Flak Cannon
Data is potentially outdated | |
Last updated for version 0.19.11.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 Stub Notes: Expand function, expand usage, expand ammunition, add images. |
Flak Cannon | ||||||||||
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A large cannon, designed to fire shells that explode into sharp shrapnel fragments. | ||||||||||
Statistics* | ||||||||||
Power Consumption | 10,000 kW | |||||||||
Firerate | 0.5 RPS | |||||||||
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The Flak cannon is a Submarine Weapon in Barotrauma.
Function
The Flak Cannon is designed to handle large swarms of hostile creatures. It's characterized by its low rate of fire and high damage proximity triggered shells.
Usage
Like other Turrets, Periscopes are typically used to aim and fire Flak Cannons. Firing Flak Cannons draws power from connected Supercapacitors, as well as ammunition from linked Loaders.
Ammunition
There are 4 types of Flak Cannon ammunition:
Explosive: Base ammo.
Focused: Has a tighter spread for focusing far-away enemies or tight groups.
Spreader: Used against swarms in order to spread out the shots and damage as many as possible.
Physicorium: good all-rounder against unarmored targets, has almost twice the standard damage.
Item | Shots | Afflictions | Armor Penetration | Structure Damage | Explosion Range |
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Explosive Flak Shells Box |
40 | Bolt Shrapnel Explosion (2m): |
0% | Impact: 20 Explosion (0.3m): 25
|
0.3 meters |
Focused Flak Shells Box |
40 | Bolt Shrapnel |
10% | Impact: 30 Explosion (0.3m): 20
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0.3 meters |
Physicorium Flak Shells Box |
40 | Bolt Shrapnel |
0% | Impact: 30 Explosion (0.3m): 20
|
0.3 meters |
Spreader Flak Shells Box |
40 | Bolt Shrapnel |
0% | Impact: 30 Explosion (0.3m): 20
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0.3 meters |
Control panel
Connection Panel for Flak Cannon Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |
See also
Media
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Flak Cannon firing 1
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Flak Cannon firing 2