Turret Hardpoint: Difference between revisions
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| category2 = Weapons | | category2 = Weapons | ||
| tags = turret | | tags = turret | ||
| weapontype = turret | |||
| loader = Loader Base | |||
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{{Installations infobox | {{Installations infobox |
Revision as of 18:17, 17 March 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 Last mentioned in changelog 0.19.12.0 The current game version is 1.4.6.0 |
Turret Hardpoint | ||||||||||
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An empty weapon station turrets can be installed on. | ||||||||||
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Loader Base | ||||||||||
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Turret Hardpoints are placeholders for a turret to be later mounted on. All vanilla Submarines have one.
Function and Usage
The Turret Hardpoint can be upgraded at an outpost to have a turret. This will convert the hardpoint and connected loader to the selected weapon, and the periscope base will become a regular periscope.
It can be used for making custom submarines that start with optional hardpoints. When placed in the editor, it should be linked with a Periscope Base and Loader Base.
Submarines
A list of submarines with this turret.
- Aegir Mark III
- Azimuth
- Barsuk
- Camel
- Dugong
- Herja
- Humpback
- Kastrull
- Nehalennia
- Orca
- Orca2
- R-29
- Remora
- The Blind Carp
- The Nibbler
- Typhon
- Typhon2
- Vellamo
- Winterhalter
Connection Panel
Connection Panel for Turret Hardpoint Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |
See Also
Media
Installations | |
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Submarine Weapons | |
Small Turrets
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Large Turrets
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Loaders
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Other
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Navigation | |
Machines | |
Electrical | |
Structure | |
Other | |
Alien | |