Handcannon Round: Difference between revisions
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| description = An exceedingly large .61 revolver round. The unique alloy of materials allows for high penetration and stopping power. | | description = An exceedingly large .61 revolver round. The unique alloy of materials allows for high penetration and stopping power. | ||
| icon = Handcannon Round.png | |||
| iconwidth = 39 | |||
| caption = Inventory Icon | |||
| sprite = Ammunition Handcannon Cartridge Sprite.png | |||
| spritewidth = 24 | |||
| caption2 = Sprite | |||
{{c|<!-- AMMUNITION -->}} | {{c|<!-- AMMUNITION -->}} |
Revision as of 13:49, 11 January 2023
Data is potentially outdated | |
Last updated for version 0.20.15.0 The current game version is 1.4.6.0 |
Handcannon Round | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite An exceedingly large .61 revolver round. The unique alloy of materials allows for high penetration and stopping power. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | Handcannon | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Armor penetration | 50% | ||||||||||||||||||||||||||||||||||
Severance chance | 100% | ||||||||||||||||||||||||||||||||||
Structure damage | 20 | ||||||||||||||||||||||||||||||||||
Maximum stack | 12 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 6 items) |
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Deconstructible? | No | ||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 70 mk | ||||||||||||||||||||||||||||||||||
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Handcannon Rounds are Handcannon ammunition.
Description
Handcannon Rounds are the standard type of ammunition for the Handcannon.
Function
They cause very high amounts of Gunshot Wounds and high amounts of Bleeding. Additionaly they have a high amount of armor penetration.
Related Talents
Talent | Tree | Description |
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Big Guns ID: bigguns
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Captain Gunslinger Spec. 4 |
Deal 30% more damage with Revolvers and Handcannons to monsters. Reduce the penalty for dual-wielding ranged weapons by 50% |