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Double Coilgun: Difference between revisions

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m (Re-Reformatted headers)
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| description = A double-barrel version of the Coilgun.
| description = A double-barrel version of the Coilgun.
| category = Machine
| category = Machine
| category2 = Weapon
| category2 = Weapons
| tags = turret
| tags = turret
| powerconsumption = 1000
| powerconsumption = 1000
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<!--A short, brief sentence about what the installation is.-->
<!--A short, brief sentence about what the installation is.-->


=Function=
= Function =


=Usage=
= Usage =


=Damage values= <!--If applicable-->
= Damage values = <!--If applicable-->
 
= Submarines =


=Submarines=
A list of submarines with this turret.
A list of submarines with this turret.
{{SubsWithWeapon}}
{{SubsWithWeapon}}


=Control Panel=
= Control Panel =
 
{{Connection panel
{{Connection panel
|input1=Power_In
|input1=Power_In
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|input5tt=Sets the state of the Double Coilgun's light.
|input5tt=Sets the state of the Double Coilgun's light.
}}
}}
=See Also=
 
= See Also =
 
*{{hl|Coilgun|50}}
*{{hl|Coilgun|50}}
*{{hl|Railgun|50}}
*{{hl|Railgun|50}}
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*{{hl|Chaingun|50}}
*{{hl|Chaingun|50}}
*{{hl|Flak Cannon|50}}
*{{hl|Flak Cannon|50}}
=Media=
 
= Media =
 
<!--Images-->
<!--Images-->
<gallery widths=280 heights=200>
<gallery widths=280 heights=200>
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{{Weapons nav|show-Subweapons=yes}}
{{Weapons nav|show-Subweapons=yes}}
[[Category:Installations]]
[[Category:Installations]]
[[Category:Weapons]]
[[Category:Submarine Weapons]]
[[Category:Submarine Weapons]]

Revision as of 18:36, 31 October 2022

Data is potentially outdated
Last updated for version 0.19.11.0
The current game version is 1.4.5.0
Stub Notes: Add function, add usage, add intro sentence, add images.
Double Coilgun

A double-barrel version of the Coilgun.
Statistics*
Power Consumption 1000 kW
Firerate 10 RPS
Technical
Identifier doublecoilgun
Categories Machine, Weapons
Tags turret


Function

Usage

Damage values

Submarines

A list of submarines with this turret.

Control Panel

Connection Panel for Double Coilgun
Hover over pins to see their descriptions.
Power_In
Position_In
Trigger_In
Toggle_Light
Set_Light
Power for firing the Double Coilgun.
Sets the firing angle of the Double Coilgun (0-360).
Fires the Double Coilgun when it receives a signal.
Toggles the state of the Double Coilgun's light.
Sets the state of the Double Coilgun's light.
Requires: Screwdriver

See Also

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives