Afflictions: Difference between revisions
StruggleDuck (talk | contribs) m (added cigar to all of the other afflictions that it applies/removes) Tag: visualeditor |
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|- | |- id = "Husk Infection Resistance" | ||
|[[File:Affliction Husk Infection Resistance.png|50px]]<br>[[Buffs|Husk Infection Resistance]] | |[[File:Affliction Husk Infection Resistance.png|50px]]<br>[[Buffs|Husk Infection Resistance]] | ||
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Revision as of 20:49, 18 November 2021
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Data is potentially outdated |
Last updated for version 0.13.3.11 Last mentioned in changelog 1.4.4.1 The current game version is 1.5.8.0 |
Afflictions are status effects that characters can receive through varied means and that can have positive or negative effects. They are the only way of influencing a character's Vitality.
Afflictions Mechanics
Health GUI
Afflictions are displayed as icons above the health bar, and detailed information can be seen through the health GUI (which is accessed with the [H] key, or by clicking on the health bar or character portrait). The health UI shows:
- The limbs affected. (Do note that some afflictions affect the whole body and are always displayed on the torso/head.)
- The overall state of each limb, signalled by its color, from Green (buffed), to Yellow (normal), to Red (heavily afflicted).
- A list of the afflictions affecting the currently selected limb, displayed with a colored gauge under their icon, which represents the strength of the affliction—Light, Medium or Heavy. (Most afflictions range from 0 to 100 strength.)
- A description of the currently selected affliction, along with the total amount of Vitality it has drained so far.
- A list of suitable treatments (may be misleading, only characters with high enough Medical Skill will get an accurate list of treatments) for the affliction.
Most afflictions can be treated by applying a suitable treatment, from the Health GUI, by dragging and dropping the treatment on the affected limb.
Some afflictions do not display an icon at low levels of severity.
Affliction Strength
Most Afflictions range from 0 to 100 strength, with the exception of Oxygen Low (max 200).
Stun and Buffs also have various maximum strengths, as their strength values also act as a timer, losing 1 strength per second.
However, some Afflictions are limb specific, and if several limbs are afflicted, the combined strength value may exceed 100.
The effect of some Afflictions will be scaled to the character's maximum Vitality, which varies from 80 to 100 depending on their Job. As such, Vitality loss from such an Affliction will effectively be a percentage of the victim's maximum Vitality rather than an absolute value. Internal Damage, Burn, Oxygen Low, Bloodloss, High Pressure, Sufforin and Cyanide Poisoning are the only scaled Afflictions.
A couple of case examples:
- The Husk Infection Resistance Buff has a maximum strength of 600, going down by 1 per second. If a character uses Broad-spectrum Antibiotics (while meeting its Medical Skill requirement of 25), they will gain 600 Husk Infection Resistance, which means it will last 600 seconds (10 minutes), with a gradually decreasing resistance value, going from 75% at 600 strength, to 62.5% at 500 strength, to 50% at 400 strength, and so on, until the Buff expires.
- Stun "Strength" is always a mere duration in seconds. It is capped at 30 strength, which means that nothing can stun for more than 30 seconds, although successive applications may still allow it. For instance, successive Stun Baton hits (on a human target) will still add 15 seconds to the timer, although never going beyond 30 seconds; one could wait 10–15 seconds between hits to add the full 15 seconds on each hit.
Data Table
A table of all afflictions, their precise effects and treatments.
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
---|---|---|---|---|---|---|---|
![]() Internal Damage ![]() ![]() ![]() ![]() ![]() ![]() |
Yes except Organ Damage | Yes | Stays | 0 - 100 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Burn |
Yes | Yes | Stays | 0 - 100 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Oxygen Low |
Yes | With O²: Decays Without O²: Grows |
0 - 50 | No symptoms | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
50 - 200 | ![]() | ||||||
![]() Bleeding |
Yes | Decays (-0.1/s) | 0 - 100 | ![]() Triggers and grows Bloodloss |
![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Bloodloss |
Yes | With Bleeding: Grows Without Bleeding: Decays (-0.1/s) |
5 - 45 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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45 - 100 | ![]() | ||||||
![]() Stun |
Decays (-1/s) | 0 - 30 | Prevents movement and actions of any kind | ![]() ![]() ![]() ![]() |
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![]() High Pressure |
Yes | Stays | 0 - 1 | ![]() |
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![]() Husk Infection |
Grows (+0.3/s) | 0 - 40
Dormant stage |
No symptoms
Hidden Affliction icon |
![]() ![]() ![]() ![]() |
![]() ![]() | ||
40 - 100
Active stage |
Progressively: Waterbreathing Pressure immunity (75) Special infectious attack Unable to chat/radio Death (100) | ||||||
![]() Psychosis |
Decays (-0.1/s) | 0 - 100 | Imaginary fires, floods, and sounds No self-diagnosis |
![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
![]() Drunk |
Decays (-0.1/s) | 20 - 40 | ![]() -20% speed |
![]() ![]() |
![]() ![]() | ||
Decays (-0.2/s) | 40 - 80 | ![]() -30% speed Each second, 20% chance of +10 ![]() | |||||
80 - 100 | ![]() -50% speed Each second, 75% chance of +20 ![]() | ||||||
![]() Opiate Withdrawal |
Decays (-0.05/s) | 20 - 40 | ![]() -20% speed Each second, 10% chance of +30 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Decays (-0.1/s) | 40 - 80 | ![]() -30% speed Each second, 30% chance of +30 ![]() | |||||
Decays (-0.2/s) | 80 - 100 | ![]() -50% speed Each second, 50% chance of +30 ![]() | |||||
![]() Opiate Addiction |
Decays (-0.05/s) | 20 - 40 | ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() | ||
Decays (-0.1/s) | 40 - 80 | ![]() | |||||
80 - 100 | ![]() ![]() | ||||||
![]() Opiate Overdose |
Decays (-0.5/s) | 0 - 50 | Slight screen distortion | ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() | ||
50 - 100 | ![]() -50% speed | ||||||
![]() Morbusine Poisoning |
Grows (+1/s) | 0 - 20 | ![]() -20% speed |
![]() ![]() ![]() ![]() |
![]() ![]() | ||
Grows (+1/s) | 20 - 80 | ![]() -20% speed | |||||
80 - 100 | ![]() -20% speed | ||||||
![]() Sufforin Poisoning |
Yes | Grows (+2/s) | 0 - 30 | No symptoms
Hidden Affliction icon |
![]() ![]() ![]() ![]() |
![]() ![]() | |
Grows (+1/s) | 30 - 90 | Screen blur Icon shows at 50 strength and higher | |||||
Grows (+0.5/s) | 90 - 100 | ![]() | |||||
![]() Deliriumine Poisoning |
Grows (+1/s) | 0 - 100 | ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() | ||
![]() Cyanide Poisoning |
Yes | Grows (+1/s) | 0 - 20 | -20% speed | ![]() ![]() ![]() ![]() |
![]() ![]() | |
20 - 40 | -40% speed | ||||||
(+0.75/s) | 40 - 70 | ![]() -70% speed | |||||
(+0.5/s) | 70 - 100 | ![]() -90% speed | |||||
![]() Radiation Sickness |
Stays | 5 - 25 | ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() | ||
25 - 50 | ![]() | ||||||
50 - 75 | ![]() ![]() | ||||||
75 - 100 | ![]() ![]() | ||||||
![]() Paralysis |
Grows (+1/s) | 0 - 20 | -50% speed | ![]() ![]() ![]() ![]() |
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20 - 40 | -60% speed | ||||||
40 - 60 | -70% speed | ||||||
60 - 80 | -80% speed | ||||||
80 - 99 | -90% speed | ||||||
99 - 100 | Prevents movement or actions of any kind | ||||||
![]() Hallucinating |
Decays (-1/s) | 0 - 30 | Nothing Hidden to others |
![]() ![]() ![]() ![]() |
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30 - 100 | Heavy screen distortion and chromatic aberration Hidden to others | ||||||
![]() Reaper's Tax |
Stays | 0 - 100 | ![]() - 10% → - 50% on all skill levels -20% speed |
![]() ![]() |
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![]() Space Herpes |
Decays | 0 - 50 | Nothing Icon shows at 20 strength and higher |
Can't be treated in-game; can only be removed by server admin using resetkarma console command. | Low karma. | ||
50 - 100 | Speed -40% Unable to chat/radio | ||||||
![]() Watcher's Gaze |
Decays (-4/s) | 0 - 50 | Creatures:+10% speed, +50% vitality Humans: slight screen distortion |
![]() ![]() |
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Decays (-7/s) | 50 - 60 | Creatures:+20% speed, +100% vitality Humans: ![]() ![]() | |||||
Decays (-19/s) | 60 - 100 | Creatures:+30% speed, +200% vitality Humans: ![]() ![]() | |||||
![]() Nausea |
Decays (-1/s) | 0 - 100 | Vomiting every 12 to 17 seconds for 1.7 second:
|
![]() ![]() | |||
![]() Slow Metabolism |
Decays (-1/s) | 0 - 600 | +0 → +100% Buffs/Chems duration |?| | ![]() ![]() | |||
![]() Hyperactivity |
Decays (-1/s) | 0 - 600 | +0 → +48% Speed |?| | ![]() ![]() ![]() ![]() | |||
![]() Husk Infection Resistance |
Decays (-1/s) | 0 - 600 | +0 → +75% Husk Infection Resistance |?| | ![]() ![]() | |||
![]() Psychosis Resistance |
Decays (-1/s) | 0 - 600 | +0 → +75% Psychosis Resistance |?| | ![]() ![]()
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![]() Vigor |
Decays (-1/s) | 0 - 600 | +0 → +50% Damage Resistance (not retroactive on existing damage) |?| |
![]() ![]() ![]() ![]() | |||
![]() Paralysis Resistance |
Decays (-5/s) | 0 - 800 | +0 → +300% Paralysis Resistance|?| | ![]() ![]() | |||
![]() Pressure Resistance |
Decays (-1/s) | 0 - 100 | +0 → +75% Pressure Resistance |?| |