This article requires cleanup to meet quality standards.
This article is a stub.

Explosive Flak Shells Box: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (Alternate recipe UEX -> UEX x2)
Tag: visualeditor
Tag: visualeditor
Line 68: Line 68:
'''{{PAGENAME}}es''' are {{hl|Flak Cannon|20}} ammunition.
'''{{PAGENAME}}es''' are {{hl|Flak Cannon|20}} ammunition.
= Mechanics =
= Mechanics =
= Audio =
When loaded into a [[Flak Cannon]] shots spawn a projectile that detonates on proximity. When a creature is detected within 2m the shell detonates, spawning 16 pieces of explosive shrapnel in a 135° cone, and dealing minor damage in a small area.
<gallery widths=200 heights=100>
 
Should the shell impact directly despite the proximity fuse, it will deal [[Deep Tissue Injury]] '''(70)*''', [[Bleeding]] '''(20)*''', and [[Stun]] '''(4)*''' – or 30 damage if hitting a structure. The shrapnel explosions deal [[Deep Tissue Injury]] '''(60)*''', and 25 structure damage. If the explosive shrapnel impacts a target it will deal [[Deep Tissue Injury]] '''(3)*''' [[Deep Tissue Injury|Bleeding]] '''(0.5)*''', and [[Stun]] '''(0.75s)*.'''
 
It is important to note that the 352 [[Lacerations]] damage is the combined damage from each individual piece of shrapnel, '''not''' the total laceration damage of a single shot.
=Audio=
<gallery widths="200" heights="100">
File:ExplosionLarge1.ogg|Bolt fragmentation 1
File:ExplosionLarge1.ogg|Bolt fragmentation 1
File:ExplosionLarge2.ogg|Bolt fragmentation 2
File:ExplosionLarge2.ogg|Bolt fragmentation 2
</gallery>
</gallery>
= See Also =
=See Also=
*{{hl|Focused Flak Shells Box|50}}
*{{hl|Focused Flak Shells Box|50}}
*{{hl|Spreader Flak Shells Box|50}}
*{{hl|Spreader Flak Shells Box|50}}
*{{hl|Physicorium Flak Shells Box|50}}
*{{hl|Physicorium Flak Shells Box|50}}
{{Weapons nav|show-Ammo=yes}}
{{Weapons nav|show-Ammo=yes}}

Revision as of 13:10, 8 November 2022

Data is potentially outdated
Last updated for version 0.19.11.0
The current game version is 1.4.6.0
Cleanup Notes: update once the infobox supports adding more accurate info about shrapnel, including damage from direct hit of the main projectile
Stub Notes: Add page content entirely.
Explosive Flak Shells Box

A heavy box of ammo for the flak cannon, loaded with high explosive materials.
Statistics 
Used by Flak Cannon
Afflictions
Explosion Radius 0.3 m
Severance chance 0.25%
Structure damage 30 (impact)
20 (explosion)
Shots per magazine 25
Crafting
Fabricator
Requirements
Skill: Weapons: 50
 
Alternate recipe
Skill: Weapons: 40
Deconstructor Yield
Steel Bar (95%)
UEX (95%)
Aluminium
10s
Store
Base Price 375 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 487 mk 146 mk
ColonyColony N/A 135 mk
Research OutpostResearch 487 mk 146 mk
Military OutpostMilitary 337 mk 101 mk
Mining OutpostMining 450 mk 135 mk
Medical MerchantMedical Merchant N/A 112 mk
Engineer MerchantEngineer Merchant N/A 112 mk
Armory MerchantArmory Merchant 337 mk 101 mk
Children of The HonkmotherClown Merchant N/A 112 mk
The Church of HuskHusk Merchant N/A 112 mk
Technical
Identifier flakcannonammoboxexplosive
Categories

Explosive Flak Shells Boxes are Flak Cannon ammunition.

Mechanics

When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 2m the shell detonates, spawning 16 pieces of explosive shrapnel in a 135° cone, and dealing minor damage in a small area.

Should the shell impact directly despite the proximity fuse, it will deal Deep Tissue Injury (70)*, Bleeding (20)*, and Stun (4)* – or 30 damage if hitting a structure. The shrapnel explosions deal Deep Tissue Injury (60)*, and 25 structure damage. If the explosive shrapnel impacts a target it will deal Deep Tissue Injury (3)* Bleeding (0.5)*, and Stun (0.75s)*.

It is important to note that the 352 Lacerations damage is the combined damage from each individual piece of shrapnel, not the total laceration damage of a single shot.

Audio

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives