40mm Stun Grenade: Difference between revisions
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= Usage = | = Usage = | ||
Differently from its counterpart the {{hl|40mm Grenade}}, the stun variant of the 40mm projectile does not cause high amounts of damage but it does cause a considerable amount of {{hl|Stun}} which can be helpful for crowd control. After being loaded into the {{hl|Grenade Launcher}} it can be fired by first holding | Differently from its counterpart the {{hl|40mm Grenade}}, the stun variant of the 40mm projectile does not cause high amounts of damage, but it does cause a considerable amount of {{hl|Stun}}, which can be helpful for crowd control. After being loaded into the {{hl|Grenade Launcher}}, it can be fired by first holding the {{Key|Mouse|Right}} Right-click to aim, then fired using {{Key|Mouse|Left}} Left-click. | ||
= See Also = | = See Also = |
Revision as of 15:06, 4 November 2022
Data is potentially outdated | |
Last updated for version 0.19.11.0 The current game version is 1.4.6.0 |
40mm Stun Grenade | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite Ammunition for grenade launcher. Non-lethal. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | Grenade Launcher | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Explosion Radius | 3 m | ||||||||||||||||||||||||||||||||||
Maximum stack | 8 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 30
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 120 mk | ||||||||||||||||||||||||||||||||||
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40mm Stun Grenades are Grenade Launcher ammunition.
Usage
Differently from its counterpart the 40mm Grenade, the stun variant of the 40mm projectile does not cause high amounts of damage, but it does cause a considerable amount of Stun, which can be helpful for crowd control. After being loaded into the Grenade Launcher, it can be fired by first holding the Right-click to aim, then fired using Left-click.