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Spreader Flak Shells Box

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Revision as of 00:08, 4 May 2023 by G3jzer (talk | contribs) (afflictions)
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Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.6.0
Stub Notes: can't display damage from direct hit of the main projectile
Spreader Flak Shells Box

A heavy box of wide-spread shrapnel ammo for the flak cannon. Good against swarms.
Statistics 
Used by Flak Cannon
Afflictions
 Lacerations (308)*
 (22 projectiles x 14)
 Bleeding (165)*
 (22 projectiles x 7.5)
 Stun (4.4)*
 (22 projectiles x 0.2)
Explosion (0.3m):
Explosion Radius 0.3 m
Severance chance 40%
Structure damage 660 (22x30) (impact)
440 (22x20) (explosion)
Shots per magazine 25 (1 shot = 22 projectiles)
Crafting
Fabricator
Requirements
Skill: Weapons: 25
 
Alternate recipe
Skill: Weapons: 20
Deconstructor Yield
Steel Bar (≥95%)
Aluminum
10s
Store
Base Price 120 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 156 mk 46 mk
ColonyColony N/A 43 mk
Research OutpostResearch 156 mk 46 mk
Military OutpostMilitary 108 mk 32 mk
Mining OutpostMining 144 mk 43 mk
Medical MerchantMedical Merchant N/A 36 mk
Engineer MerchantEngineer Merchant N/A 36 mk
Armory MerchantArmory Merchant 108 mk 32 mk
Children of The HonkmotherClown Merchant N/A 36 mk
The Church of HuskHusk Merchant N/A 36 mk
Technical
Identifier flakcannonammobox
Categories Weapon
Tags flakcannonequipment, flakcannonammo, ammobox

Spreader Flak Shells Boxes are Flak Cannon ammunition.

Mechanics

When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 3.25m the shell detonates, spawning 22 pieces of shrapnel in a 240° cone, and dealing Deep Tissue Injury (20)* in a 0.3m radius.

Should the shell impact directly despite the proximity fuse, it will deal Deep Tissue Injury (70)*, Bleeding (20)*, and Stun (4)* – or 30 damage if hitting a structure. The pieces of shrapnel deal Lacerations (14)*, Bleeding (7.5)*, and Stun (0.2s)* each.

It is important to note that the 308 Lacerations damage is the combined damage from each individual piece of shrapnel, not the total laceration damage of a single shot.

See Also

Media

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