Opium: Difference between revisions
From Official Barotrauma Wiki
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{{Version|0.19.11.0|stub=true}} | {{Version|0.19.11.0|stub=true}}{{Medical infobox | ||
| identifier = opium | |||
| type = basic | |||
| organicmaterial = yes | |||
| description = A relatively mild opioid obtained from [[Aquatic Poppy|aquatic poppy]]. Most commonly used to manufacture [[morphine]] and [[fentanyl]]. | |||
| wikidescription = The first stage opioid, used to treat [[Afflictions#Internal Damage|Internal Damage]] and to craft the more efficient [[Morphine]]. | |||
| sources = [[File:Aquatic_Poppy_sprite.png|80px|Sprite]] {{Hyperlink|Aquatic Poppy|40}} (x3) | |||
| skill = 15 | |||
| duration = 5 | |||
| damage = -4 | |||
| damagefail = -2 | |||
| burn = -1 | |||
| burnfail = -0.75 | |||
| opiateaddiction = 1 | |||
| opiateaddictionfail = 3 | |||
| opiateoverdose = 1.75 | |||
| opiateoverdosefail = 3 | |||
| oxygenlow = 3.5 | |||
| oxygenlowfail = 6 | |||
| opiatewithdrawal = -3 | |||
| opiatewithdrawalfail = -3 | |||
| fabricator = no | |||
| medicalfabricator = no | |||
| deconstructor = no | |||
| | |||
| | |||
| | |||
| baseprice = 40 | |||
| | | outpostmultiplier = 1 | ||
| | | citymultiplier = 0.9 | ||
| | | researchmultiplier = 0.9 | ||
| | | militarymultiplier = 1.1 | ||
| | | minemultiplier = 1.1 | ||
| medicalmultiplier = 0.9 | |||
| | |||
| | |||
| outpostminavailable = 4 | |||
| cityminavailable = 6 | |||
| outpostminavailable | | researchminavailable = 8 | ||
| cityminavailable | | militaryunbuyable = true | ||
| researchminavailable = 8 | | mineunbuyable = true | ||
| | | medicalminavailable = 8 | ||
| | |||
| medicalminavailable | |||
}} | }} | ||
Revision as of 13:15, 26 October 2022
Data is potentially outdated | |
Last updated for version 0.19.11.0 The current game version is 1.4.5.0 |
Opium | |||||||||||||||
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A relatively mild opioid obtained from aquatic poppy. Most commonly used to manufacture morphine and fentanyl. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | 15 | ||||||||||||||
Success
Damage (Affliction Type) (-20)* Burn (-5)* Oxygen Low (17.5)* Opiate Addiction (5)* Opiate Overdose (8.8)* Opiate Withdrawal (-15)* 5 seconds |
Failure
Damage (Affliction Type) (-10)* Burn (-3.8)* Oxygen Low (30)* Opiate Addiction (15)* Opiate Overdose (15)* Opiate Withdrawal (-15)* 5 seconds | ||||||||||||||
Crafting | |||||||||||||||
Constructible? | No | ||||||||||||||
Deconstructible? | No | ||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | 40 mk | 12 mk | |||||||||||||
Colony | 36 mk | 10 mk | |||||||||||||
Research | 36 mk | 10 mk | |||||||||||||
Military | N/A | 13 mk | |||||||||||||
Mining | N/A | 13 mk | |||||||||||||
Medical Merchant | 36 mk | 10 mk | |||||||||||||
Engineer Merchant | N/A | 12 mk | |||||||||||||
Armory Merchant | N/A | 12 mk | |||||||||||||
Clown Merchant | N/A | 12 mk | |||||||||||||
Husk Merchant | N/A | 12 mk | |||||||||||||
|
“ | A relatively mild opioid obtained from aquatic poppy. Most commonly used to manufacture morphine and fentanyl. | „ |
–Item description |
Opium is a basic chemical item used to cure Internal Damage and, to a very small extent, Burns.
Usage
Crafting
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Opium (x2) | Medical 18 30 |
Morphine |
20 | Opium |
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Morphine Adrenaline Ethanol |
Medical 50 45 |
Fentanyl |
20 | Opium Adrenaline Ethanol |
Antibiotic Glue Fentanyl Liquid Oxygenite |
Medical 70 60 |
Deusizine |
20 | Antibiotic Glue Opium Liquid Oxygenite |
Adrenaline (x2) Morphine |
Talent: Super Soldiers 55 |
Combat Stimulant |
20 | Adrenaline Opium |
Blood Sample Vial |
20 | Opium | ||
Aquatic Poppy |
5 | 3 Opium |
Medical Items | |
---|---|
Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |
Crafting Materials | |
---|---|
Raw Mineral Materials | |
Raw Organic Materials | |
Processed Materials | |
Rare Materials |