Dirty Bomb: Difference between revisions

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| itemdamage = 250
| itemdamage = 250
| explosionburn = 5
| explosionburn = 5
| explosionburnchance = 0.2
| explosiondeeptissueinjury = 50
| explosiondeeptissueinjury = 50
| explosionbleeding = 20
| explosionbleeding = 20
| explosionbleedingchance = 0.05
| explosionstun = 3
| explosionstun = 3
| explosionrange = 2.5
| explosionrange = 2.5

Revision as of 19:28, 12 March 2023

Data is potentially outdated
Last updated for version 0.21.6.0
The current game version is 1.4.6.0
Dirty Bomb
Statistics
Afflictions
After Effect
8m: Radiation Sickness (192)*
12m: Radiation Sickness (128)*
16m: Radiation Sickness (48)*
After effect duration 4s
Explosion Radius 2.5 m
Severance chance 25%
Structure damage 90
Item Damage 250
Crafting
Constructible? No
Deconstructible? No
Store
Base Price 240 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 90 mk
ColonyColony 90 mk
Research OutpostResearch 90 mk
Military OutpostMilitary 64 mk
Mining OutpostMining 72 mk
Medical MerchantMedical Merchant 72 mk
Engineer MerchantEngineer Merchant 72 mk
Armory MerchantArmory Merchant 72 mk
Children of The HonkmotherClown Merchant 72 mk
The Church of HuskHusk Merchant 72 mk
Technical
Identifier dirtybomb
Categories

As of 0.20.15.0. this item is unobtainable through regular gameplay.

The Dirty Bomb is a low-damage explosive that leaves a large zone of Radiation Sickness for a short time.

Usage

A Dirty Bomb can be placed and then be remotely detonated using a Detonator.

A Dirty Bomb can also be loaded inside Railgun shells.

Damage Values

There is a 5% chance of Bleeding occurring, as well as a 20% chance of Burn.

The amount of radiation applied is based on the distance from the center of the explosion, the area lasts 4 seconds. The radiation effect pierces through walls.

Dirty Bomb Radiation Sickness
Radius (m) Radiation Sickness/s Total Radiation Sickness
0 - 8 48 192
8 - 12 32 128
12 - 16 12 48
v·d·e·h
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