Afflictions: Difference between revisions
m (→Data Table) Tag: visualeditor |
Jade Harley (talk | contribs) (Added "Pressure Stabilized" and "Combat Stimulant".) |
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|0 - 200 | |0 - 200 | ||
|[[File:Orders healandrescue.png|16px]] -1% vitality per strength | |[[File:Orders healandrescue.png|16px]] -1% vitality per strength | ||
| style="text-align:left;border-left:1px solid #767D71;" |{{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Hyperzine|-12|-6||50}}<abbr title="Only treats Internal Damage, not the other 6 sub-types)">(note)</abbr><br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}} | | style="text-align:left;border-left:1px solid #767D71;" |{{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Hyperzine|-12|-6||50}} <abbr title="Only treats Internal Damage, not the other 6 sub-types)">(note)</abbr><br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}} | ||
| style="text-align:left;border-left:1px solid #767D71;" |{{str|Antibiotic Glue|0|+12.5||55}}<br>{{str|Broad-spectrum Antibiotics|+33|+60||25}}<br>{{str|Liquid Oxygenite|+30|+90||72}}<br>{{str|Methamphetamine|+15|+30||35}} | | style="text-align:left;border-left:1px solid #767D71;" |{{str|Antibiotic Glue|0|+12.5||55}}<br>{{str|Broad-spectrum Antibiotics|+33|+60||25}}<br>{{str|Liquid Oxygenite|+30|+90||72}}<br>{{str|Methamphetamine|+15|+30||35}} | ||
|- | |- | ||
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| style="border-top:4px solid #767D71;" |0 - 100 | | style="border-top:4px solid #767D71;" |0 - 100 | ||
| style="border-top:4px solid #767D71;" |[[File:Orders healandrescue.png|16px]] '''- 10 → - 40''' vitality <span class="explain" title="Proportional to strength">'''<nowiki>|?|</nowiki>'''</span><br>'''- 10% → - 50%''' on all skill levels<br>-20% speed | | style="border-top:4px solid #767D71;" |[[File:Orders healandrescue.png|16px]] '''- 10 → - 40''' vitality <span class="explain" title="Proportional to strength">'''<nowiki>|?|</nowiki>'''</span><br>'''- 10% → - 50%''' on all skill levels<br>-20% speed | ||
| style="text-align:left;border-left:1px solid #767D71;" |<br />{{str|Cigar|-25|||-}}<br | | style="text-align:left;border-left:1px solid #767D71;" |<br />{{str|Cigar|-25|||-}}<br>'''Or:'''<br>'''1,000 marks to the relevant NPC when docked at an outpost'''. | ||
| style="text-align:left;border-left:1px solid #767D71;" | | | style="text-align:left;border-left:1px solid #767D71;" | | ||
|- | |- | ||
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| style="border-top:4px solid #767D71;" |0 - 50 | | style="border-top:4px solid #767D71;" |0 - 50 | ||
| style="border-top:4px solid #767D71;" |Nothing<br>Icon shows at 20 strength and higher | | style="border-top:4px solid #767D71;" |Nothing<br>Icon shows at 20 strength and higher | ||
| rowspan="2" style=" | | rowspan="2" style="border-left:1px solid #767D71;" |'''[[Console Commands]]''' | ||
| rowspan="2" style="border-left:1px solid #767D71;" |Low [[Karma | | rowspan="2" style="border-left:1px solid #767D71;" |'''Low [[Karma]]'''. | ||
|- | |- | ||
|50 - 100 | |50 - 100 | ||
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| |'''+0 → +75%''' Pressure Resistance <span class="explain" title="Proportional to strength">'''<nowiki>|?|</nowiki>'''</span> | | |'''+0 → +75%''' Pressure Resistance <span class="explain" title="Proportional to strength">'''<nowiki>|?|</nowiki>'''</span> | ||
| style="text-align:left;border-left:1px solid #767D71;" | | | style="text-align:left;border-left:1px solid #767D71;" | | ||
| style="border-left:1px solid #767D71;" | | | style="border-left:1px solid #767D71;" | '''[[Console Commands]]''' | ||
|- | |||
|[[File:Affliction Pressure Stabilized.png|50px]]<br>[[Pressure Stabilized]] | |||
| | |||
| | |||
| style="text-align:left;" |Decays (-1/s) | |||
|0 - 100 | |||
|'''+100%''' [[Oxygen Low]] Resistance<br>-0.5/s Oxygen Low <span class="explain" title="When not breathing hull oxygen">'''<nowiki>|?|</nowiki>'''</span><br>'''Pressure Immunity''' | |||
| style="text-align:left;border-left:1px solid #767D71;" | | |||
| style="text-align:left;border-left:1px solid #767D71;" |{{str|Pressure Stabilizer|+100|+50||35}} | |||
|- | |||
| rowspan="2" |[[File:Affliction Combat Stimulant.png|50px]]<br>[[Combat Stimulant (Affliction)|Combat Stimulant]] | |||
| rowspan="2" | | |||
| rowspan="2" | | |||
| rowspan="2" style="text-align:left;" |Decays (-1/s) | |||
| 0 - 10 | |||
|<span class="explain" title="Proportional to strength">'''+0 → +45%''' Stun Resistance</span><br>[[File:Affliction Internal Damage.png|16px]] '''-1%''' Internal Damage per second<br>[[File:Affliction Burn.png|16px]] '''-1%''' Burn per second<br>[[File:Affliction Bloodloss.png|16px]] '''-1%''' Bloodloss per second<br>[[File:Affliction Bleeding.png|16px]] '''-1%''' Bleeding per second<br>[[File:Affliction Chem Withdrawal.png|16px]] '''-1%''' Chem Withdrawl per second | |||
| rowspan="2" style="text-align:left;border-left:1px solid #767D71;" | | |||
| rowspan="2" style="text-align:left;border-left:1px solid #767D71;" |{{str|Combat Stimulant|+75|||-}} | |||
|- | |||
| 10 - 100 | |||
|<span class="explain" title="Proportional to strength">'''+45 → +50%''' Stun Resistance</span><br>[[File:Affliction Internal Damage.png|16px]] '''-2%''' Internal Damage per second<br>[[File:Affliction Burn.png|16px]] '''-2%''' Burn per second<br>[[File:Affliction Bloodloss.png|16px]] '''-2%''' Bloodloss per second<br>[[File:Affliction Bleeding.png|16px]] '''-2%''' Bleeding per second<br>[[File:Affliction Chem Withdrawal.png|16px]] '''-2%''' Chem Withdrawl per second | |||
|} | |} | ||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 17:16, 23 February 2022
Data is potentially outdated | |
Last updated for version 0.13.3.11 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Afflictions are status effects that characters can receive through varied means and that can have positive or negative effects. They are the only way of influencing a character's Vitality.
Afflictions Mechanics
Health GUI
Afflictions are displayed as icons above the health bar, and detailed information can be seen through the health GUI (which is accessed with the [H] key, or by clicking on the health bar or character portrait). The health UI shows:
- The limbs affected. (Do note that some afflictions affect the whole body and are always displayed on the torso/head.)
- The overall state of each limb, signalled by its color, from Green (buffed), to Yellow (normal), to Red (heavily afflicted).
- A list of the afflictions affecting the currently selected limb, displayed with a colored gauge under their icon, which represents the strength of the affliction—Light, Medium or Heavy. (Most afflictions range from 0 to 100 strength.)
- A description of the currently selected affliction, along with the total amount of Vitality it has drained so far.
- A list of suitable treatments (may be misleading, only characters with high enough Medical Skill will get an accurate list of treatments) for the affliction.
Most afflictions can be treated by applying a suitable treatment, from the Health GUI, by dragging and dropping the treatment on the affected limb.
Some afflictions do not display an icon at low levels of severity.
Affliction Strength
Most Afflictions range from 0 to 100 strength, with the exception of Oxygen Low (max 200).
Stun and Buffs also have various maximum strengths, as their strength values also act as a timer, losing 1 strength per second.
However, some Afflictions are limb specific, and if several limbs are afflicted, the combined strength value may exceed 100.
The effect of some Afflictions will be scaled to the character's maximum Vitality, which varies from 80 to 100 depending on their Job. As such, Vitality loss from such an Affliction will effectively be a percentage of the victim's maximum Vitality rather than an absolute value. Internal Damage, Burn, Oxygen Low, Bloodloss, High Pressure, Sufforin and Cyanide Poisoning are the only scaled Afflictions.
A couple of case examples:
- The Husk Infection Resistance Buff has a maximum strength of 600, going down by 1 per second. If a character uses Broad-spectrum Antibiotics (while meeting its Medical Skill requirement of 25), they will gain 600 Husk Infection Resistance, which means it will last 600 seconds (10 minutes), with a gradually decreasing resistance value, going from 75% at 600 strength, to 62.5% at 500 strength, to 50% at 400 strength, and so on, until the Buff expires.
- Stun "Strength" is always a mere duration in seconds. It is capped at 30 strength, which means that nothing can stun for more than 30 seconds, although successive applications may still allow it. For instance, successive Stun Baton hits (on a human target) will still add 15 seconds to the timer, although never going beyond 30 seconds; one could wait 10–15 seconds between hits to add the full 15 seconds on each hit.
Data Table
A table of all afflictions, their precise effects and treatments.
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
---|---|---|---|---|---|---|---|
Internal Damage |
Yes except Organ Damage | Yes | Stays | 0 - 200 | -1% vitality per strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Hyperzine (-12 | -6)* 50 (note) Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Antibiotic Glue (0 | +12.5)* 55 Broad-spectrum Antibiotics (+33 | +60)* 25 Liquid Oxygenite (+30 | +90)* 72 Methamphetamine (+15 | +30)* 35 |
Burn |
Yes | Yes | Stays | 0 - 200 | -1% vitality per strength | Antibiotic Glue (-75 | -50)* 55 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Plastiseal (-36 | -18)* 22 Opium (-20 | -10)* 15 Bandage (-18 | -12)* 10 Pomegrenade Extract (-6 | -3)* 20 |
Deusizine (+3.75 | +15)* 72 Hyperzine (+0 | +7.5)* 50 |
Oxygen Low |
Yes | With O²: Decays |?| Without O²: Grows |
0 - 50 | No symptoms | Liquid Oxygenite (-99)* - Methamphetamine (-90 | -45)* 35 Deusizine (-90 | -45)* 72 Hyperzine (-15 | -6)* 50 Anabolic Steroids (-12)* - |
Morphine (+20 | +30)* 30 Fentanyl (+30 | +40)* 72 Opium (+17.5 | +30)* 15 Pomegrenade Extract (+25)* - | |
50 - 200 | -0% → -200% vitality |?| | ||||||
Bleeding |
Yes | Decays (-0.1/s) | 0 - 100 | -0 → -10 vitality per second |?| 1 point of Bloodloss gained per second per point of Bleeding |
Antibiotic Glue (-75 | -50)* 55 Plastiseal (-48 | -24)* 22 Bandage (-24 | -18)* 10 |
||
Bloodloss |
Yes | Decays (-0.1/s) |
5 - 45 | -0 → -0.75% vitality per second |?| | Alien Blood (-120 | -60)* 60 Blood Pack (-120 | -60)* 35 Saline (-50 | -35)* 10 Deusizine (-45 | -30)* 72 |
1 point of Bloodloss gained per second per point of Bleeding | |
45 - 100 | -0.75% → -2.0% vitality per second |?| | ||||||
Stun |
Decays (-1/s) | 0 - 30 | Prevents movement and actions of any kind | Hyperzine (-54 | -15)* 50 Methamphetamine (-22.5)* - |
|||
High Pressure |
Yes | Stays | 0 - 1 | -10 vitality per second | |||
Husk Infection |
Grows (+0.3/s) | 0 - 40
Dormant stage |
No symptoms
Hidden Affliction icon |
Calyxanide (-100 | -60)* 38 Broad-spectrum Antibiotics (-30 | -15)* 25 |
Velonaceps Calyx Eggs (+0.3/s)* - | ||
40 - 100
Active stage |
Progressively: Waterbreathing Pressure immunity (75) Special infectious attack Unable to chat/radio Death (100) | ||||||
Psychosis |
Decays (-0.1/s) | 0 - 100 | Imaginary fires, floods, and sounds No self-diagnosis |
Haloperidol (-100 | -25)* 37 Deliriumine Antidote (-13.2 | 0)* 41 Cigar (-37.5)* - |
Alien Blood (+25 | +50)* 40 Anabolic Steroids (+33 | +60)* 35 Hyperzine (+24 | +48)* 50 Anaparalyzant (+5 | +45)* 64 | ||
Drunk |
Decays (-0.1/s) | 20 - 40 | - 0 → - 10 vitality |?| -20% speed |
Stabilozine (-30 | -15)* 20 | Ethanol (+20)* - | ||
Decays (-0.2/s) | 40 - 80 | - 10 → - 30 vitality |?| -30% speed Each second, 20% chance of +10 Nausea | |||||
80 - 100 | - 30 → - 100 vitality |?| -50% speed Each second, 75% chance of +20 Nausea | ||||||
Opiate Withdrawal |
Decays (-0.05/s) | 20 - 40 | -0 → -20 vitality |?| -20% speed Each second, 10% chance of +30 Nausea |
Naloxone (-60 | -30)* 39 Stabilozine (-30 | -15)* 20 Fentanyl (-100)* - Morphine (-30)* - Opium (-15)* - |
|||
Decays (-0.1/s) | 40 - 80 | -20 → -50 vitality |?| -30% speed Each second, 30% chance of +30 Nausea | |||||
Decays (-0.2/s) | 80 - 100 | -50 → -200 vitality |?| -50% speed Each second, 50% chance of +30 Nausea | |||||
Opiate Addiction |
Decays (-0.05/s) | 20 - 40 | +0.1 Opiate Withdrawal per second | Naloxone (-60 | -30)* 39 Stabilozine (-30 | -15)* 20 |
Fentanyl (+7.5 | +30)* 72 Morphine (+5 | +25)* 30 Opium (+5 | +15)* 15 | ||
Decays (-0.1/s) | 40 - 80 | +0.25 Opiate Withdrawal per second | |||||
80 - 100 | -0 → -20 vitality |?| +0.5 Opiate Withdrawal per second | ||||||
Opiate Overdose |
Decays (-0.5/s) | 0 - 50 | Slight screen distortion | Naloxone (-60 | -30)* 39 Stabilozine (-30 | -15)* 20 |
Fentanyl (+22.5 | +30)* 72 Morphine (+10 | +20)* 30 Opium (+8.75 | +15)* 15 | ||
50 - 100 | -0 → -200 vitality |?| -50% speed | ||||||
Morbusine Poisoning |
Grows (+1/s) | 0 - 20 | +7 Oxygen Low per second -20% speed screen distortion chromatic aberration |
Morbusine Antidote (-100 | -30)* 5 Stabilozine (-30 | -15)* 20 |
Morbusine (+1)* - | ||
20 - 80 | +10 Oxygen Low per second -20% speed screen distortion chromatic aberration screen blurring | ||||||
80 - 100 | +15 Oxygen Low per second -20% speed screen distortion chromatic aberration screen blurring | ||||||
Sufforin Poisoning |
Yes | Grows (+2/s) | 0 - 30 | No symptoms
Hidden Affliction icon |
Sufforin Antidote (-100 | -30)* 5 Stabilozine (-30 | -15)* 20 |
Sufforin (+1)* - | |
Grows (+1/s) | 30 - 90 | Screen blur Icon shows at 50 strength and higher | |||||
Grows (+0.5/s) | 90 - 100 | -0 → -100% vitality screen blurring | |||||
100 - 200 | -0 → -200% vitality screen blurring | ||||||
Deliriumine Poisoning |
Grows (+1/s) | 0 - 100 | +1 Psychosis per second | Deliriumine Antidote (-100 | -25)* 5 Stabilozine (-30 | -15)* 20 |
Deliriumine (+1)* - | ||
Cyanide Poisoning |
Yes | Grows (+1/s) | 0 - 20 | -20% speed screen distortion screen blurring |
Cyanide Antidote (-100 | -30)* 5 Stabilozine (-30 | -15)* 20 |
Cyanide (+1)* - | |
20 - 40 | -40% speed screen distortion screen blurring | ||||||
Grows (+0.75/s) | 40 - 70 | -0 → -70% vitality |?| -70% speed screen distortion screen blurring | |||||
Grows (+0.5/s) | 70 - 100 | -70% → -100% vitality |?| -90% speed screen distortion screen blurring | |||||
100 - 200 | -100% → -200% vitality |?| -90% speed screen distortion screen blurring | ||||||
Radiation Sickness |
Stays | 5 - 25 | +0.0025 Burn per second | Antirad (-100 | -25)* 5 Stabilozine (-30 | -15)* 20 |
Radiotoxin (+40)* - (+20)* | ||
25 - 50 | +0.085 Burn per second | ||||||
50 - 75 | +0.115 Burn per second +1.05 Nausea per second | ||||||
75 - 100 | +0.235 Burn per second +1.1 Nausea per second | ||||||
100 - 125 | +0.395 Burn per second +1.2 Nausea per second | ||||||
125 - 150 | +0.555 Burn per second +1.4 Nausea per second | ||||||
150 - 175 | +0.715 Burn per second +1.6 Nausea per second | ||||||
175 - 200 | +0.875 Burn per second +1.8 Nausea per second | ||||||
Paralysis |
Grows (+1/s) | 0 - 20 | -50% speed | Anaparalyzant (Cured)* 20 Hallucinogenic Bufotoxin (-20)* - |
Paralyzant (+1)* - | ||
20 - 40 | -60% speed | ||||||
40 - 60 | -70% speed | ||||||
60 - 80 | -80% speed | ||||||
80 - 99 | -90% speed | ||||||
99 - 100 | Prevents movement or actions of any kind | ||||||
Hallucinating |
Decays (-1/s) | 0 - 30 | Nothing Hidden to others |
Haloperidol (-100 | -25)* 37 Cigar (-125)* - |
|||
30 - 100 | Heavy screen distortion and chromatic aberration Hidden to others | ||||||
Reaper's Tax |
Stays | 0 - 100 | - 10 → - 40 vitality |?| - 10% → - 50% on all skill levels -20% speed |
Cigar (-25)* - Or: 1,000 marks to the relevant NPC when docked at an outpost. |
|||
Space Herpes |
Decays | 0 - 50 | Nothing Icon shows at 20 strength and higher |
Console Commands | Low Karma. | ||
50 - 100 | Speed -40% Unable to chat/radio | ||||||
Watcher's Gaze |
Decays (-4/s) | 0 - 50 | Creatures:+10% speed, +50% vitality Humans: slight screen distortion |
Cigar (-125)* - | |||
Decays (-7/s) | 50 - 60 | Creatures:+20% speed, +100% vitality Humans: Nausea 20 (2% chance /sec), Psychosis 20 (2% chance /sec), screen distortion and blur | |||||
Decays (-19/s) | 60 - 100 | Creatures:+30% speed, +200% vitality Humans: Nausea 2/sec, Psychosis 3/sec, screen distortion, blur and chromatic aberration | |||||
Nausea |
Decays (-1/s) | 0 - 100 | Vomiting every 12 to 17 seconds for 1.7 second:
Organ Damage 0.5, Stun 0.1 |
Ethanol (+20)* - | |||
Slow Metabolism |
Decays (-1/s) | 0 - 600 | +0 → +100% Buffs/Chems duration |?| | Tonic Liquid (+300)* 5 | |||
Hyperactivity |
Decays (-1/s) | 0 - 600 | +0 → +48% Speed |?| | Methamphetamine (+420 | +300)* 35 Hyperzine (+400)* - | |||
Husk Infection Resistance |
Decays (-1/s) | 0 - 600 | +0 → +75% Husk Infection Resistance |?| | Broad-spectrum Antibiotics (+600 | +300)* 25 | |||
Psychosis Resistance |
Decays (-1/s) | 0 - 600 | +0 → +75% Psychosis Resistance |?| | Cigar (+2.5)* - Ethanol (+600)* - | |||
Vigor |
Decays (-1/s) | 0 - 600 | +0 → +50% Damage Resistance (not retroactive on existing damage) |?| |
Anabolic Steroids (+420 | +300)* 35 Hyperzine (+400)* - | |||
Paralysis Resistance |
Decays (-5/s) | 0 - 800 | +0 → +300% Paralysis Resistance|?| | Anaparalyzant (+800 | +390)* 64 | |||
Pressure Resistance |
Decays (-1/s) | 0 - 100 | +0 → +75% Pressure Resistance |?| | Console Commands | |||
Pressure Stabilized |
Decays (-1/s) | 0 - 100 | +100% Oxygen Low Resistance -0.5/s Oxygen Low |?| Pressure Immunity |
Pressure Stabilizer (+100 | +50)* 35 | |||
Combat Stimulant |
Decays (-1/s) | 0 - 10 | +0 → +45% Stun Resistance -1% Internal Damage per second -1% Burn per second -1% Bloodloss per second -1% Bleeding per second -1% Chem Withdrawl per second |
Combat Stimulant (+75)* - | |||
10 - 100 | +45 → +50% Stun Resistance -2% Internal Damage per second -2% Burn per second -2% Bloodloss per second -2% Bleeding per second -2% Chem Withdrawl per second |