Volatile Compound N: Difference between revisions

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| baseprice = 250
| baseprice = 250
 
| unbuyable = true
| outpostunbuyable = true
| researchunbuyable = true
| mineunbuyable = true
| cityunbuyable = true
| militaryunbuyable = true


| outpostmultiplier = 1.5
| outpostmultiplier = 1.5
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{{Items nav}}
{{Weapons nav|show-Ammo=yes}}
[[Category:Explosives]]
[[Category:Explosives]]

Revision as of 09:51, 2 November 2021

Template:Stub

Data is up-to-date
Last updated for version 0.11.0.10
Last mentioned in changelog 0.9.10.0
The current game version is 1.4.5.0
Volatile Compound N
Crafting
Fabricator
Requirements
Skill: Medical: 40
Deconstructible? No
Store
Base Price 250 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 112 mk
ColonyColony 93 mk
Research OutpostResearch 93 mk
Military OutpostMilitary 67 mk
Mining OutpostMining 75 mk
Medical MerchantMedical Merchant 75 mk
Engineer MerchantEngineer Merchant 75 mk
Armory MerchantArmory Merchant 75 mk
Children of The HonkmotherClown Merchant 75 mk
The Church of HuskHusk Merchant 75 mk
Technical
Identifier
Categories

Volatile Compound N is an explosive item crafted from Compound N.


Function

Deteriorates at a rate of 0.35%/second, explodes when fully deteriorated (~285.7 seconds).

When it explodes, it deals a high amount of damage in a large area.


Damage Values

Item
Afflictions on Hit
Structure Damage
Kinetic Force
Explosion Radius (m)
Volatile Compound N
Burn 200
Lacerations 50
Stun 5
150
20
6.0
v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives