Explosive Harpoon: Difference between revisions
From Official Barotrauma Wiki
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{{Items infobox | {{Items infobox | ||
| identifier = explosivespear | | identifier = explosivespear | ||
| type = ammo | | type = ammo | ||
| size = medium | | size = medium |
Revision as of 13:43, 11 March 2023
Data is up-to-date | |
Last updated for version 0.20.15.0 Last mentioned in changelog 0.17.12.0 The current game version is 1.4.6.0 |
Explosive Harpoon | |||||||||||||||||||||||||||||||||||
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A harpoon for the harpoon gun. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | Harpoon Gun Harpoon Coil-Rifle 1.7x Damage | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Explosion Radius | 2 m | ||||||||||||||||||||||||||||||||||
Armor penetration | 50% | ||||||||||||||||||||||||||||||||||
Severance chance | 25% | ||||||||||||||||||||||||||||||||||
Structure damage | 20 (impact) 10 (explosion) | ||||||||||||||||||||||||||||||||||
Maximum stack | 6 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 2 items) |
Skill: Weapons: 30
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 80 mk | ||||||||||||||||||||||||||||||||||
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Explosive Harpoons are Harpoon Gun and Harpoon Coil-Rifle ammunition.
Description
Explosive Harpoons are a special type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. As opposed to the standard Harpoons, they can't be picked up after hitting a target or an obstacle, as they explode on impact.
Function
They cause high amounts of Burns and moderate amounts of Deep Tissue Injuries.
Related Talents
Talent | Tree | Description |
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Slayer ID: slayer
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Security Officer Frogman Spec. 2 |
Gain an additional 25% attack power with harpoons. If you are in the open sea, gain an additional 50% attack power to Harpoons instead. |