Handheld Weapons: Difference between revisions
No edit summary |
(Changed tabletype and increased width to account for changes in the template.) |
||
Line 5: | Line 5: | ||
'''Ranged Weapons''' are medium to long ranged weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range. | '''Ranged Weapons''' are medium to long ranged weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range. | ||
{{HandheldWeapons|Tabletype=Ranged|width= | {{HandheldWeapons|Tabletype=Ranged|width=60}} | ||
Exceptions:<br>Fulgurium Battery Cells last 2x longer than regular ones, the quality also increases the maximum number of shots.<br>Incendium Fuel Tanks last 2.4x longer than the regular ones.<br>Better Fuel Rods or ones of higher quality last for more shots. | Exceptions:<br>Fulgurium Battery Cells last 2x longer than regular ones, the quality also increases the maximum number of shots.<br>Incendium Fuel Tanks last 2.4x longer than the regular ones.<br>Better Fuel Rods or ones of higher quality last for more shots. | ||
Line 11: | Line 11: | ||
'''Melee Weapons''' are short range weapons that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition. | '''Melee Weapons''' are short range weapons that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition. | ||
{{HandheldWeapons|Tabletype=Melee|width= | {{HandheldWeapons|Tabletype=Melee|width=50}} | ||
=Grenades= | =Grenades= | ||
'''Grenades''' are throwable, explosive weapons that typically detonate after a short amount of time. | '''Grenades''' are throwable, explosive weapons that typically detonate after a short amount of time. | ||
{{HandheldWeapons|Tabletype= | {{HandheldWeapons|Tabletype=Throwable|width=50}} | ||
{{Weapons nav|show-Handheldweapons=yes}} | {{Weapons nav|show-Handheldweapons=yes}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 05:39, 27 December 2022
Data is up-to-date | |
Last updated for version 0.20.15.0 Last mentioned in changelog 0.18.15.0 The current game version is 1.4.5.0 Notes: Figure out a way to show ranged weapon afflictions from every ammo type + maybe some other info |
This article is about handheld weapons. For submarine weapons, see Submarine Weapons. |
Handheld Weapons are items commonly used to inflict damage to creatures, other humans, or structures.
Ranged Weapons
Ranged Weapons are medium to long ranged weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range.
Template:HandheldWeapons
Exceptions:
Fulgurium Battery Cells last 2x longer than regular ones, the quality also increases the maximum number of shots.
Incendium Fuel Tanks last 2.4x longer than the regular ones.
Better Fuel Rods or ones of higher quality last for more shots.
Melee Weapons
Melee Weapons are short range weapons that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition. Template:HandheldWeapons
Grenades
Grenades are throwable, explosive weapons that typically detonate after a short amount of time. Template:HandheldWeapons