribs) m (Fixed typo) Tag: visualeditor |
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| itemslots = 1 Ammunition box slot}} | | itemslots = 1 Ammunition box slot}} | ||
}} | }} | ||
The '''Chaingun''' is a '''[[Submarine Weapons|Submarine Weapon]]''' in '''''[[Barotrauma]]'''''. Similar to other '''Submarine Weapons''', it requires a loader to be linked to it for ammo. | The '''Chaingun''' is a '''[[Submarine Weapons|Submarine Weapon]]''' in '''''[[Barotrauma]]'''''. Similar to other '''Submarine Weapons''', it requires a loader to be linked to it for ammo. | ||
==Functions & Usage== | ==Functions & Usage== | ||
'''Chainguns''' shoot high velocity projectiles that deal damage to anything they hit. With their high rate of fire and wide spread, they make for good crowd control weapons. However, user must wary of ammunition running out fast due to high ammo consumption per damage dealt thanks to spread, as well as ammo crates holding inadequate ammunition for high firerate. Combined with ammo crates being relatively expensive to craft, this makes Chaingun substantially more costly to afford using | '''Chainguns''' shoot high velocity projectiles that deal damage to anything they hit. With their high rate of fire and wide spread, they make for good crowd control weapons. However, user must wary of ammunition running out fast due to high ammo consumption per damage dealt thanks to spread, as well as ammo crates holding inadequate ammunition for high firerate. Combined with ammo crates being relatively expensive to craft, this makes Chaingun substantially more costly to afford using compared to other weapons. | ||
<br>Like other '''Turrets''', '''[[Periscope]]s''' are typically used to aim and fire '''Chainguns'''. Firing '''Chainguns''' draws power from their connected '''[[Supercapacitor]]s''', as well as ammunition from their linked '''Loaders'''. | <br>Like other '''Turrets''', '''[[Periscope]]s''' are typically used to aim and fire '''Chainguns'''. Firing '''Chainguns''' draws power from their connected '''[[Supercapacitor]]s''', as well as ammunition from their linked '''Loaders'''. | ||
==Ammunition== | ==Ammunition== | ||
There are 2 types of '''Chaingun''' ammunition: | There are 2 types of '''Chaingun''' ammunition: | ||
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| crafting2 = {{Hyperlink|Physicorium Bar}}<br>{{Hyperlink|Aluminium}}<br>{{Hyperlink|Titanium-Aluminium Alloy}} | | crafting2 = {{Hyperlink|Physicorium Bar}}<br>{{Hyperlink|Aluminium}}<br>{{Hyperlink|Titanium-Aluminium Alloy}} | ||
}} | }} | ||
==Connection Panel== | ==Connection Panel== | ||
{{Connection panel | {{Connection panel | ||
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|input5tt=Sets the state of the Chaingun's light. | |input5tt=Sets the state of the Chaingun's light. | ||
}} | }} | ||
==Audio== | ==Audio== | ||
<gallery widths="280" heights="150"> | <gallery widths="280" heights="150"> | ||
</gallery> | </gallery> | ||
{{Weapons nav|show-Subweapons=yes}} | {{Weapons nav|show-Subweapons=yes}} | ||
[[Category:Installations]] | [[Category:Installations]] | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Submarine Weapons]] | [[Category:Submarine Weapons]] |
Revision as of 14:47, 9 November 2021
Data is potentially outdated | |
Last updated for version 0.14.6.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.5.0 |
Chaingun Loader | ||||||||
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Statistics* | ||||||||
Item Slots | 1 Ammunition box slot | |||||||
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The Chaingun is a Submarine Weapon in Barotrauma. Similar to other Submarine Weapons, it requires a loader to be linked to it for ammo.
Functions & Usage
Chainguns shoot high velocity projectiles that deal damage to anything they hit. With their high rate of fire and wide spread, they make for good crowd control weapons. However, user must wary of ammunition running out fast due to high ammo consumption per damage dealt thanks to spread, as well as ammo crates holding inadequate ammunition for high firerate. Combined with ammo crates being relatively expensive to craft, this makes Chaingun substantially more costly to afford using compared to other weapons.
Like other Turrets, Periscopes are typically used to aim and fire Chainguns. Firing Chainguns draws power from their connected Supercapacitors, as well as ammunition from their linked Loaders.
Ammunition
There are 2 types of Chaingun ammunition:
Standard; good for when you need to conserve Physicorium ammunition.
Physicorium; better than the Standard ammunition due to its slightly higher damage and chance to stun.
Item |
Shots |
Afflictions on Hit |
Armor Penetration |
Structure Damage |
Price |
Crafting Materials |
---|---|---|---|---|---|---|
Chaingun Ammunition Box |
149 |
Gunshot Wound (16)* Bleeding (4)* |
35% |
12 |
225-325 Marks |
Lead Aluminium Titanium-Aluminium Alloy |
Physicorium Chaingun Ammunition Box |
149 |
Gunshot Wound (24)* Bleeding (4)* Stun (10% for 2 sec)* |
35% |
18 |
360-520 Marks |
Physicorium Bar Aluminium Titanium-Aluminium Alloy |
Connection Panel
Connection Panel for Chaingun Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |