Physicorium Flak Shells Box: Difference between revisions
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(Brought in line with https://barotraumagame.com/wiki/Spreader_Flak_Shells_Box) |
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{{c|<!-- AMMUNITION -->}} | {{c|<!-- AMMUNITION -->}} | ||
| deeptissueinjury = | | deeptissueinjury = 120 | ||
| afflictions = | | afflictions = yes | ||
| lacerations = | | lacerations = 456 | ||
| bleeding = | | bleeding = 126 | ||
| stun = | | stun = 4 | ||
| explosionrange = | | explosionrange = 0.3 | ||
| explosiondeeptissueinjury = | | explosiondeeptissueinjury = 20 | ||
| structuredamage = | | structuredamage = 30 | ||
| explosionstructuredamage = | | explosionstructuredamage = 20 | ||
| usedby = Flak Cannon | | usedby = Flak Cannon | ||
| magazine = | | magazine = 25 | ||
| severlimbsprobability = | | severlimbsprobability = 50 | ||
{{c|<!-- CRAFTING -->}} | {{c|<!-- CRAFTING -->}} | ||
Line 34: | Line 34: | ||
{{c|<!-- STORE -->}} | {{c|<!-- STORE -->}} | ||
| baseprice = | | baseprice = 395 | ||
| outpostmultiplier = | | unbuyable = true | ||
| citymultiplier = | | outpostmultiplier = 1.3 | ||
| researchmultiplier = | | citymultiplier = 1.2 | ||
| militarymultiplier = | | researchmultiplier = 1.3 | ||
| minemultiplier = | | militarymultiplier = 0.9 | ||
| minemultiplier = 1.2 | |||
{{c|<!-- CONTAINERS -->}} | {{c|<!-- CONTAINERS -->}} | ||
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= Mechanics = | = Mechanics = | ||
When loaded into a {{Hyperlink|Flak Cannon|20}} shots spawn a projectile that detonates on proximity. When a creature is detected within 2m the shell detonates, spawning 12 pieces of shrapnel in a 60° cone, and dealing minor damage in a small area. | |||
Should the shell impact directly despite the proximity fuse, it will deal {{Affliction|Deep Tissue Injury|||120}}, {{Affliction|Bleeding|||30}}, and {{Affliction|Stun|||4}} – or 30 damage if hitting a structure. The pieces of shrapnel deal {{Affliction|Lacerations|||38}}, {{Affliction|Bleeding|||8}}, and {{Affliction|Stun|||0.05s}} each, and have a 20% chance for an additional {{Affliction|Stun|||0.75s}}. | |||
It is important to note that the 456 {{Affliction|Lacerations}} damage is the combined damage from each individual piece of shrapnel, '''not''' the total laceration damage of a single shot. | |||
= Audio = | = Audio = | ||
<gallery widths=200 heights=100> | <gallery widths=200 heights=100> |
Revision as of 13:37, 8 November 2022
Data is potentially outdated | |
Last updated for version 0.19.11.0 The current game version is 1.4.6.0 Cleanup Notes: update once the infobox supports adding more accurate info about shrapnel, including damage from direct hit of the main projectile Stub Notes: Add page content entirely. |
Physicorium Flak Shells Box | |||||||||||||||||||||||||||||||||||
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Statistics | |||||||||||||||||||||||||||||||||||
Used by | Flak Cannon | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Explosion Radius | 0.3 m | ||||||||||||||||||||||||||||||||||
Severance chance | 50% | ||||||||||||||||||||||||||||||||||
Structure damage | 30 (impact) 20 (explosion) | ||||||||||||||||||||||||||||||||||
Shots per magazine | 25 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 395 mk | ||||||||||||||||||||||||||||||||||
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Physicorium Flak Shells Boxes are Flak Cannon ammunition.
Mechanics
When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 2m the shell detonates, spawning 12 pieces of shrapnel in a 60° cone, and dealing minor damage in a small area.
Should the shell impact directly despite the proximity fuse, it will deal Deep Tissue Injury (120)*, Bleeding (30)*, and Stun (4)* – or 30 damage if hitting a structure. The pieces of shrapnel deal Lacerations (38)*, Bleeding (8)*, and Stun (0.05s)* each, and have a 20% chance for an additional Stun (0.75s)*.
It is important to note that the 456 Lacerations damage is the combined damage from each individual piece of shrapnel, not the total laceration damage of a single shot.
Audio
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Bolt fragmentation 1
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Bolt fragmentation 2