Handheld Weapons: Difference between revisions

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m (Switched disambig link to the correct one.)
(plurals, removed superfluous explosive column and addded details in notes)
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{| class = "wikitable sortable"
{| class = "wikitable sortable"
! colspan = 3|Weapon Stats
! colspan = 3|Weapon Stats
! colspan = 5|Ammunition Stats
! colspan = 4|Ammunition Stats
! rowspan = 2|Notes
! rowspan = 2|Notes
|-
|-
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!Afflictions
!Afflictions
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr>
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr>
!Explosive?
|-
|-
|{{Hyperlink|Revolver|30}}
|{{Hyperlink|Revolver|30}}
|1
|1
|Yes
|Yes
|6 {{Hyperlink|Revolver Round|24}}s
|6 {{Hyperlink|Revolver Round|24|s=s}}
|<abbr title="No travel time or bullet drop">Raycast</abbr>
|<abbr title="No travel time or bullet drop">Raycast</abbr>
|30[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 40[[File:Affliction Bleeding.png|20px|Bleeding]]
|30[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 40[[File:Affliction Bleeding.png|20px|Bleeding]]
|0.4
|0.4
|No
|-
|-
|{{Hyperlink|Riot Shotgun|30}}
|{{Hyperlink|Riot Shotgun|30}}
|~<abbr title="0.6 repeating">0.67</abbr>
|~<abbr title="0.6 repeating">0.67</abbr>
|No
|No
|6 {{Hyperlink|Shotgun Shell|24}}s
|6 {{Hyperlink|Shotgun Shell|24|s=s}}
|<abbr title="No travel time or bullet drop">Raycast</abbr>
|<abbr title="No travel time or bullet drop">Raycast</abbr>
|8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]]
|8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]]
|0.2*8
|0.2*8
|No
|Fires 8 projectiles
|Fires 8 projectiles
|-
|-
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|10
|10
|No
|No
|2 {{Hyperlink|Shotgun Shell|24}}s
|2 {{Hyperlink|Shotgun Shell|24|s=s}}
|<abbr title="No travel time or bullet drop">Raycast</abbr>
|<abbr title="No travel time or bullet drop">Raycast</abbr>
|8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]]
|8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]]
|0.2*8
|0.2*8
|No
|Fires 8 projectiles<br>Has very high spread
|Fires 8 projectiles<br>Has very high spread
|-
|-
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|15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]]
|15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]]
|0.125
|0.125
|No
|-
|-
|{{Hyperlink|Deadeye Carbine|30}}
|{{Hyperlink|Deadeye Carbine|30}}
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|15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]]
|15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]]
|0.125
|0.125
|No
|-
|-
| rowspan = 4|{{Hyperlink|Harpoon Gun}}
| rowspan = 4|{{Hyperlink|Harpoon Gun}}
| rowspan = 4|1
| rowspan = 4|1
| rowspan = 4|No
| rowspan = 4|No
|6 {{Hyperlink|Harpoon}}s
|6 {{Hyperlink|Harpoon|s=s}}
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|30[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]]
|30[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]]
|0.45
|0.45
|No
|Retrievable
|Retrievable
|-
|-
|6 {{Hyperlink|Explosive Harpoon|24|icon}}s
|6 {{Hyperlink|Explosive Harpoon|24|icon|s=s}}
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]
|3.45
|3.45
|Yes
|-
|-
|6 {{Hyperlink|Physicorium Harpoon}}s
|6 {{Hyperlink|Physicorium Harpoon|s=s}}
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]]
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]]
|0.45
|0.45
|No
|Retrievable
|Retrievable
|-
|-
|6 {{Hyperlink|Ahab's Spear}}s
|6 {{Hyperlink|Ahab's Spear|s=s}}
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|70[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]
|70[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]
|3
|3
|No
|Retrievable
|Retrievable
|-
|-
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|5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
|5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
|15.2
|15.2
|Yes
|-
|-
| rowspan = 2|{{Hyperlink|Flamer|30}}
| rowspan = 2|{{Hyperlink|Flamer|30}}
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|1[[File:Affliction Burn.png|20px|Burn]]
|1[[File:Affliction Burn.png|20px|Burn]]
| -
| -
|<abbr title="Ammunition explodes in fire">No</abbr>*
|rowspan=2|Shoots [[Maintenance#Fire|Fire]]<br>Ammunition explodes in fire
|Shoots [[Maintenance#Fire|Fire]]
|-
|-
|<abbr title="40 Seconds">40</abbr>* {{Hyperlink|Incendium Fuel Tank|30}}
|<abbr title="40 Seconds">40</abbr>* {{Hyperlink|Incendium Fuel Tank|30}}
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|1[[File:Affliction Burn.png|20px|Burn]]
|1[[File:Affliction Burn.png|20px|Burn]]
| -
| -
|<abbr title="Explodes in fire">No</abbr>*
|Shoots [[Maintenance#Fire|Fire]]
|-
|-
|{{Hyperlink|Syringe Gun|30}}
|{{Hyperlink|Syringe Gun|30}}
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|Depends on ammo
|Depends on ammo
|<abbr title="Some chemicals affect stun percentage">1</abbr>*
|<abbr title="Some chemicals affect stun percentage">1</abbr>*
|Depends
|Syringes inject on contact<br>{{hl|Liquid Oxygenite|20}} explodes if it hits a wall
|Syringes inject on contact
|-
|-
|{{Hyperlink|Stun Gun|30}}
|{{Hyperlink|Stun Gun|30}}
|1
|1
|Yes
|Yes
|2 {{Hyperlink|Stun Gun Dart|30}}s
|2 {{Hyperlink|Stun Gun Dart|30|s=s}}
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|1[[File:Affliction Lacerations.png|20px|Lacerations]]
|1[[File:Affliction Lacerations.png|20px|Lacerations]]
|10
|10
|No
|-
|-
|{{Hyperlink|Alien Pistol|30}}
|{{Hyperlink|Alien Pistol|30}}
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|13.5[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Psychosis.png|20px|Psychosis]]
|13.5[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Psychosis.png|20px|Psychosis]]
| -
| -
|No
|Found in [[Alien Ruins]]
|Found in [[Alien Ruins]]
|-
|-
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|1[[File:Affliction Burn.png|20px|Burn]]
|1[[File:Affliction Burn.png|20px|Burn]]
| -
| -
|No
|Found in [[Alien Ruins]]<br>Deals heavy structure damage
|Found in [[Alien Ruins]]<br>Deals heavy structure damage
|}
|}

Revision as of 13:18, 29 June 2021

This article is about handheld weapons. For submarine weapons, see Submarine Weapons.

Personal Weapons are small, handheld weapons.

Ranged Weapons

Ranged Weapons are medium to long ranged personal weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range.

Weapon Stats Ammunition Stats Notes
Weapon Name RPS 1 Hand? Ammunition Type Afflictions Stun Stun Time
Revolver 1 Yes 6 Revolver Rounds Raycast 30Gunshot Wound 40Bleeding 0.4
Riot Shotgun ~0.67 No 6 Shotgun Shells Raycast 8*8Gunshot Wound 6*8Bleeding 0.2*8 Fires 8 projectiles
Boom Stick 10 No 2 Shotgun Shells Raycast 8*8Gunshot Wound 6*8Bleeding 0.2*8 Fires 8 projectiles
Has very high spread
SMG ~5.71 No 20* SMG Magazine Raycast 15Gunshot Wound 15Bleeding 0.125
Deadeye Carbine 2 No 20* SMG Magazine Raycast 15Gunshot Wound 15Bleeding 0.125
Harpoon Gun 1 No 6 Harpoons Projectile 30Lacerations 30Bleeding 0.45 Retrievable
6 File:Explosive Harpoon icon.png Explosive Harpoons Projectile 50Lacerations 50Bleeding 3.45
6 Physicorium Harpoons Projectile 50Lacerations 30Bleeding 0.45 Retrievable
6 Ahab's Spears Projectile 70Lacerations 50Bleeding 3 Retrievable
Grenade Launcher 1 No 1 40mm Grenade Projectile 5Blunt Force Trauma 60Lacerations 40Bleeding 0.7 Yes
1 40mm Stun Grenade Projectile 5Blunt Force Trauma 15.2
Flamer N/A No 17* Welding Fuel Tank Raycast 1Burn - Shoots Fire
Ammunition explodes in fire
40* Incendium Fuel Tank Raycast 1Burn -
Syringe Gun 1 No 4 Syringes (Except Husk) Projectile Depends on ammo 1* Syringes inject on contact
Liquid Oxygenite explodes if it hits a wall
Stun Gun 1 Yes 2 Stun Gun Darts Projectile 1Lacerations 10
Alien Pistol 1 Yes 20* Alien Power Cell Raycast 13.5Burn 5Psychosis - Found in Alien Ruins
Ancient Weapon N/A No 20* Alien Power Cell Raycast 1Burn - Found in Alien Ruins
Deals heavy structure damage

Melee Weapons

Melee Weapons are short range personal weapons, that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition.

Weapon Name APS Range 1 Hand? Ammunition Afflictions Stun Stun Time Notes
Diving Knife ~1.33 0.5 Yes 10Lacerations 10Bleeding 0.2
Europan Handshake ~1.33 0.5 Yes 10Lacerations 10Bleeding 1Morbusine Poisioning 0.2 Rarely found on wrecks
Stun Baton 1 1 Yes 4* Battery Cell 4Blunt Force Trauma 40*Incremental Stun 0.2*
6* Fulgurium Battery Cell 4Blunt Force Trauma 55*Incremental Stun 0.2*
Crowbar 1 1 No 8Blunt Force Trauma 0.5 Deals light structure damage
Can force open doors
Wrench 1 0.5 Yes 4Blunt Force Trauma 0.2 Can be used to repair Installations
Screwdriver 1 0.5 Yes 5Lacerations 2Bleeding 0.2 Can be used to repair Installations
Allows editing wires
Storage Container 1 0.5 Yes 2Blunt Force Trauma 0.6 Can hold 12 stacks of items
Husk Stinger 1 0.5 Yes 5Lacerations 10Bleeding 0.2 9% Chance to spawn on a husk
Toy Hammer 1 1 No 0.3 Makes a train horn noise on contact
Can be fabricated from a bike horn

Grenades

Grenades are throwable, explosive personal weapons that typically detonate after a short amount of time.

Grenade Type Afflictions Stun Stun Time Structure Damage Notes
Frag Grenade 180Lacerations 80Bleeding 5 Deals moderate damage to Installations
EMP Grenade 5Deep Tissue Injury 0.5 Deals heavy damage to powered Installations
Stun Grenade 1Lacerations 5Deep Tissue Injury 25
Incendium Grenade 100Burn 5Deep Tissue Injury 25 Sets nearby area on Fire
Oxygenite Shard 300Lacerations 5 400 Detonates on impact
v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives