Submarine Weapons: Difference between revisions

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{{version}}
{{Version|0.21.6.0}}
{{DisambigMsg|submarine weapons|handheld weapons|Handheld Weapons}}
{{DisambigMsg|submarine weapons|handheld weapons|Handheld Weapons}}
'''Submarine Weapons''' are offensive '''[[Installations]]'''.
'''Submarine Weapons''' are offensive '''[[Installations]]'''.
Line 23: Line 23:
| rowspan = 5|{{Hyperlink|Coilgun|25}}
| rowspan = 5|{{Hyperlink|Coilgun|25}}
| rowspan = 5|{{Hyperlink|Coilgun Loader|20}}
| rowspan = 5|{{Hyperlink|Coilgun Loader|20}}
| rowspan = 5|4
| rowspan = 5|3.5
|<abbr title="200 Bolts">200</abbr>* {{Hyperlink|Coilgun Ammunition Box|25}}
| <abbr title="200 Bolts">200</abbr>* {{Hyperlink|Coilgun Ammunition Box|25}}
|15[[File:Affliction Lacerations.png|20px|Lacerations]] 1[[File:Affliction Bleeding.png|20px|Bleeding]]
| 15[[File:Affliction Lacerations.png|20px|Lacerations]] 1[[File:Affliction Bleeding.png|20px|Bleeding]]
| -
| 0.025
|10
| 20
|0.5
| 25%
|25%
| 10%
| -
| -
|-
|-
|<abbr title="75 Bolts">75</abbr>* {{Hyperlink|Exploding Ammunition Box|25}}
| <abbr title="100 Bolts">100</abbr>* {{Hyperlink|Exploding Ammunition Box|25}}
|8[[File:Affliction Lacerations.png|20px|Lacerations]] 1[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">40</abbr>*[[File:Affliction Burn.png|20px|Burn]]
| 10[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 1[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">45</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| -
| 0.025
|10<br>+<abbr title="Explosion">5</abbr>*
| 20<br>+<abbr title="Explosion">45</abbr>*
|0.5<br>+<abbr title="Explosion">0.5</abbr>*
| 25%<br>+<abbr title="Explosion">25%</abbr>*
| -
| 40%
|3
| 3m
|-
|-
|<abbr title="149 Bolts">149</abbr>* {{Hyperlink|Piercing Ammunition Box|25}}
| <abbr title="150 Bolts">150</abbr>* {{Hyperlink|Piercing Ammunition Box|25}}
|8[[File:Affliction Lacerations.png|20px|Lacerations]] 1.5[[File:Affliction Bleeding.png|20px|Bleeding]]
| 8[[File:Affliction Lacerations.png|20px|Lacerations]] 2[[File:Affliction Bleeding.png|20px|Bleeding]]
| -
| 0.0125
|10
| 10
|0.5
| 10%
|80%
| 50%
| -
| -
|-
|-
|<abbr title="200 Bolts">200</abbr>* {{Hyperlink|Physicorium Ammunition Box|25}}
| <abbr title="200 Bolts">200</abbr>* {{Hyperlink|Physicorium Ammunition Box|25}}
|28[[File:Affliction Lacerations.png|20px|Lacerations]] 1[[File:Affliction Bleeding.png|20px|Bleeding]]
| 28[[File:Affliction Lacerations.png|20px|Lacerations]] 1[[File:Affliction Bleeding.png|20px|Bleeding]]
|<abbr title="20% chance">2</abbr>*
| 0.05
|10
| 30
|0.5
| 50%
|25%
| 20%
| -
| -
|-
|-
|<abbr title="200 Bolts">200</abbr>* {{Hyperlink|Depleted Fuel Coilgun Ammunition Box|25}}
| <abbr title="200 Bolts">200</abbr>* {{Hyperlink|Depleted Fuel Coilgun Ammunition Box|25}}
|20[[File:Affliction Lacerations.png|20px|Lacerations]] 0.5[[File:Affliction Bleeding.png|20px|Bleeding]] 10[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]
| 15[[File:Affliction Lacerations.png|20px|Lacerations]] 1[[File:Affliction Bleeding.png|20px|Bleeding]] <abbr title="Inflicted only if target has &lt;30 Radiation Sickness">10</abbr>[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]
| 0.025
| 20
| 25%
| 40%
| -
| -
|30
| rowspan = 1 | Unlocked by Engineer talent [[Military Applications]]
|0.5
|40%
| -
| rowspan = 1 | Unlocked by engineer talent [[Military Applications]]
|-
|-
| rowspan = 4|{{Hyperlink|Railgun|25}}
| rowspan = 4|{{Hyperlink|Railgun|25}}
| rowspan = 4|{{Hyperlink|Railgun Loader|25}}
| rowspan = 4|{{Hyperlink|Railgun Loader|25}}
| rowspan = 4|0.2
| rowspan = 4|0.2
|5 {{Hyperlink|Railgun Shell|25|s=s}}
| 5 {{Hyperlink|Railgun Shell|25|s=s}}
|250[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">500</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| 250[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">250</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
|15<br>+<abbr title="Explosion">5</abbr>*
| 15<br>+<abbr title="Explosion">7</abbr>*
|55<br>+<abbr title="Explosion">100</abbr>*
| 100<br>+<abbr title="Explosion">50</abbr>*
|1.5<br>+<abbr title="Explosion">1.5</abbr>*
| 500%<br>+<abbr title="Explosion">50%</abbr>*
|60%
| 50%<br>+<abbr title="Explosion">50%</abbr>*
|3
| 2.5m
| rowspan = 2 | Can contain 1 small item that is used upon impact.
| rowspan = 2 | Can contain 1 small item that is used upon impact.
|-
|-
|5 {{Hyperlink|Physicorium Shell|25|s=s}}
| 5 {{Hyperlink|Physicorium Shell|25|s=s}}
|800[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">500</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| 500[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 100[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">250</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
|15<br>+<abbr title="Explosion">5</abbr>*
| 15<br>+<abbr title="Explosion">7</abbr>*
|200<br>+<abbr title="Explosion">100</abbr>*
| 200<br>+<abbr title="Explosion">50</abbr>*
|2<br>+<abbr title="Explosion">2</abbr>*
| 500%<br>+<abbr title="Explosion">50%</abbr>*
|60%
| 80%<br>+<abbr title="Explosion">50%</abbr>*
|3
| 3.5m
|-
|-
|5 {{Hyperlink|Nuclear Shell|25|s=s}}
| 5 {{Hyperlink|Nuclear Shell|25|s=s}}
|250[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">400</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Explosion">300</abbr>*[[File:Affliction Burn.png|20px|Burn]] <abbr title="Explosion">100</abbr>*[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]
| 250[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">1000</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Explosion">1000</abbr>*[[File:Affliction Burn.png|20px|Burn]] <abbr title="Explosion">100</abbr>*[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]] <abbr title="Explosion, 5% chance">40</abbr>*[[File:Affliction Bleeding.png|20px|Bleeding]]
|15<br>+<abbr title="Explosion">20</abbr>*
| 15<br>+<abbr title="Explosion">30</abbr>*
|75<br>+<abbr title="Explosion">1000</abbr>*
| 100<br>+<abbr title="Explosion">600</abbr>*
|2<br>+<abbr title="Explosion">2</abbr>*
| 500%<br>+<abbr title="Explosion">200%</abbr>*
|60%
| 50%<br>+<abbr title="Explosion">50%</abbr>*
|10
| 15m
|Can contain 1 small item that is used upon impact<br>Explosion emits EMP wave with 2.5 strength<br>Explosion causes sonar interference
| Can contain 1 small item that is used upon impact<br>Explosion emits 20m EMP wave with 50 strength<br>Explosion causes sonar interference
|-
|-
|5 {{Hyperlink|Canister Shell|25|s=s}}
| 5 {{Hyperlink|Canister Shell|25|s=s}}
|70*11[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 3*11[[File:Affliction Bleeding.png|20px|Bleeding]]
| 50x11[[File:Affliction Lacerations.png|20px|Lacerations]] 20x11[[File:Affliction Bleeding.png|20px|Bleeding]]
|2*11
| 2x11
|15*11
| 30x11
|1*11
| 300%
|20%
| 30%
| -
| -
|Reloadable<br>Fires 11 pellets
| Reloadable<br>Fires 11 pellets
|-
|-
| rowspan = 2|{{Hyperlink|Chaingun|25}}
| rowspan = 3|{{Hyperlink|Chaingun|25}}
| rowspan = 2|{{Hyperlink|Chaingun Loader|20}}
| rowspan = 3|{{Hyperlink|Chaingun Loader|20}}
| rowspan = 2|10
| rowspan = 3|10
|<abbr title="149 Rounds">149</abbr>* {{Hyperlink|Chaingun Ammunition Box|25}}
| <abbr title="500 Bolts">500</abbr>* {{Hyperlink|Chaingun Ammunition Box|25}}
|16[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 4[[File:Affliction Bleeding.png|20px|Bleeding]]
| 12[[File:Affliction Lacerations.png|20px|Lacerations]] 2[[File:Affliction Bleeding.png|20px|Bleeding]]
| 0.025<br>+<abbr title="50% chance">0.025</abbr>*
| 20
| 10%
| 10%
| -
| -
|12
| rowspan = 3 | Has windup before firing<br>Very inaccurate
|0.1
|-
|35%
| <abbr title="500 Bolts">500</abbr>* {{Hyperlink|Physicorium Chaingun Ammunition Box|25}}
| 19[[File:Affliction Lacerations.png|20px|Lacerations]] 2[[File:Affliction Bleeding.png|20px|Bleeding]]
| 0.05<br>+<abbr title="50% chance">0.05</abbr>*
| 30
| 20%
| 20%
| -
| -
| rowspan = 2 | Has windup before firing<br>Very inaccurate
|-
|-
|<abbr title="149 Rounds">149</abbr>* {{Hyperlink|Physicorium Chaingun Ammunition Box|25}}
| <abbr title="400 Bolts">400</abbr>* {{Hyperlink|Shredder Chaingun Ammunition Box|25}}
|24[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 4[[File:Affliction Bleeding.png|20px|Bleeding]]
| 12[[File:Affliction Lacerations.png|20px|Lacerations]] 6[[File:Affliction Bleeding.png|20px|Bleeding]]
|<abbr title="10% chance">2</abbr>*
| 0.05<br>+<abbr title="50% chance">0.05</abbr>*
|18
| 30
|0.15
| 30%
|35%
| 30%
| -
| -
|-
|-
| rowspan = 2|{{Hyperlink|Pulse Laser|25}}
| rowspan = 2|{{Hyperlink|Pulse Laser|25}}
| rowspan = 2|{{Hyperlink|Pulse Laser Loader|20}}
| rowspan = 2|{{Hyperlink|Pulse Laser Loader|20}}
| rowspan = 2|1
| rowspan = 2|0.8
|<abbr title="44 Shots">44</abbr>* {{Hyperlink|Pulse Laser Fuel Box|25}}
| <abbr title="45 Shots">45</abbr>* {{Hyperlink|Pulse Laser Fuel Box|25}}
|40[[File:Affliction Burn.png|20px|Burn]]<br><abbr title="Explosion">30</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Explosion">30</abbr>*[[File:Affliction Burn.png|20px|Burn]]
| 40[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="Explosion">100</abbr>*[[File:Affliction Burn.png|20px|Burn]]
|0.4
| 0.5<br>+<abbr title="Explosion">3</abbr>*
|25<br>+<abbr title="Explosion">25</abbr>*
| 50<br>+<abbr title="Explosion">50</abbr>*
|0.5
| 100%
|0%
| 50%
|1.5
| 1.5m
|Has windup before firing<br>Raycast
| Has windup before firing<br>Raycast
|-
| <abbr title="29 Shots">29</abbr>* {{Hyperlink|Pulse Tri-Laser Fuel Box|25}}
| 30x3[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="Explosion">70x3</abbr>*[[File:Affliction Burn.png|20px|Burn]]
| 0.3x3<br>+<abbr title="Explosion">2x3</abbr>*
| 35x3<br>+<abbr title="Explosion">35x3</abbr>*
| 100%
| 40%
| 1m
| Has windup before firing<br>Raycast<br>Fires 3 lasers in a fixed spread
|-
| rowspan = 5|{{Hyperlink|Double Coilgun|25}}
| rowspan = 5|{{Hyperlink|Coilgun Loader|20}}
| rowspan = 5|5
| <abbr title="200 Bolts">200</abbr>* {{Hyperlink|Coilgun Ammunition Box|25}}
| 15[[File:Affliction Lacerations.png|20px|Lacerations]] 1[[File:Affliction Bleeding.png|20px|Bleeding]]
| 0.025
| 20
| 25%
| 10%
| -
|-
|-
|<abbr title="28 Shots">28</abbr>* {{Hyperlink|Pulse Tri-Laser Fuel Box|25}}
| <abbr title="100 Bolts">100</abbr>* {{Hyperlink|Exploding Ammunition Box|25}}
|33*3[[File:Affliction Burn.png|20px|Burn]]<br><abbr title="Explosion">25*3</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Explosion">25*3</abbr>*[[File:Affliction Burn.png|20px|Burn]]
| 10[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 1[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">45</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
|0.2*3
| 0.025
|15*3<br>+<abbr title="Explosion">15*3</abbr>*
| 20<br>+<abbr title="Explosion">45</abbr>*
|0.5
| 25%<br>+<abbr title="Explosion">25%</abbr>*
|0%
| 40%
|1.5
| 3
|Has windup before firing<br>Raycast<br>Fires 3 lasers in a spread
|-
|-
|{{Hyperlink|Turret Hardpoint}}
| <abbr title="150 Bolts">150</abbr>* {{Hyperlink|Piercing Ammunition Box|25}}
| 8[[File:Affliction Lacerations.png|20px|Lacerations]] 2[[File:Affliction Bleeding.png|20px|Bleeding]]
| 0.0125
| 10
| 10%
| 50%
| -
|-
| <abbr title="200 Bolts">200</abbr>* {{Hyperlink|Physicorium Ammunition Box|25}}
| 28[[File:Affliction Lacerations.png|20px|Lacerations]] 1[[File:Affliction Bleeding.png|20px|Bleeding]]
| 0.05
| 30
| 50%
| 20%
| -
|-
| <abbr title="200 Bolts">200</abbr>* {{Hyperlink|Depleted Fuel Coilgun Ammunition Box|25}}
| 15[[File:Affliction Lacerations.png|20px|Lacerations]] 1[[File:Affliction Bleeding.png|20px|Bleeding]] <abbr title="Inflicted only if target has &lt;30 Radiation Sickness">10</abbr>[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]
| 0.025
| 20
| 25%
| 40%
| -
| rowspan = 1 | Unlocked by Engineer talent [[Military Applications]]
|-
| rowspan = 4|{{Hyperlink|Flak Cannon|25}}
| rowspan = 4|{{Hyperlink|Flak Cannon Loader|20}}
| rowspan = 4|0.5
| <abbr title="25 Bolts">25</abbr>* {{Hyperlink|Spreader Flak Shells Box|25}}
| 70[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 20[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">20</abbr>[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="Shrapnel">14</abbr>[[File:Affliction Lacerations.png|20px|Lacerations]] <abbr title="Shrapnel">20</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| 4<br>+<abbr title="Shrapnel">0.2</abbr>*
| 30<br>+<abbr title="Explosion">20</abbr>*
| 100%<br>+<abbr title="Shrapnel">10%</abbr>*
| 10%
| 0.3m
| Fires 1 bolt which explodes into 22 shrapnel<br>120&deg; spread
|-
| <abbr title="25 Bolts">25</abbr>* {{Hyperlink|Focused Flak Shells Box|25}}
| 70[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 20[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">20</abbr>[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="Shrapnel">30</abbr>[[File:Affliction Lacerations.png|20px|Lacerations]] <abbr title="Shrapnel">20</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| 4<br>+<abbr title="Shrapnel">1.5</abbr>*+<abbr title="Shrapnel, 10% chance">5</abbr>*
| 30<br>+<abbr title="Explosion">20</abbr>*<br>+<abbr title="Shrapnel">40</abbr>*
| 100%<br>+<abbr title="Shrapnel">30%</abbr>*
| 10%<br>+<abbr title="Shrapnel">50%</abbr>*
| 0.3m
| Fires 1 bolt which explodes into 5 shrapnel<br>25&deg; spread
|-
| <abbr title="25 Bolts">25</abbr>* {{Hyperlink|Physicorium Flak Shells Box|25}}
| 120[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 30[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">20</abbr>[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="Shrapnel">38</abbr>[[File:Affliction Lacerations.png|20px|Lacerations]] <abbr title="Shrapnel">8</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| 4<br>+<abbr title="Shrapnel">0.05</abbr>*+<abbr title="Shrapnel, 20% chance">0.75</abbr>*
| 30<br>+<abbr title="Explosion">20</abbr>*<br>+<abbr title="Shrapnel">20</abbr>*
| 100%<br>+<abbr title="Shrapnel">50%</abbr>*
| 10%<br>+<abbr title="Shrapnel">10%</abbr>*
| 0.3m
| Fires 1 bolt which explodes into 12 shrapnel<br>60&deg;
|-
| <abbr title="25 Bolts">25</abbr>* {{Hyperlink|Explosive Flak Shells Box|25}}
| 70[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 20[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Explosion">20</abbr>[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="Shrapnel">3</abbr>[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Shrapnel">2</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]<br><abbr title="Shrapnel Explosion">30</abbr>[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Shrapnel Explosion">30</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]] <abbr title="Shrapnel Explosion, 10% chance">15</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| 4<br>+<abbr title="Shrapnel">0.75</abbr>*<br>
| 30<br>+<abbr title="Explosion">20</abbr>*<br>+<abbr title="Shrapnel">20</abbr>*<br>+<abbr title="Shrapnel Explosion/on impact">20/25</abbr>*
| 25%<br>+<abbr title="Explosion">10%</abbr>*<br>+<abbr title="Shrapnel">100%</abbr>*<br>+<abbr title="Shrapnel Explosion/on impact">50%/20%</abbr>*
| 10%<br>+<abbr title="Shrapnel">10%</abbr>*
| 0.3m<br><abbr title="Shrapnel Explosion">2m</abbr>
| Fires 1 bolt which explodes into 8 shrapnel<br>135&deg; spread
|-
|{{Hyperlink|Turret Hardpoint}}<br>{{Hyperlink|Large Turret Hardpoint}}
|{{Hyperlink|Loader Base}}
|{{Hyperlink|Loader Base}}
| -
| -
Line 178: Line 269:
| rowspan = 4|{{Hyperlink|Depth Charge Tube}}
| rowspan = 4|{{Hyperlink|Depth Charge Tube}}
| rowspan = 4|{{Hyperlink|Depth Charge Loader}}
| rowspan = 4|{{Hyperlink|Depth Charge Loader}}
|1 {{Hyperlink|Depth Charge Shell}}
| 1 {{Hyperlink|Depth Charge Shell}}
|10[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
| <abbr title="Explosion">150</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Explosion, 20% chance">15</abbr>*[[File:Affliction Burn.png|20px|Burn]] <abbr title="Explosion, 5% chance">40</abbr>*[[File:Affliction Bleeding.png|20px|Bleeding]]
| <abbr title="Explosion">7</abbr>*
| <abbr title="Explosion">175</abbr>*
| <abbr title="Explosion">50%</abbr>*
| data-sort-value=0| 7m
| Can contain 1 small item that is used upon impact
|-
| 1 {{Hyperlink|Depth Decoy Shell}}
| -
| -
|1
| -
| -
| data-sort-value=0| -
|Retrievable<br>Can contain 1 small item that is used upon impact
|-
|1 {{Hyperlink|Depth Decoy Shell}}
|10[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
| -
| -
|1
| -
| -
| data-sort-value=0| -
| data-sort-value=0| -
|Retrievable<br>Can contain 1 small item that is used upon impact<br>Attracts creatures
| Can contain 1 small item that is used upon impact<br>Attracts creatures
|-
|-
|1 {{Hyperlink|Nuclear Depth Charge}}
| 1 {{Hyperlink|Nuclear Depth Charge}}
|10[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]<br><abbr title="Explosion">400</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Explosion">300</abbr>*[[File:Affliction Burn.png|20px|Burn]] <abbr title="Explosion">100</abbr>*[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]
| <abbr title="Explosion">1000</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Explosion">1000</abbr>*[[File:Affliction Burn.png|20px|Burn]] <abbr title="Explosion, 5% chance">500</abbr>*[[File:Affliction Bleeding.png|20px|Bleeding]] <abbr title="Explosion">100</abbr>*[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]
| -<br>+<abbr title="Explosion">20</abbr>*
| <abbr title="Explosion">30</abbr>*
|1<br>+<abbr title="Explosion">1000</abbr>*
| <abbr title="Explosion">600</abbr>*
| -<br>+<abbr title="Explosion">1.5</abbr>*
| <abbr title="Explosion">200%</abbr>*
| data-sort-value=10| 10
| data-sort-value=10| 15m
|Explosion emits EMP wave with 2.5 strength<br>Explosion causes sonar interference<br>Can contain 1 small item that is used upon impact  
|Explosion emits 20m EMP wave with 50 strength<br>Explosion causes sonar interference<br>Can contain 1 small item that is used upon impact  
|-
|-
|1 {{Hyperlink|Nuclear Depth Decoy}}
|1 {{Hyperlink|Nuclear Depth Decoy}}
|10[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]<br><abbr title="Explosion">400</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Explosion">300</abbr>*[[File:Affliction Burn.png|20px|Burn]] <abbr title="Explosion">100</abbr>*[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]
| <abbr title="Explosion">1000</abbr>*[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] <abbr title="Explosion">1000</abbr>*[[File:Affliction Burn.png|20px|Burn]] <abbr title="Explosion, 5% chance">500</abbr>*[[File:Affliction Bleeding.png|20px|Bleeding]] <abbr title="Explosion">100</abbr>*[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]
| -<br>+<abbr title="Explosion">20</abbr>*
| <abbr title="Explosion">30</abbr>*
|1<br>+<abbr title="Explosion">1000</abbr>*
| <abbr title="Explosion">600</abbr>*
| -<br>+<abbr title="Explosion">1.5</abbr>*
| <abbr title="Explosion">200%</abbr>*
| data-sort-value=10| 10
| data-sort-value=10| 15m
|Explosion emits EMP wave with 2.5 strength<br>Explosion causes sonar interference<br>Can contain 1 small item that is used upon impact<br>Attracts creatures
|Explosion emits 20m EMP wave with 50 strength<br>Explosion causes sonar interference<br>Can contain 1 small item that is used upon impact<br>Attracts creatures
|}
|}
{| class = "wikitable sortable"
{| class = "wikitable sortable"

Revision as of 15:10, 6 February 2023

Data is potentially outdated
Last updated for version 0.21.6.0
The current game version is 1.4.5.0
This article is about submarine weapons. For handheld weapons, see Handheld Weapons.

Submarine Weapons are offensive Installations.

Turrets

Turrets are ranged submarine weapons that fire ammunition. These are typically controlled with a periscope.

Turret Stats Ammunition Stats Notes
Turret Loader RPS Ammunition Afflictions Stun Stun Time Structure Damage Dismember Chance Penetration Explosion Radius
Coilgun Coilgun Loader 3.5 200* Coilgun Ammunition Box 15Lacerations 1Bleeding 0.025 20 25% 10% -
100* Exploding Ammunition Box 10Deep Tissue Injury 1Bleeding
45*Deep Tissue Injury
0.025 20
+45*
25%
+25%*
40% 3m
150* Piercing Ammunition Box 8Lacerations 2Bleeding 0.0125 10 10% 50% -
200* Physicorium Ammunition Box 28Lacerations 1Bleeding 0.05 30 50% 20% -
200* Depleted Fuel Coilgun Ammunition Box 15Lacerations 1Bleeding 10Radiation Sickness 0.025 20 25% 40% - Unlocked by Engineer talent Military Applications
Railgun Railgun Loader 0.2 5 Railgun Shells 250Deep Tissue Injury 50Bleeding
250*Deep Tissue Injury
15
+7*
100
+50*
500%
+50%*
50%
+50%*
2.5m Can contain 1 small item that is used upon impact.
5 Physicorium Shells 500Deep Tissue Injury 100Bleeding
250*Deep Tissue Injury
15
+7*
200
+50*
500%
+50%*
80%
+50%*
3.5m
5 Nuclear Shells 250Deep Tissue Injury 50Bleeding
1000*Deep Tissue Injury 1000*Burn 100*Radiation Sickness 40*Bleeding
15
+30*
100
+600*
500%
+200%*
50%
+50%*
15m Can contain 1 small item that is used upon impact
Explosion emits 20m EMP wave with 50 strength
Explosion causes sonar interference
5 Canister Shells 50x11Lacerations 20x11Bleeding 2x11 30x11 300% 30% - Reloadable
Fires 11 pellets
Chaingun Chaingun Loader 10 500* Chaingun Ammunition Box 12Lacerations 2Bleeding 0.025
+0.025*
20 10% 10% - Has windup before firing
Very inaccurate
500* Physicorium Chaingun Ammunition Box 19Lacerations 2Bleeding 0.05
+0.05*
30 20% 20% -
400* Shredder Chaingun Ammunition Box 12Lacerations 6Bleeding 0.05
+0.05*
30 30% 30% -
Pulse Laser Pulse Laser Loader 0.8 45* Pulse Laser Fuel Box 40Deep Tissue Injury
100*Burn
0.5
+3*
50
+50*
100% 50% 1.5m Has windup before firing
Raycast
29* Pulse Tri-Laser Fuel Box 30x3Deep Tissue Injury
70x3*Burn
0.3x3
+2x3*
35x3
+35x3*
100% 40% 1m Has windup before firing
Raycast
Fires 3 lasers in a fixed spread
Double Coilgun Coilgun Loader 5 200* Coilgun Ammunition Box 15Lacerations 1Bleeding 0.025 20 25% 10% -
100* Exploding Ammunition Box 10Deep Tissue Injury 1Bleeding
45*Deep Tissue Injury
0.025 20
+45*
25%
+25%*
40% 3
150* Piercing Ammunition Box 8Lacerations 2Bleeding 0.0125 10 10% 50% -
200* Physicorium Ammunition Box 28Lacerations 1Bleeding 0.05 30 50% 20% -
200* Depleted Fuel Coilgun Ammunition Box 15Lacerations 1Bleeding 10Radiation Sickness 0.025 20 25% 40% - Unlocked by Engineer talent Military Applications
Flak Cannon Flak Cannon Loader 0.5 25* Spreader Flak Shells Box 70Deep Tissue Injury 20Bleeding
20Deep Tissue Injury
14Lacerations 20Bleeding
4
+0.2*
30
+20*
100%
+10%*
10% 0.3m Fires 1 bolt which explodes into 22 shrapnel
120° spread
25* Focused Flak Shells Box 70Deep Tissue Injury 20Bleeding
20Deep Tissue Injury
30Lacerations 20Bleeding
4
+1.5*+5*
30
+20*
+40*
100%
+30%*
10%
+50%*
0.3m Fires 1 bolt which explodes into 5 shrapnel
25° spread
25* Physicorium Flak Shells Box 120Deep Tissue Injury 30Bleeding
20Deep Tissue Injury
38Lacerations 8Bleeding
4
+0.05*+0.75*
30
+20*
+20*
100%
+50%*
10%
+10%*
0.3m Fires 1 bolt which explodes into 12 shrapnel
60°
25* Explosive Flak Shells Box 70Deep Tissue Injury 20Bleeding
20Deep Tissue Injury
3Deep Tissue Injury 2Bleeding
30Deep Tissue Injury 30Bleeding 15Bleeding
4
+0.75*
30
+20*
+20*
+20/25*
25%
+10%*
+100%*
+50%/20%*
10%
+10%*
0.3m
2m
Fires 1 bolt which explodes into 8 shrapnel
135° spread
Turret Hardpoint
Large Turret Hardpoint
Loader Base - - - - - - - - Can be replaced by other turrets

Power Consumption

Since turrets only use power for a single tick per shot and their consumption value is in kWm, the actual supercapacitor charge used (also in kWm) can be calculated as such: Consumption/60/60.

Other Weapons

This category includes other offensive installations that are not turrets. They are usually activated by buttons.

Weapon Stats Ammunition Stats Notes
Weapon Loader Ammunition Afflictions Stun Stun Time Structure Damage Dismember Chance Explosion Radius
Depth Charge Tube Depth Charge Loader 1 Depth Charge Shell 150*Deep Tissue Injury 15*Burn 40*Bleeding 7* 175* 50%* 7m Can contain 1 small item that is used upon impact
1 Depth Decoy Shell - - - - - Can contain 1 small item that is used upon impact
Attracts creatures
1 Nuclear Depth Charge 1000*Deep Tissue Injury 1000*Burn 500*Bleeding 100*Radiation Sickness 30* 600* 200%* 15m Explosion emits 20m EMP wave with 50 strength
Explosion causes sonar interference
Can contain 1 small item that is used upon impact
1 Nuclear Depth Decoy 1000*Deep Tissue Injury 1000*Burn 500*Bleeding 100*Radiation Sickness 30* 600* 200%* 15m Explosion emits 20m EMP wave with 50 strength
Explosion causes sonar interference
Can contain 1 small item that is used upon impact
Attracts creatures
Weapon Afflictions Stun Stun Time Notes
Electrical Discharge Coil 10Burn 8 Some Creatures are imune to stun, rendering this weapon ineffective against them.
v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives