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Harpoon: Difference between revisions

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(added some information on recovering the harpoons)
Tag: visualeditor
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| reusable = yes
| reusable = yes
| maxstack = 6
| maxstack = 6
| severlimbsprobability = 10


{{c|<!-- CRAFTING -->}}
{{c|<!-- CRAFTING -->}}

Revision as of 12:49, 15 June 2022

Data is potentially outdated
Last updated for version 0.16.7.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0
Harpoon

Inventory icon


Sprite
Statistics 
Used by Harpoon Gun
Afflictions
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Severance chance 10%
Structure damage 20
Reusable? Yes
Maximum stack 6
Crafting
Fabricator
Requirements
Skill: Weapons: 20
Deconstructor Yield
Store
Base Price 30 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 13 mk
ColonyColony 37 mk 11 mk
Research OutpostResearch N/A 11 mk
Military OutpostMilitary 27 mk 8 mk
Mining OutpostMining N/A 11 mk
Medical MerchantMedical Merchant N/A 9 mk
Engineer MerchantEngineer Merchant N/A 9 mk
Armory MerchantArmory Merchant N/A 9 mk
Children of The HonkmotherClown Merchant N/A 9 mk
The Church of HuskHusk Merchant N/A 9 mk
Technical
Identifier spear
Categories

Harpoons are reusable Harpoon Gun ammunition. After hitting a creature, a harpoon will become lodged in it, and can then be grabbed even while the creature is still alive. If the harpoon misses its mark, it will behave like any dropped item and float to the sea floor.




A harpoon for the harpoon gun.
–In-game description

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives