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Explosive Flak Shells Box: Difference between revisions

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{{version|1.0.7.0|stub=yes|stubnote=can't display damage from direct hit of the main projectile}}{{Items infobox
{{version|1.0.7.0|stub=yes|stubnote=can't display damage from direct hit of the main projectile}}{{Items infobox
| identifier = flakcannonammoboxexplosive
| noreq = yes
| type = ammo
| description = A heavy box of ammo for the flak cannon, loaded with high explosive materials.
| description = A heavy box of ammo for the flak cannon, loaded with high explosive materials.
| note = Fires 1 bolt which explodes into 8 shrapnels in a 135° cone.
| note = Fires 1 bolt which explodes into 8 shrapnels in a 135° cone.
| category = Weapon


{{c|<!-- AMMUNITION -->}}
{{c|<!-- AMMUNITION -->}}
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| maxamount4 =  
| maxamount4 =  
| spawnprobability4 =
| spawnprobability4 =
<!-- Technical -->
| identifier = flakcannonammoboxexplosive
| category = Weapon
| tags = flakcannonequipment, flakcannonammo, ammobox
}}
}}
'''{{PAGENAME}}es''' are {{hl|Flak Cannon|20}} ammunition.
'''{{PAGENAME}}es''' are {{hl|Flak Cannon|20}} ammunition.

Revision as of 23:55, 21 March 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.6.0
Stub Notes: can't display damage from direct hit of the main projectile
Explosive Flak Shells Box

A heavy box of ammo for the flak cannon, loaded with high explosive materials.
Statistics 
Used by Flak Cannon
Afflictions
Explosion Radius 2 m
Severance chance 50%
Structure damage 160 (8x20) (impact)
200 (8x25) (explosion)
Shots per magazine 25 (1 shot = 8 projectiles)
Crafting
Fabricator
Requirements
Skill: Weapons: 50
 
Alternate recipe
Skill: Weapons: 40
Deconstructor Yield
Steel Bar (≥95%)
C-4 Block (≥95%)
Aluminium
10s
Store
Minimum Difficulty 15%
Base Price 450 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 175 mk
ColonyColony N/A 162 mk
Research OutpostResearch N/A 175 mk
Military OutpostMilitary 405 mk 121 mk
Mining OutpostMining N/A 162 mk
Medical MerchantMedical Merchant N/A 135 mk
Engineer MerchantEngineer Merchant N/A 135 mk
Armory MerchantArmory Merchant 405 mk 121 mk
Children of The HonkmotherClown Merchant N/A 135 mk
The Church of HuskHusk Merchant N/A 135 mk
Technical
Identifier flakcannonammoboxexplosive
Categories Weapon
Tags flakcannonequipment, flakcannonammo, ammobox

Explosive Flak Shells Boxes are Flak Cannon ammunition.

Mechanics

When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 3.25m the shell detonates, spawning 8 pieces of explosive shrapnel in a 135° cone, and dealing Deep Tissue Injury (20)* in a 0.3m radius.

Should the shell impact directly despite the proximity fuse, it will deal Deep Tissue Injury (70)*, Bleeding (20)*, and Stun (4s)* – or 30 damage if hitting a structure. The shrapnel explosions deal Deep Tissue Injury (30)*, Bleeding (30)* each and have a 10% chance for an additional Bleeding (15)* – or 25 structure damage. If the explosive shrapnel impacts a target it will deal Deep Tissue Injury (3)*, Bleeding (2)*, and Stun (0.75s)* – or 20 structure damage if hitting a structure. It is important to note that the 240 Deep Tissue Injury damage is the combined damage from each individual piece of shrapnel, not the total explosion damage of a single shot.

See Also

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives