Compound N: Difference between revisions

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(moved damage values to infobox; added medfab recipes; slight rewording; added item description as caption)
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{{stub}}
{{Version|0.15.13.0}}
{{Version|0.14.9.1}}
{{Items infobox
{{Items infobox
| type = weapon
| type = weapon
| caption = A stable explosive compound.
| noreq = yes
| noreq = yes


| baseprice = 150
| afflictions = yes
| explosionrange = 6
| explosiondeeptissueinjury = 50
| explosionburn = 200
| explosionstun = 5
| structuredamage = 150


| outpostunbuyable = true
| baseprice            = 150
| researchunbuyable = true
| outpostunbuyable     = true
| mineunbuyable = true
| cityminavailable    = 2
| researchunbuyable   = true
| militaryminavailable = 4
| mineunbuyable       = true


| outpostmultiplier = 1.4
| outpostmultiplier = 1.4
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| minemultiplier = 1
| minemultiplier = 1


| cityminavailable = 2
| militaryminavailable = 4


| fabricator = No
| fabricator = No
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| fabricatormaterials={{Hyperlink|Aluminum}}<br>{{Hyperlink|Potassium}}<br>{{Hyperlink|Sulphuric Acid}}
| fabricatormaterials={{Hyperlink|Aluminum}}<br>{{Hyperlink|Potassium}}<br>{{Hyperlink|Sulphuric Acid}}
}}
}}
'''Compound N''' is an [[Explosive]]. It has high damage and unlike most other explosives, it is made using the medical fabricator. It can be used to make [[Volatile Compound N]].


== Damage Values ==
'''Compound N''' is an [[Explosive]]. It has high damage. Unlike most other explosives, it is made using the medical fabricator. It can be triggered by [[detonator]]s, put into [[railgun]] and [[Depth Charge|depth charge]] shells, or used to make [[Volatile Compound N]].
{{Damage table
 
| item = [[File:Compound N.png]] Compound N
= Crafting =
| afflictions = {{Hyperlink|Burn||Affliction Burn}} 200<br>{{Hyperlink|Lacerations||Affliction Lacerations}} 50<br>{{Hyperlink|Stun||Affliction Stun}} 5
 
| structuredamage = 150
{{Recipes|medicalfabricator}}
| force = 20
| explosionrange = 6
}}


= Trivia =
= Trivia =
The name "Compound N" is a reference to "Substance N" the code name for the experimental explosive [https://wikipedia.org/wiki/Chlorine_trifluoride Chlorine Trifluoride].
The name "Compound N" is a reference to "Substance N" the code name for the experimental explosive [https://wikipedia.org/wiki/Chlorine_trifluoride Chlorine Trifluoride].


[[Category:Explosives]]
[[Category:Explosives]]
{{Weapons nav|show-Ammo=yes}}
{{Weapons nav|show-Ammo=yes}}

Revision as of 21:59, 27 November 2021

Data is up-to-date
Last updated for version 0.15.13.0
Last mentioned in changelog 0.9.10.0
The current game version is 1.4.6.0
Compound N
Statistics
Afflictions
Explosion Radius 6 m
Structure damage 150
Crafting
Medical Fabricator
Requirements
Skill: Medical: 60
Deconstructible? No
Store
Base Price 150 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 63 mk
ColonyColony 187 mk 56 mk
Research OutpostResearch N/A 56 mk
Military OutpostMilitary 135 mk 40 mk
Mining OutpostMining N/A 45 mk
Medical MerchantMedical Merchant N/A 45 mk
Engineer MerchantEngineer Merchant N/A 45 mk
Armory MerchantArmory Merchant N/A 45 mk
Children of The HonkmotherClown Merchant N/A 45 mk
The Church of HuskHusk Merchant N/A 45 mk
Technical
Identifier
Categories

Compound N is an Explosive. It has high damage. Unlike most other explosives, it is made using the medical fabricator. It can be triggered by detonators, put into railgun and depth charge shells, or used to make Volatile Compound N.

Crafting

Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Compound N
Flash Powder
Medical 40
  20

Volatile Compound N
Cannot be deconstructed


Trivia

The name "Compound N" is a reference to "Substance N" the code name for the experimental explosive Chlorine Trifluoride.

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