Periscope: Difference between revisions
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This can be used to fire turrets, discharge coils and depth charges, toggle lights on searchlights, and many other things. | This can be used to fire turrets, discharge coils and depth charges, toggle lights on searchlights, and many other things. | ||
=Connection | =Connection Panel= | ||
{{Connection panel | {{Connection panel | ||
|output1=Position_Out | |output1=Position_Out |
Revision as of 08:33, 24 October 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.2.6.0 The current game version is 1.4.5.0 |
Periscope | ||||||||||
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A device that can be used to observe the outside of the sub by connecting it to a camera, or to control weapons such as the railgun and coilgun. | ||||||||||
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Periscope Base | ||||||||||
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The Periscope is an installation in Barotrauma. It is typically connected to other installations such as Turrets, Searchlights and Cameras.
Function
When a periscope's Position_Out pin is wired to a turret, searchlight or camera's Position_In pin, any character that uses the periscope will be able to view the installation's camera, and rotate its turret and/or light.
The periscope's Trigger_Out pin outputs a signal of "1" when the user's "Use" key (Default: ) is pressed or held.
This can be used to fire turrets, discharge coils and depth charges, toggle lights on searchlights, and many other things.
Connection Panel
Connection Panel for Periscope Hover over pins to see their descriptions. | ||||||||||||||
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Requires: Screwdriver |