Chaingun
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.14.6.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Chaingun | ||||||||
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Statistics* | ||||||||
Power Consumption | 400 kW | |||||||
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Chaingun Loader | ||||||||
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Statistics* | ||||||||
Item Slots | 1 Ammunition box slot | |||||||
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The Chaingun is a Submarine Weapon in Barotrauma. Similar to other Submarine Weapons, it requires a loader to be linked to it for ammo.
Functions & Usage
Chainguns shoot high velocity bullets that deal damage to anything they hit. With their high rate of fire and wide spread, they make for good crowd control weapons.
Like other Turrets, Periscopes are typically used to aim and fire Chainguns. Firing Chainguns draws power from their connected Supercapacitors, as well as ammunition from their linked Loaders.
Ammunition
There are 2 types of Chaingun ammunition:
Standard; good for when you need to conserve Physicorium ammunition.
Physicorium; better than the Standard ammunition due to its slightly higher damage and chance to stun.
Item |
Shots |
Afflictions on Hit |
Armor Penetration |
Structure Damage |
Price |
Crafting Materials |
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Chaingun Ammunition Box |
149 |
Gunshot Wound (16)* Bleeding (4)* |
35% |
12 |
225-325 Marks |
Lead Aluminium Titanium-Aluminium Alloy |
Physicorium Chaingun Ammunition Box |
149 |
Gunshot Wound (24)* Bleeding (4)* Stun (10% for 2 sec)* |
35% |
18 |
360-520 Marks |
Physicorium Bar Aluminium Titanium-Aluminium Alloy |
Connection Panel
Connection Panel for Chaingun Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |