Pulse Laser | ||||||||
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Statistics* | ||||||||
Power Consumption | 1000 kW | |||||||
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Pulse Laser: Difference between revisions
m (→Audio: Added link to audio clip of pulse laser firing) Tag: visualeditor-switched |
m (Updated damage numbers of laser - they appear to have been silently reworked into higher damage but zero penetration) |
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==Function and Usage== | ==Function and Usage== | ||
'''Pulse Lasers''' shoot lasers that deal damage to anything they hit. With their moderate rate of fire and | '''Pulse Lasers''' shoot lasers that deal burn damage to anything they hit, as well as some explosive and burn damage to enemies directly nearby. With their moderate rate of fire and decent damage, they make for excellent weapons. | ||
* Has a 1-second charge before firing. | * Has a 1-second charge before firing. | ||
Pulse laser is especially good for use with bots, as they possess perfect aim and will always hit the target with single laser (Tri-Laser is useless on them, however, as they never consider extra beams when firing). | |||
<br>Like other '''Turrets''', '''[[Periscope]]s''' are typically used to aim and fire '''Pulse Lasers'''. Firing '''Pulse Lasers''' draws power from their connected '''[[Supercapacitor]]s''', as well as ammunition from their linked '''Loaders'''. | <br>Like other '''Turrets''', '''[[Periscope]]s''' are typically used to aim and fire '''Pulse Lasers'''. Firing '''Pulse Lasers''' draws power from their connected '''[[Supercapacitor]]s''', as well as ammunition from their linked '''Loaders'''. | ||
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==Ammunition== | ==Ammunition== | ||
There are 2 types of '''Pulse Laser''' ammunition: | There are 2 types of '''Pulse Laser''' ammunition: | ||
<br>'''Standard:''' good for killing single creatures | <br>'''Standard:''' good for killing single small and medium creatures. | ||
<br>'''Tri-Laser:''' good against spread-out crowds of creatures | <br>'''Tri-Laser:''' good against spread-out crowds of creatures as well as dealing close-range high damage on a single larger creature (such as [[Endworm]]) ammunition. | ||
{{Damage table | {{Damage table | ||
| item = Pulse Laser Fuel Box | | item = Pulse Laser Fuel Box | ||
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| imagewidth = 80 | | imagewidth = 80 | ||
| ammocount = 44 | | ammocount = 44 | ||
| afflictions = '''On Impact:'''<br>{{Affliction|Burn||| | | afflictions = '''On Impact:'''<br>{{Affliction|Burn|||80}}<br>{{Affliction|Stun|||0.4 sec}}<br>'''From Explosion:'''<br>{{Affliction|Deep Tissue Injury|||20}}<br>{{Affliction|Burn|||40}} | ||
| penetration = | | penetration = 0% | ||
| structuredamage = '''On Impact:'''<br>25<br>'''From Explosion:'''<br>25 | | structuredamage = '''On Impact:'''<br>25<br>'''From Explosion:'''<br>25 | ||
| explosionrange = 1.5 | | explosionrange = 1.5 | ||
Line 41: | Line 43: | ||
| imagewidth2 = 80 | | imagewidth2 = 80 | ||
| ammocount2 = 28*3 | | ammocount2 = 28*3 | ||
| afflictions2 = '''On Impact:'''<br>{{Affliction|Burn||| | | afflictions2 = '''On Impact:'''<br>{{Affliction|Burn|||80}}<br>{{Affliction|Stun|||0.4 sec}}<br>'''From Explosion:'''<br>{{Affliction|Deep Tissue Injury|||20}}<br>{{Affliction|Burn|||40}} | ||
| penetration2 = | | penetration2 = 0% | ||
| structuredamage2 = '''On Impact:'''<br>15<br>'''From Explosion:'''<br>15 | | structuredamage2 = '''On Impact:'''<br>15<br>'''From Explosion:'''<br>15 | ||
| explosionrange2 = 1.5 | | explosionrange2 = 1.5 |
Revision as of 07:27, 5 November 2021
Data is potentially outdated | |
Last updated for version 0.14.6.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.5.0 |
Pulse Laser Loader | ||||||||
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Statistics* | ||||||||
Item Slots | 1 Ammunition box slot | |||||||
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The Pulse Laser is a Submarine Weapon in Barotrauma. Similar to other Submarine Weapons, it requires a loader to be linked to it for ammo. It is the only Turret to fire a raycast attack, instead of a projectile attack.
Function and Usage
Pulse Lasers shoot lasers that deal burn damage to anything they hit, as well as some explosive and burn damage to enemies directly nearby. With their moderate rate of fire and decent damage, they make for excellent weapons.
- Has a 1-second charge before firing.
Pulse laser is especially good for use with bots, as they possess perfect aim and will always hit the target with single laser (Tri-Laser is useless on them, however, as they never consider extra beams when firing).
Like other Turrets, Periscopes are typically used to aim and fire Pulse Lasers. Firing Pulse Lasers draws power from their connected Supercapacitors, as well as ammunition from their linked Loaders.
Ammunition
There are 2 types of Pulse Laser ammunition:
Standard: good for killing single small and medium creatures.
Tri-Laser: good against spread-out crowds of creatures as well as dealing close-range high damage on a single larger creature (such as Endworm) ammunition.
Item |
Shots |
Afflictions on Hit |
Armor Penetration |
Structure Damage |
Explosion Radius (m) |
Price |
Crafting Materials |
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Pulse Laser Fuel Box |
44 |
On Impact: Burn (80)* Stun (0.4 sec)* From Explosion: Deep Tissue Injury (20)* Burn (40)* |
0% |
On Impact: 25 From Explosion: 25 |
1.5 |
225-325 Marks |
Lithium Aluminium Alien Blood |
Pulse Tri-Laser Fuel Box |
28*3 |
On Impact: Burn (80)* Stun (0.4 sec)* From Explosion: Deep Tissue Injury (20)* Burn (40)* |
0% |
On Impact: 15 From Explosion: 15 |
1.5 |
392-566 Marks |
Fulgurium Bar Aluminium Alien Blood |
Connection Panel
Connection Panel for Pulse Laser Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |
Audio
-
Pulse Laser firing 1