Depleted Fuel Revolver Round: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (recipe)
m (Updated recipe)
Line 30: Line 30:
{{c|<!-- CRAFTING -->}}
{{c|<!-- CRAFTING -->}}
| talent = {{hl|Arms Race||Engineer Job Icon}}
| talent = {{hl|Arms Race||Engineer Job Icon}}
| fabricatormaterials = {{hl|Magnesium}} (x2)<br>{{hl|Depleted Fuel}} (x2)<br>{{hl|Copper}} <!-- despite what the xml says, this is what the actual recipe is. probably a bug. -->
| fabricatormaterials = {{hl|Magnesium}}<br>{{hl|Depleted Fuel}}<br>{{hl|Copper}}
| deconstructor = No
| deconstructor = No
| fabricatorskill = weapons
| fabricatorskill = weapons

Revision as of 20:13, 31 January 2023

Data is potentially outdated
Last updated for version 0.20.15.0
The current game version is 1.4.5.0
Depleted Fuel Revolver Round
Click to upload a new image.Dummy link
Inventory icon

Click to upload a new image.Dummy link
Sprite
A .38 round for the revolver, fashioned out of depleted fuel. Along with increased penetration, the ammo has been special-made to also inflict radiation sickness on the target.
Statistics 
Used by Revolver
Afflictions
Armor penetration 25%
Severance chance 20%
Structure damage 10
Maximum stack 12
Crafting
Fabricator
Requirements
(produces 12 items)
Talent: Arms Race
Skill: Weapons: 30, Electrical: 30
Deconstructible? No
Store
Base Price 20 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 8 mk
ColonyColony 6 mk
Research OutpostResearch 6 mk
Military OutpostMilitary 6 mk
Mining OutpostMining 6 mk
Medical MerchantMedical Merchant 6 mk
Engineer MerchantEngineer Merchant 6 mk
Armory MerchantArmory Merchant 6 mk
Children of The HonkmotherClown Merchant 6 mk
The Church of HuskHusk Merchant 6 mk
Technical
Identifier revolverrounddepletedfuel
Categories

Depleted Fuel Revolver Rounds are Revolver ammunition.

Description

Depleted Fuel Revolver Rounds are a special type of ammunition for the Revolver. They apply Radiation Sickness on hit and have greatly increased armor penetration in comparison to standard Revolver Rounds. Notably, the Radiation Sickness is only applied if the targets' current Radiation Sickness is lower than 30%. They can only be crafted by an Engineer with the Arms Race talent.

Function

They cause moderately high amounts of Gunshot Wounds and low amounts of Bleeding and Radiation Sickness.

Related Talents

Talent Tree Description

Arms Race
ID: armsrace
Engineer
Weapons Engineer
Spec. 2
Unlock recipe: Depleted Fuel SMG Magazine, Depleted Fuel Revolver Round.

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives