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{{ | {{Version|1.2.6.0}} __NOTOC__ | ||
= [[File:Affliction Psychosis.png|40px]] Psychosis = | |||
[[File:Affliction Psychosis.png| | |||
Psychosis is an [[Affliction]] which causes the victim to see or hear things that are not real. Psychosis cannot directly injure crew, although it can distract and cause confusion. The effects of Psychosis worsen with affliction strength. | |||
Inflicted by [[Deliriumine Poisoning]], certain [[Medical Items]], holding a [[Psychosis Alien Artifact]], being struck with [[Dementonite Bar|Dementonite]] melee weapons, firing an [[Alien Pistol]], the gas vents in [[Alien Ruins]], or the Outside Influence [[Genetics|Gene]] taint. | |||
Can be cured with [[Haloperidol]], and treated to a lesser extent with [[Cigar|Cigars]], [[Pipe Tobacco]], and [[Ethanol]]. | |||
Psychosis | Psychosis is never shown to the afflicted character, and so must be recognized by either its effects, or by a crew member. | ||
0-50 (Others): ''"The patient insists they saw a spider the other day, but seem otherwise healthy."'' | |||
50-100 (Others): ''"The patient rants and mutters in an agitated fashion, a steady commentary of unseen events."'' | |||
{{Affliction table | |||
| name = Psychosis | |||
| identifier = psychosis | |||
| type = psychosis | |||
| limb = '''No'''<br>(Shown on Head) | |||
| scaled = '''No''' | |||
| evolution = '''-0.1/s''' | |||
| treatments = {{str|Cigar|-150|||-}}<br>{{str|Pipe Tobacco|-125|||-}}<br>{{str|Rum|-90|||-|x30px}}<br>{{str|Haloperidol|-100|-25||37}}<br>{{str|Ethanol|-20|||-}} | |||
| | | causes = {{str|Alien Blood|+45|+45||35}}<br>{{str|Hallucinogenic Bufotoxin|+20|||-}}<br>{{str|Anaparalyzant|+5|+45||64}} | ||
| | | range1 = 0 - 100 | ||
| | | effect1 = Every '''30 - 120''' seconds:<br>'''One [[Psychosis#Psychosis Effects|Psychosis Effect]]'''<br><br>Every '''100 - 200''' seconds:<br>'''[[File:WarningSiren.ogg]]'''<br><small>''[[Emergency Siren]] warning''</small><br><br>Non-crewmate mental states:<br>'''0 - 25:''' Normal<br>'''20.8<span style="text-decoration: overline">3</span> - 50:''' Confused<br>'''41.<span style="text-decoration: overline">6</span> - 75:''' Afraid<br>'''62.5 - 100:''' Desperate<br>'''83.<span style="text-decoration: overline">3</span> - 100:''' Berserk | ||
| | }} | ||
| | ==Psychosis Effects== | ||
===If Outside:=== | |||
<gallery mode="nolines"> | |||
File:SPINELING_idle2.ogg|[[Spineling]] idle 2 | |||
| | File:SPINELING_idle4.ogg|[[Spineling]] idle 4 | ||
| | File:TIGERTRESHER_idle1.ogg|[[Tigerthresher]] idle 1 | ||
| | File:TIGERTRESHER_idle2.ogg|[[Tigerthresher]] idle 2 | ||
| | File:TIGERTRESHER_attack1.ogg|[[Tigerthresher]] attack 1 | ||
| | File:MOLOCH_attack1.ogg|[[Moloch]] attack 1 | ||
|} | File:MOLOCH_attack2.ogg|[[Moloch]] attack 2 | ||
File:HUSK_idle1.ogg|[[Husk]] idle 1 | |||
File:HUSK_idle4.ogg|[[Husk]] idle 4 | |||
File:MHAMMERHEAD_idle3.ogg|[[Hammerhead Matriarch]] idle 3 | |||
File:HAMMERHEAD_idle4.ogg|[[Hammerhead]] idle 4 | |||
File:HAMMERHEAD_attack2.ogg|[[Hammerhead]] attack 2 | |||
File:HAMMERHEAD_attack3.ogg|[[Hammerhead]] attack 3 | |||
File:HUSKEDCRAWLER_idle1.ogg|[[Husked Crawler]] idle 1 | |||
File:HUSKEDCRAWLER_idle3.ogg|[[Husked Crawler]] idle 3 | |||
File:HUSKEDCRAWLER_attack2.ogg|[[Husked Crawler]] attack 2 | |||
</gallery> | |||
===If Inside:=== | |||
<gallery mode="nolines"> | |||
File:honk.ogg|[[Bike Horn]] honk | |||
File:ShotgunShot1.ogg|[[Riot Shotgun|Riot Shotgun]] shot 1 | |||
File:ShotgunShot2.ogg|[[Riot Shotgun|Riot Shotgun]] shot 2 | |||
File:MOLOCH_attack1.ogg|[[Moloch]] attack 1 | |||
File:MOLOCH_attack2.ogg|[[Moloch]] attack 2 | |||
File:MUDRAPTOR_attack1.ogg|[[Mudraptor]] attack 1 | |||
File:MUDRAPTOR_attack2.ogg|[[Mudraptor]] attack 2 | |||
File:MUDRAPTOR_idle4.ogg|[[Mudraptor]] idle 4 | |||
File:HUSK_attack4.ogg|[[Husk]] attack 4 | |||
File:CRAWLER_idle3.ogg|[[Crawler]] idle 3 | |||
</gallery> | |||
===Other:=== | |||
*Fake Broken Devices | |||
*Fake Impacts | |||
*Fake Fires | |||
*Fake Floods | |||
*Hidden Floods | |||
*Invisible Characters | |||
==Related Talents== | |||
{{RelatedTalents|Steady Tune|Bloody Business|Psycho Clown}} | |||
== See Also == | |||
*{{hl|Psychosis Resistance|20}} | |||
*{{hl|Psychosis Immunity|20|Affliction Psychosis Resistance}} | |||
*{{hl|Psycho Clown (Affliction)|20|Affliction Psycho Clown}} | |||
*{{hl|Hallucinating|20|Affliction Hallucinating}} | |||
{{Afflictions Nav}} | |||
{{Afflictions Nav | |||
}} | |||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Latest revision as of 22:58, 26 January 2024
Data is up-to-date | |
Last updated for version 1.2.6.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Psychosis
Psychosis is an Affliction which causes the victim to see or hear things that are not real. Psychosis cannot directly injure crew, although it can distract and cause confusion. The effects of Psychosis worsen with affliction strength.
Inflicted by Deliriumine Poisoning, certain Medical Items, holding a Psychosis Alien Artifact, being struck with Dementonite melee weapons, firing an Alien Pistol, the gas vents in Alien Ruins, or the Outside Influence Gene taint.
Can be cured with Haloperidol, and treated to a lesser extent with Cigars, Pipe Tobacco, and Ethanol.
Psychosis is never shown to the afflicted character, and so must be recognized by either its effects, or by a crew member.
0-50 (Others): "The patient insists they saw a spider the other day, but seem otherwise healthy." 50-100 (Others): "The patient rants and mutters in an agitated fashion, a steady commentary of unseen events."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Psychosis ID: psychosis Type: psychosis
|
No (Shown on Head) |
No | -0.1/s | 0 - 100 | Every 30 - 120 seconds: One Psychosis Effect Every 100 - 200 seconds: Emergency Siren warning Non-crewmate mental states: 0 - 25: Normal 20.83 - 50: Confused 41.6 - 75: Afraid 62.5 - 100: Desperate 83.3 - 100: Berserk |
Cigar (-150)* - Pipe Tobacco (-125)* - Rum (-90)* - Haloperidol (-100 | -25)* 37 Ethanol (-20)* - |
Alien Blood (+45 | +45)* 35 Hallucinogenic Bufotoxin (+20)* - Anaparalyzant (+5 | +45)* 64 |
Psychosis Effects
If Outside:
-
Spineling idle 2
-
Spineling idle 4
-
Tigerthresher idle 1
-
Tigerthresher idle 2
-
Tigerthresher attack 1
-
Moloch attack 1
-
Moloch attack 2
-
Husk idle 1
-
Husk idle 4
-
Hammerhead Matriarch idle 3
-
Hammerhead idle 4
-
Hammerhead attack 2
-
Hammerhead attack 3
-
Husked Crawler idle 1
-
Husked Crawler idle 3
-
Husked Crawler attack 2
If Inside:
-
Bike Horn honk
-
Riot Shotgun shot 1
-
Riot Shotgun shot 2
-
Moloch attack 1
-
Moloch attack 2
-
Mudraptor attack 1
-
Mudraptor attack 2
-
Mudraptor idle 4
-
Husk attack 4
-
Crawler idle 3
Other:
- Fake Broken Devices
- Fake Impacts
- Fake Fires
- Fake Floods
- Hidden Floods
- Invisible Characters
Related Talents
Talent | Tree | Description |
---|---|---|
Psycho Clown ID: psychoclown
|
Assistant Clown Spec. 3 |
Clown Power allows you to attack faster with melee weapons based on how much Psychosis you have, up to 150%. |
Steady Tune ID: steadytune
|
Captain General Tier 2 |
After playing a Harmonica for 10 seconds or longer, you and nearby allies gain +100% Psychosis resistance for 60 seconds. |
Bloody Business ID: bloodybusiness
|
Medical Doctor Xenologist Spec. 2 |
Administering Alien Blood gives 50% less Psychosis. Large Creatures drop one extra Alien Blood. |
See Also