Handheld Weapons: Difference between revisions
From Official Barotrauma Wiki
Jade Harley (talk | contribs) m (Switched disambig link to the correct one.) |
(plurals, removed superfluous explosive column and addded details in notes) |
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{| class = "wikitable sortable" | {| class = "wikitable sortable" | ||
! colspan = 3|Weapon Stats | ! colspan = 3|Weapon Stats | ||
! colspan = | ! colspan = 4|Ammunition Stats | ||
! rowspan = 2|Notes | ! rowspan = 2|Notes | ||
|- | |- | ||
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!Afflictions | !Afflictions | ||
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr> | ![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr> | ||
|- | |- | ||
|{{Hyperlink|Revolver|30}} | |{{Hyperlink|Revolver|30}} | ||
|1 | |1 | ||
|Yes | |Yes | ||
|6 {{Hyperlink|Revolver Round|24}} | |6 {{Hyperlink|Revolver Round|24|s=s}} | ||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |<abbr title="No travel time or bullet drop">Raycast</abbr> | ||
|30[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 40[[File:Affliction Bleeding.png|20px|Bleeding]] | |30[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 40[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|0.4 | |0.4 | ||
|- | |- | ||
|{{Hyperlink|Riot Shotgun|30}} | |{{Hyperlink|Riot Shotgun|30}} | ||
|~<abbr title="0.6 repeating">0.67</abbr> | |~<abbr title="0.6 repeating">0.67</abbr> | ||
|No | |No | ||
|6 {{Hyperlink|Shotgun Shell|24}} | |6 {{Hyperlink|Shotgun Shell|24|s=s}} | ||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |<abbr title="No travel time or bullet drop">Raycast</abbr> | ||
|8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]] | |8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|0.2*8 | |0.2*8 | ||
|Fires 8 projectiles | |Fires 8 projectiles | ||
|- | |- | ||
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|10 | |10 | ||
|No | |No | ||
|2 {{Hyperlink|Shotgun Shell|24}} | |2 {{Hyperlink|Shotgun Shell|24|s=s}} | ||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |<abbr title="No travel time or bullet drop">Raycast</abbr> | ||
|8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]] | |8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|0.2*8 | |0.2*8 | ||
|Fires 8 projectiles<br>Has very high spread | |Fires 8 projectiles<br>Has very high spread | ||
|- | |- | ||
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|15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]] | |15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|0.125 | |0.125 | ||
|- | |- | ||
|{{Hyperlink|Deadeye Carbine|30}} | |{{Hyperlink|Deadeye Carbine|30}} | ||
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|15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]] | |15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|0.125 | |0.125 | ||
|- | |- | ||
| rowspan = 4|{{Hyperlink|Harpoon Gun}} | | rowspan = 4|{{Hyperlink|Harpoon Gun}} | ||
| rowspan = 4|1 | | rowspan = 4|1 | ||
| rowspan = 4|No | | rowspan = 4|No | ||
|6 {{Hyperlink|Harpoon}} | |6 {{Hyperlink|Harpoon|s=s}} | ||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
|30[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]] | |30[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|0.45 | |0.45 | ||
|Retrievable | |Retrievable | ||
|- | |- | ||
|6 {{Hyperlink|Explosive Harpoon|24|icon}} | |6 {{Hyperlink|Explosive Harpoon|24|icon|s=s}} | ||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]] | |50[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|3.45 | |3.45 | ||
|- | |- | ||
|6 {{Hyperlink|Physicorium Harpoon}} | |6 {{Hyperlink|Physicorium Harpoon|s=s}} | ||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]] | |50[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|0.45 | |0.45 | ||
|Retrievable | |Retrievable | ||
|- | |- | ||
|6 {{Hyperlink|Ahab's Spear}} | |6 {{Hyperlink|Ahab's Spear|s=s}} | ||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
|70[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]] | |70[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|3 | |3 | ||
|Retrievable | |Retrievable | ||
|- | |- | ||
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|5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] | |5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] | ||
|15.2 | |15.2 | ||
|- | |- | ||
| rowspan = 2|{{Hyperlink|Flamer|30}} | | rowspan = 2|{{Hyperlink|Flamer|30}} | ||
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|1[[File:Affliction Burn.png|20px|Burn]] | |1[[File:Affliction Burn.png|20px|Burn]] | ||
| - | | - | ||
| | |rowspan=2|Shoots [[Maintenance#Fire|Fire]]<br>Ammunition explodes in fire | ||
|Shoots [[Maintenance#Fire|Fire]] | |||
|- | |- | ||
|<abbr title="40 Seconds">40</abbr>* {{Hyperlink|Incendium Fuel Tank|30}} | |<abbr title="40 Seconds">40</abbr>* {{Hyperlink|Incendium Fuel Tank|30}} | ||
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|1[[File:Affliction Burn.png|20px|Burn]] | |1[[File:Affliction Burn.png|20px|Burn]] | ||
| - | | - | ||
|- | |- | ||
|{{Hyperlink|Syringe Gun|30}} | |{{Hyperlink|Syringe Gun|30}} | ||
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|Depends on ammo | |Depends on ammo | ||
|<abbr title="Some chemicals affect stun percentage">1</abbr>* | |<abbr title="Some chemicals affect stun percentage">1</abbr>* | ||
|Syringes inject on contact<br>{{hl|Liquid Oxygenite|20}} explodes if it hits a wall | |||
|Syringes inject on contact | |||
|- | |- | ||
|{{Hyperlink|Stun Gun|30}} | |{{Hyperlink|Stun Gun|30}} | ||
|1 | |1 | ||
|Yes | |Yes | ||
|2 {{Hyperlink|Stun Gun Dart|30}} | |2 {{Hyperlink|Stun Gun Dart|30|s=s}} | ||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
|1[[File:Affliction Lacerations.png|20px|Lacerations]] | |1[[File:Affliction Lacerations.png|20px|Lacerations]] | ||
|10 | |10 | ||
|- | |- | ||
|{{Hyperlink|Alien Pistol|30}} | |{{Hyperlink|Alien Pistol|30}} | ||
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|13.5[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Psychosis.png|20px|Psychosis]] | |13.5[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Psychosis.png|20px|Psychosis]] | ||
| - | | - | ||
|Found in [[Alien Ruins]] | |Found in [[Alien Ruins]] | ||
|- | |- | ||
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|1[[File:Affliction Burn.png|20px|Burn]] | |1[[File:Affliction Burn.png|20px|Burn]] | ||
| - | | - | ||
|Found in [[Alien Ruins]]<br>Deals heavy structure damage | |Found in [[Alien Ruins]]<br>Deals heavy structure damage | ||
|} | |} |
Revision as of 13:18, 29 June 2021
This article is about handheld weapons. For submarine weapons, see Submarine Weapons. |
Personal Weapons are small, handheld weapons.
Ranged Weapons
Ranged Weapons are medium to long ranged personal weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range.
Weapon Stats | Ammunition Stats | Notes | |||||
---|---|---|---|---|---|---|---|
Weapon Name | RPS | 1 Hand? | Ammunition | Type | Afflictions | Stun Time | |
Revolver | 1 | Yes | 6 Revolver Rounds | Raycast | 30 40 | 0.4 | |
Riot Shotgun | ~0.67 | No | 6 Shotgun Shells | Raycast | 8*8 6*8 | 0.2*8 | Fires 8 projectiles |
Boom Stick | 10 | No | 2 Shotgun Shells | Raycast | 8*8 6*8 | 0.2*8 | Fires 8 projectiles Has very high spread |
SMG | ~5.71 | No | 20* SMG Magazine | Raycast | 15 15 | 0.125 | |
Deadeye Carbine | 2 | No | 20* SMG Magazine | Raycast | 15 15 | 0.125 | |
Harpoon Gun | 1 | No | 6 Harpoons | Projectile | 30 30 | 0.45 | Retrievable |
6 File:Explosive Harpoon icon.png Explosive Harpoons | Projectile | 50 50 | 3.45 | ||||
6 Physicorium Harpoons | Projectile | 50 30 | 0.45 | Retrievable | |||
6 Ahab's Spears | Projectile | 70 50 | 3 | Retrievable | |||
Grenade Launcher | 1 | No | 1 40mm Grenade | Projectile | 5 60 40 | 0.7 | Yes |
1 40mm Stun Grenade | Projectile | 5 | 15.2 | ||||
Flamer | N/A | No | 17* Welding Fuel Tank | Raycast | 1 | - | Shoots Fire Ammunition explodes in fire |
40* Incendium Fuel Tank | Raycast | 1 | - | ||||
Syringe Gun | 1 | No | 4 Syringes (Except Husk) | Projectile | Depends on ammo | 1* | Syringes inject on contact Liquid Oxygenite explodes if it hits a wall |
Stun Gun | 1 | Yes | 2 Stun Gun Darts | Projectile | 1 | 10 | |
Alien Pistol | 1 | Yes | 20* Alien Power Cell | Raycast | 13.5 5 | - | Found in Alien Ruins |
Ancient Weapon | N/A | No | 20* Alien Power Cell | Raycast | 1 | - | Found in Alien Ruins Deals heavy structure damage |
Melee Weapons
Melee Weapons are short range personal weapons, that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition.
Weapon Name | APS | Range | 1 Hand? | Ammunition | Afflictions | Stun Time | Notes |
---|---|---|---|---|---|---|---|
Diving Knife | ~1.33 | 0.5 | Yes | 10 10 | 0.2 | ||
Europan Handshake | ~1.33 | 0.5 | Yes | 10 10 1 | 0.2 | Rarely found on wrecks | |
Stun Baton | 1 | 1 | Yes | 4* Battery Cell | 4 40* | 0.2* | |
6* Fulgurium Battery Cell | 4 55* | 0.2* | |||||
Crowbar | 1 | 1 | No | 8 | 0.5 | Deals light structure damage Can force open doors | |
Wrench | 1 | 0.5 | Yes | 4 | 0.2 | Can be used to repair Installations | |
Screwdriver | 1 | 0.5 | Yes | 5 2 | 0.2 | Can be used to repair Installations Allows editing wires | |
Storage Container | 1 | 0.5 | Yes | 2 | 0.6 | Can hold 12 stacks of items | |
Husk Stinger | 1 | 0.5 | Yes | 5 10 | 0.2 | 9% Chance to spawn on a husk | |
Toy Hammer | 1 | 1 | No | 0.3 | Makes a train horn noise on contact Can be fabricated from a bike horn |
Grenades
Grenades are throwable, explosive personal weapons that typically detonate after a short amount of time.
Grenade Type | Afflictions | Stun Time | Structure Damage | Notes |
---|---|---|---|---|
Frag Grenade | 180 80 | 5 | Deals moderate damage to Installations | |
EMP Grenade | 5 | 0.5 | Deals heavy damage to powered Installations | |
Stun Grenade | 1 5 | 25 | ||
Incendium Grenade | 100 5 | 25 | Sets nearby area on Fire | |
Oxygenite Shard | 300 | 5 | 400 | Detonates on impact |