Assault Rifle Magazine: Difference between revisions

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(Added Related Talents. Updated required talent and Version.)
Tag: visualeditor-switched
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{{c|<!-- CRAFTING -->}}
{{c|<!-- CRAFTING -->}}
| talent = [[Warlord]]
| talent = [[Rifleman]]
| fabricatormaterials = {{hl|Lead}}<br>{{hl|Magnesium}}<br>{{hl|Titanium-Aluminum Alloy}}
| fabricatormaterials = {{hl|Lead}}<br>{{hl|Magnesium}}<br>{{hl|Titanium-Aluminum Alloy}}
| deconstructormaterials = {{hl|Lead}} <abbr title="If the magazine has at least 19/20 shots left">(95%)</abbr><br>{{hl|Titanium-Aluminum Alloy}}
| deconstructormaterials = {{hl|Lead}} <abbr title="If the magazine has at least 19/20 shots left">(95%)</abbr><br>{{hl|Titanium-Aluminum Alloy}}
Line 68: Line 68:
= Related talents =
= Related talents =


{{TalentTable
{{RelatedTalents|Rifleman}}
|{{SecurityTalent|Rifleman}}
 
}}


{{Weapons nav|show-Ammo=yes}}
{{Weapons nav|show-Ammo=yes}}

Revision as of 21:01, 14 December 2022

Data is potentially outdated
Last updated for version 0.20.15.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0
Notes: It shows up in the Rifle page, don't know how to fix that.
Assault Rifle Magazine

A magazine designed for holding 6.8mm cartridges.
Statistics 
Used by Assault Rifle
Afflictions
Armor penetration 20%
Severance chance 20%
Structure damage 10
Shots per magazine 20
Maximum stack 2
Crafting
Fabricator
Requirements
Talent: Rifleman
Skill: Weapons: 40
Deconstructor Yield
Store
Base Price 350 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 146 mk
ColonyColony N/A 131 mk
Research OutpostResearch N/A 131 mk
Military OutpostMilitary 315 mk 94 mk
Mining OutpostMining N/A 131 mk
Medical MerchantMedical Merchant N/A 105 mk
Engineer MerchantEngineer Merchant N/A 105 mk
Armory MerchantArmory Merchant N/A 105 mk
Children of The HonkmotherClown Merchant N/A 105 mk
The Church of HuskHusk Merchant N/A 105 mk
Technical
Identifier assaultriflemagazine
Categories

Assault Rifle Magazines are Assault Rifle ammunition.

Related talents

Talent Tree Description

Rifleman
ID: rifleman
Security Officer
Gunner
Spec. 1
Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine, Rifle, Rifle Round.
v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives