Afflictions
Data is potentially outdated | |
Last updated for version 0.13.3.11 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 Cleanup Notes: Need to cargo-ize and update afflictions. |
Afflictions are status effects that characters can receive through varied means and that can have positive or negative effects. They are the only way of influencing a character's Vitality.
Mechanics
Health GUI
Afflictions are displayed as icons above the health bar, and detailed information can be seen through the health GUI, which is accessed with the "Health" key (Default: ), or clicking on the character portrait, health bar or afflictions.
The health UI shows:
- A list of afflictions affecting selected limbs, displayed with a gauge under their icon, which represents the strength of the affliction.
- Limbs can be selected by clicking on themm.
- Some afflictions affect the whole body and are are typically displayed on the torso or head.
- Some afflictions do not display an icon at certain strangth levels.
- Hovering over an affliction in this list will display its description, along with the total amount of Vitality it has subtracted.
- A list of suitable treatments for current afflictions, from most vitality healed to least vitality healed.
- As of v0.15.9.0 (Among the Ancients), the suitable treatments list is no longer made inaccurate by low medical skill.
- Medical items can be used from the player's inventory by clicking on a suitable treatment from the list.
Strength
Most afflictions range from 0 to 100 strength.
Certain afflictions can lose or gain strength passively over time, such as poisons, blood loss and buffs.
The effects of some afflictions can be scaled to characters' or creatures' maximum Vitality.
As such, the effects and strength ranges of those effects will be multiplied by the character's or creature's maximum vitality.
The maximum strength of an affliction is always scaled to the character's maximum vitality. (e.g. 200 max strength and 110 vitality -> 220 max strength).
Some examples of vitality scaling are as such:
- Internal Damage has a maximum strength of 200 and an effect with a maximum vitality decrease of 2. Due to the effect being set to scale to maximum vitality, the max vitality decrease will be set to 200 for characters with 100 max vitality, and 220 for characters with 110 max vitality.
Data Table
A table of all afflictions, their precise effects and treatments.
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
---|---|---|---|---|---|---|---|
Internal Damage |
Yes except Organ Damage | Yes | Stays | 0 - 200 | -1% vitality per strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Hyperzine (-12 | -6)* 50 (note) Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Antibiotic Glue (0 | +12.5)* 55 Broad-spectrum Antibiotics (+33 | +60)* 25 Liquid Oxygenite (+30 | +90)* 72 Methamphetamine (+15 | +30)* 35 |
Burn |
Yes | Yes | Stays | 0 - 200 | -1% vitality per strength | Antibiotic Glue (-75 | -50)* 55 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Plastiseal (-36 | -18)* 22 Opium (-20 | -10)* 15 Bandage (-18 | -12)* 10 Pomegrenade Extract (-6 | -3)* 20 |
Deusizine (+3.75 | +15)* 72 Hyperzine (+0 | +7.5)* 50 |
Oxygen Low |
Yes | With O²: Decays |?| Without O²: Grows |
0 - 50 | No symptoms | Liquid Oxygenite (-99)* - Methamphetamine (-90 | -45)* 35 Deusizine (-90 | -45)* 72 Hyperzine (-15 | -6)* 50 Anabolic Steroids (-12)* - |
Morphine (+20 | +30)* 30 Fentanyl (+30 | +40)* 72 Opium (+17.5 | +30)* 15 Pomegrenade Extract (+25)* - | |
50 - 200 | -0% → -200% vitality |?| | ||||||
Bleeding |
Yes | Decays (-0.1/s) | 0 - 100 | -0 → -10 vitality per second |?| 1 point of Bloodloss gained per second per point of Bleeding |
Antibiotic Glue (-75 | -50)* 55 Plastiseal (-48 | -24)* 22 Bandage (-24 | -18)* 10 |
||
Bloodloss |
Yes | Decays (-0.1/s) |
5 - 45 | -0 → -0.75% vitality per second |?| | Alien Blood (-120 | -60)* 60 Blood Pack (-120 | -60)* 35 Saline (-50 | -35)* 10 Deusizine (-45 | -30)* 72 |
1 point of Bloodloss gained per second per point of Bleeding | |
45 - 100 | -0.75% → -2.0% vitality per second |?| | ||||||
Stun |
Decays (-1/s) | 0 - 30 | Prevents movement and actions of any kind | Hyperzine (-54 | -15)* 50 Methamphetamine (-22.5)* - |
|||
High Pressure |
Yes | Stays | 0 - 1 | -10 vitality per second | |||
Husk Infection |
Grows (+0.3/s) | 0 - 40
Dormant stage |
No symptoms
Hidden Affliction icon |
Calyxanide (-100 | -60)* 38 Broad-spectrum Antibiotics (-30 | -15)* 25 |
Velonaceps Calyx Eggs (+0.3/s)* - | ||
40 - 100
Active stage |
Progressively: Waterbreathing Pressure immunity (75) Special infectious attack Unable to chat/radio Death (100) | ||||||
Psychosis |
Decays (-0.1/s) | 0 - 100 | Imaginary fires, floods, and sounds No self-diagnosis |
Haloperidol (-100 | -25)* 37 Deliriumine Antidote (-13.2 | 0)* 41 Cigar (-37.5)* - |
Alien Blood (+25 | +50)* 40 Anabolic Steroids (+33 | +60)* 35 Hyperzine (+24 | +48)* 50 Anaparalyzant (+5 | +45)* 64 | ||
Drunk |
Decays (-0.1/s) | 20 - 40 | - 0 → - 10 vitality |?| -20% speed |
Stabilozine (-30 | -15)* 20 | Ethanol (+20)* - | ||
Decays (-0.2/s) | 40 - 80 | - 10 → - 30 vitality |?| -30% speed Each second, 20% chance of +10 Nausea | |||||
80 - 100 | - 30 → - 100 vitality |?| -50% speed Each second, 75% chance of +20 Nausea | ||||||
Opiate Withdrawal |
Decays (-0.05/s) | 20 - 40 | -0 → -20 vitality |?| -20% speed Each second, 10% chance of +30 Nausea |
Naloxone (-60 | -30)* 39 Stabilozine (-30 | -15)* 20 Fentanyl (-100)* - Morphine (-30)* - Opium (-15)* - |
|||
Decays (-0.1/s) | 40 - 80 | -20 → -50 vitality |?| -30% speed Each second, 30% chance of +30 Nausea | |||||
Decays (-0.2/s) | 80 - 100 | -50 → -200 vitality |?| -50% speed Each second, 50% chance of +30 Nausea | |||||
Opiate Addiction |
Decays (-0.05/s) | 20 - 40 | +0.1 Opiate Withdrawal per second | Naloxone (-60 | -30)* 39 Stabilozine (-30 | -15)* 20 |
Fentanyl (+7.5 | +30)* 72 Morphine (+5 | +25)* 30 Opium (+5 | +15)* 15 | ||
Decays (-0.1/s) | 40 - 80 | +0.25 Opiate Withdrawal per second | |||||
80 - 100 | -0 → -20 vitality |?| +0.5 Opiate Withdrawal per second | ||||||
Opiate Overdose |
Decays (-0.5/s) | 0 - 50 | Slight screen distortion | Naloxone (-60 | -30)* 39 Stabilozine (-30 | -15)* 20 |
Fentanyl (+22.5 | +30)* 72 Morphine (+10 | +20)* 30 Opium (+8.75 | +15)* 15 | ||
50 - 100 | -0 → -200 vitality |?| -50% speed | ||||||
Chem Addiction |
No | No | Decays (-0.025/s) | 0 - 20 | No symptoms | Anabolic Steroids (+15 | +30)* 35 Methamphetamine (+15 | +30)* 35 Hyperzine (+18 | +36)* 50 Combat Stimulant (+20 | +40)* 35 | |
20 - 40 | +0.1 Chem Withdrawal per second | ||||||
40 - 60 | +0.2 Chem Withdrawal per second | ||||||
60 - 80 | +0.4 Chem Withdrawal per second | ||||||
80 - 100 | +0.8 Chem Withdrawal per second | ||||||
Chem Withdrawal |
No | No | Decays (-0.1/s) | 20 - 40 | -0 → -20 vitality |?| -20% speed Each second, 1% chance of +10 Nausea chromatic abberation |
Stabilozine (-30 | -15)* 20 Anabolic Steroids (-90)* 35 Methamphetamine (-90)* 35 Hyperzine (-90)* 50 Combat Stimulant (-140)* 35 |
|
Decays (-0.2/s) | 40 - 80 | -20 → -50 vitality |?| -30% speed Each second, 5% chance of +20 Nausea chromatic abberation | |||||
Decays (-0.4/s) | 80 - 100 | -50 → -200 vitality |?| -50% speed Each second, 5% chance of +30 Nausea chromatic abberation screen distortion | |||||
Morbusine Poisoning |
Grows (+1/s) | 0 - 20 | +7 Oxygen Low per second -20% speed screen distortion chromatic aberration |
Morbusine Antidote (-100 | -30)* 5 Stabilozine (-30 | -15)* 20 |
Morbusine (+1)* - | ||
20 - 80 | +10 Oxygen Low per second -20% speed screen distortion chromatic aberration screen blurring | ||||||
80 - 100 | +15 Oxygen Low per second -20% speed screen distortion chromatic aberration screen blurring | ||||||
Sufforin Poisoning |
Yes | Grows (+2/s) | 0 - 30 | No symptoms
Hidden Affliction icon |
Sufforin Antidote (-100 | -30)* 5 Stabilozine (-30 | -15)* 20 |
Sufforin (+1)* - | |
Grows (+1/s) | 30 - 90 | Screen blur Icon shows at 50 strength and higher | |||||
Grows (+0.5/s) | 90 - 100 | -0 → -100% vitality screen blurring | |||||
100 - 200 | -0 → -200% vitality screen blurring | ||||||
Deliriumine Poisoning |
Grows (+1/s) | 0 - 100 | +1 Psychosis per second | Deliriumine Antidote (-100 | -25)* 5 Stabilozine (-30 | -15)* 20 |
Deliriumine (+1)* - | ||
Cyanide Poisoning |
Yes | Grows (+1/s) | 0 - 20 | -20% speed screen distortion screen blurring |
Cyanide Antidote (-100 | -30)* 5 Stabilozine (-30 | -15)* 20 |
Cyanide (+1)* - | |
20 - 40 | -40% speed screen distortion screen blurring | ||||||
Grows (+0.75/s) | 40 - 70 | -0 → -70% vitality |?| -70% speed screen distortion screen blurring | |||||
Grows (+0.5/s) | 70 - 100 | -70% → -100% vitality |?| -90% speed screen distortion screen blurring | |||||
100 - 200 | -100% → -200% vitality |?| -90% speed screen distortion screen blurring | ||||||
Radiation Sickness |
Stays | 5 - 25 | +0.0025 Burn per second | Antirad (-100 | -25)* 5 Stabilozine (-30 | -15)* 20 |
Radiotoxin (+40)* - (+20)* | ||
25 - 50 | +0.085 Burn per second | ||||||
50 - 75 | +0.115 Burn per second +1.05 Nausea per second | ||||||
75 - 100 | +0.235 Burn per second +1.1 Nausea per second | ||||||
100 - 125 | +0.395 Burn per second +1.2 Nausea per second | ||||||
125 - 150 | +0.555 Burn per second +1.4 Nausea per second | ||||||
150 - 175 | +0.715 Burn per second +1.6 Nausea per second | ||||||
175 - 200 | +0.875 Burn per second +1.8 Nausea per second | ||||||
Paralysis |
Grows (+1/s) | 0 - 20 | -50% speed | Anaparalyzant (Cured)* 20 Hallucinogenic Bufotoxin (-20)* - |
Paralyzant (+1)* - | ||
20 - 40 | -60% speed | ||||||
40 - 60 | -70% speed | ||||||
60 - 80 | -80% speed | ||||||
80 - 99 | -90% speed | ||||||
99 - 100 | Prevents movement or actions of any kind | ||||||
Hallucinating |
Decays (-1/s) | 0 - 30 | Nothing Hidden to others |
Haloperidol (-100 | -25)* 37 Cigar (-125)* - |
|||
30 - 100 | Heavy screen distortion and chromatic aberration Hidden to others | ||||||
Reaper's Tax |
Stays | 0 - 100 | - 10 → - 40 vitality |?| - 10% → - 50% on all skill levels -20% speed |
Cigar (-25)* - Or: 1,000 marks to the relevant NPC when docked at an outpost. |
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Space Herpes |
Decays | 0 - 50 | Nothing Icon shows at 20 strength and higher |
Console Commands | Low Karma. | ||
50 - 100 | Speed -40% Unable to chat/radio | ||||||
Watcher's Gaze |
Decays (-4/s) | 0 - 50 | Creatures:+10% speed, +50% vitality Humans: slight screen distortion |
Cigar (-125)* - | |||
Decays (-7/s) | 50 - 60 | Creatures:+20% speed, +100% vitality Humans: Nausea 20 (2% chance /sec), Psychosis 20 (2% chance /sec), screen distortion and blur | |||||
Decays (-19/s) | 60 - 100 | Creatures:+30% speed, +200% vitality Humans: Nausea 2/sec, Psychosis 3/sec, screen distortion, blur and chromatic aberration | |||||
Nausea |
Decays (-1/s) | 0 - 100 | Vomiting every 12 to 17 seconds for 1.7 second:
Organ Damage 0.5, Stun 0.1 |
Ethanol (+20)* - | |||
Slow Metabolism |
Decays (-1/s) | 0 - 600 | +0 → +100% Buffs/Chems duration |?| | Tonic Liquid (+300)* 5 | |||
Hyperactivity |
Decays (-1/s) | 0 - 600 | +0 → +48% Speed |?| | Methamphetamine (+420 | +300)* 35 Hyperzine (+400)* - | |||
Husk Infection Resistance |
Decays (-1/s) | 0 - 600 | +0 → +75% Husk Infection Resistance |?| | Broad-spectrum Antibiotics (+600 | +300)* 25 | |||
Psychosis Resistance |
Decays (-1/s) | 0 - 600 | +0 → +75% Psychosis Resistance |?| | Cigar (+2.5)* - Ethanol (+600)* - | |||
Vigor |
Decays (-1/s) | 0 - 600 | +0 → +50% Damage Resistance (not retroactive on existing damage) |?| |
Anabolic Steroids (+420 | +300)* 35 Hyperzine (+400)* - | |||
Paralysis Resistance |
Decays (-5/s) | 0 - 800 | +0 → +300% Paralysis Resistance|?| | Anaparalyzant (+800 | +390)* 64 | |||
Pressure Resistance |
Decays (-1/s) | 0 - 100 | +0 → +75% Pressure Resistance |?| | Console Commands | |||
Pressure Stabilized |
Decays (-1/s) | 0 - 100 | +100% Oxygen Low Resistance -0.5/s Oxygen Low |?| Pressure Immunity |
Pressure Stabilizer (+100 | +50)* 35 | |||
Combat Stimulant |
Decays (-1/s) | 0 - 10 | +0 → +45% Stun Resistance -1% Internal Damage per second -1% Burn per second -1% Bloodloss per second -1% Bleeding per second -1% Chem Withdrawl per second |
Combat Stimulant (+75)* - | |||
10 - 100 | +45 → +50% Stun Resistance -2% Internal Damage per second -2% Burn per second -2% Bloodloss per second -2% Bleeding per second -2% Chem Withdrawl per second |