Assault Rifle Magazine: Difference between revisions

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m (test)
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| gunshotwound = 30
| gunshotwound = 30
| bleeding = 15
| bleeding = 15
| stun = <abbr title="0.25 with 20% chance for an additional 0.5 stun">0.251+0.5</abbr>
| stun = <abbr title="0.25 with 20% chance for an additional 0.5 stun">0.35</abbr>
| structuredamage = 10
| structuredamage = 10
| projectile = Instant
| projectile = Instant

Revision as of 19:54, 14 December 2022

Data is potentially outdated
Last updated for version 0.20.15.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0
Notes: It shows up in the Rifle page, don't know how to fix that.
Assault Rifle Magazine

A magazine designed for holding 6.8mm cartridges.
Statistics 
Used by Assault Rifle
Afflictions
Armor penetration 20%
Severance chance 20%
Structure damage 10
Shots per magazine 20
Maximum stack 2
Crafting
Fabricator
Requirements
Talent: Warlord
Skill: Weapons: 40
Deconstructor Yield
Store
Base Price 350 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 146 mk
ColonyColony N/A 131 mk
Research OutpostResearch N/A 131 mk
Military OutpostMilitary 315 mk 94 mk
Mining OutpostMining N/A 131 mk
Medical MerchantMedical Merchant N/A 105 mk
Engineer MerchantEngineer Merchant N/A 105 mk
Armory MerchantArmory Merchant N/A 105 mk
Children of The HonkmotherClown Merchant N/A 105 mk
The Church of HuskHusk Merchant N/A 105 mk
Technical
Identifier assaultriflemagazine
Categories

Assault Rifle Magazines are Assault Rifle ammunition.

Related talents

Talent Tier Description

Warlord
Security Officer
Soldier Tier 4
Unlock recipes: Assault Rifle, Assault Rifle Magazine.
Whenever you attack with any weapon, your attack has 5% chance of becoming twice as powerful.
v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives