Deusizine: Difference between revisions
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{{version|1.0. | {{version|1.3.0.3}}{{Main|Medical Items}} | ||
{{ | {{Items infobox | ||
| description = A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect. | | description = A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect. | ||
<!-- Afflictions --> | <!-- Afflictions --> | ||
| | | medical = 72 | ||
| | | handicap = Risk of failure [[Skills#Items|proportional]] to the skill level. | ||
| | |||
| medicalafflictions = duration = 20; | |||
burn = 0.2, fail = 0.6; | |||
damage = -3, fail = -2; | |||
bloodloss = -2, fail = -1; | |||
bleeding = -1, fail = -0.5; | |||
internaldamage = -1, fail = -0.5; | |||
infection = -1.25, fail = -0.5; | |||
stun = -0.3, fail = -0.15; | |||
strengthen = 200, fail = 200, instant = yes; | |||
oxygenlow = -2.5, fail = -2.5, durationfail = 5, delay = 1; | |||
oxygenlow = -2.5, fail = -2.5, durationfail = 4, delay = 3; | |||
oxygenlow = -2.5, duration = 10, fail = -2.5, durationfail = 5, delay = 2; | |||
<!-- Crafting --> | <!-- Crafting --> | ||
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| medicalfabricator = yes | | medicalfabricator = yes | ||
| fabricatortime = 60 | | fabricatortime = 60 | ||
| fabricatorskill = medical | |||
| fabricatorskilllevel = 70 | | fabricatorskilllevel = 70 | ||
| fabricatormaterials = {{hl|Antibiotic Glue}}<br>{{hl|Fentanyl}}<br>{{hl|Liquid Oxygenite}} | | fabricatormaterials = {{hl|Antibiotic Glue}}<br>{{hl|Fentanyl}}<br>{{hl|Liquid Oxygenite}} | ||
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| militarymultiplier = 1 | militaryunbuyable = true | | militarymultiplier = 1 | militaryunbuyable = true | ||
| minemultiplier = 1 | mineunbuyable = true | | minemultiplier = 1 | mineunbuyable = true | ||
| medicalmultiplier = 0.9 | | medicalmultiplier = 0.9 | ||
<!-- Technical --> | <!-- Technical --> | ||
| identifier = deusizine | | identifier = deusizine | ||
| category = Medical | |||
| tags = smallitem, chem, medical, syringe | | tags = smallitem, chem, medical, syringe | ||
| | | medicaltype = medicine | ||
| sort = 4 | | sort = 4 | ||
}} | }} | ||
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=Function= | =Function= | ||
{{PAGENAME}} can be used to treat [[Damage ( | {{PAGENAME}} can be used to treat [[Damage (Affliction Type)|Damage]] and {{hl|Bloodloss|20}} very effectively. When applied, it will reduce the affliction strength of Damage by 60 and the affliction strength of Bloodloss by 40 over a period of 20 seconds. {{PAGENAME}} can be applied to any limb, and its effects will be spread to all limbs equally. | ||
Compared to similar medicines, it heals Damage type afflictions 20% more effectively than {{hl|Morphine|20}}, and Bloodloss 60% more effectively than {{hl|Saline|x25}}. | Compared to similar medicines, it heals Damage type afflictions 20% more effectively than {{hl|Morphine|20}}, and Bloodloss 60% more effectively than {{hl|Saline|x25}}. | ||
It also reduces {{hl|Oxygen Low|20}} | It also reduces {{hl|Oxygen Low|20}}, which can quickly get an unconscious character up if they have not been breathing for a time. | ||
<br><br> | <br><br> | ||
[[Damage ( | [[Damage (Affliction Type)|Damage]] is caused by many sources, including various environmental hazards and [[Creatures]]. | ||
{{hl|bloodloss|25}} is caused by the {{hl|Bleeding|25}} affliction and {{hl|Swarm Feeder|s=s|30}}. | {{hl|bloodloss|25}} is caused by the {{hl|Bleeding|25}} affliction and {{hl|Swarm Feeder|s=s|30}}. | ||
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{{PAGENAME}} is an advanced medicine that is capable of treating several of the most common [[Afflictions]]. It is a bit more powerful than [[Morphine]], and [[Saline]]. One of its main advantage over opiates is that it does not have any risk of overdose, and so can be used repeatedly. The only side effect of using {{PAGENAME}} are slight [[Burn]]s, which is much easier to manage than [[Opiate Overdose]] or [[Opiate Addiction|Addiction]]. | {{PAGENAME}} is an advanced medicine that is capable of treating several of the most common [[Afflictions]]. It is a bit more powerful than [[Morphine]], and [[Saline]]. One of its main advantage over opiates is that it does not have any risk of overdose, and so can be used repeatedly. The only side effect of using {{PAGENAME}} are slight [[Burn]]s, which is much easier to manage than [[Opiate Overdose]] or [[Opiate Addiction|Addiction]]. | ||
{{PAGENAME}} is fairly effective at treating injuries, however it is quite expensive compared to similar medicines. It requires some expensive and rare materials to craft, yet is barely much better than Morphine and Saline. Additionally, its effects are spread over 20 seconds (compared to Morphine's 10), which is a disadvantage in emergency situations. The Oxygen Low reduction is one of its advantages, though at the [[Skills#Medical|Medical skill]] that {{PAGENAME}} requires ( | <!--{{PAGENAME}} is fairly effective at treating injuries, however it is quite expensive compared to similar medicines. It requires some expensive and rare materials to craft, yet is barely much better than Morphine and Saline. Additionally, its effects are spread over 20 seconds (compared to Morphine's 10), which is a disadvantage in emergency situations.-->The Oxygen Low reduction is one of its advantages, though at the [[Skills#Medical|Medical skill]] that {{PAGENAME}} requires (72), [[CPR]] is usually effective enough to save a critical patient. This aspect of the item functions similarly to {{hl|Liquid Oxygenite|25}}, however is much shorter in duration. | ||
{{PAGENAME}} is also used to craft [[Endocrine Booster]]s. Depending on how well stocked a crew is, this may be a better investment than using {{PAGENAME}} as a medicine. | {{PAGENAME}} is also used to craft [[Endocrine Booster]]s. Depending on how well stocked a crew is, this may be a better investment than using {{PAGENAME}} as a medicine. | ||
"[[Damage ( | "[[Damage (Affliction Type)|Damage]]" refers to the follow group of afflictions: | ||
*{{hl|Internal Damage}} | *{{hl|Internal Damage}} | ||
*{{hl|Lacerations}} | *{{hl|Lacerations}} |
Latest revision as of 07:21, 30 April 2024
Data is up-to-date | |
Last updated for version 1.3.0.3 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Main article: Medical Items
Deusizine | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
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Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Medical: 72
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Handicap | Risk of failure proportional to the skill level. | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Medical Fabricator Requirements |
Skill: Medical: 70
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Minimum Difficulty | 50% | ||||||||||||||||||||||||||||||||||
Base Price | 500 mk | ||||||||||||||||||||||||||||||||||
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Deusizine is an advanced Medicine capable of effectively treating several common afflictions.
Function
Deusizine can be used to treat Damage and Bloodloss very effectively. When applied, it will reduce the affliction strength of Damage by 60 and the affliction strength of Bloodloss by 40 over a period of 20 seconds. Deusizine can be applied to any limb, and its effects will be spread to all limbs equally.
Compared to similar medicines, it heals Damage type afflictions 20% more effectively than Morphine, and Bloodloss 60% more effectively than Saline.
It also reduces Oxygen Low, which can quickly get an unconscious character up if they have not been breathing for a time.
Damage is caused by many sources, including various environmental hazards and Creatures.
Bloodloss is caused by the Bleeding affliction and Swarm Feeders.
Usage
Like all Medical Items, Deusizine can be applied through the Health GUI (Default Key ). See this page for more information on usage.
Deusizine can be loaded into a Syringe Gun, can also be swung from the hand to apply its effects to whatever it hits.
Deusizine is used to craft Endocrine Boosters, an advanced medic Talent item that grants talents from other Jobs.
Notes
Deusizine is an advanced medicine that is capable of treating several of the most common Afflictions. It is a bit more powerful than Morphine, and Saline. One of its main advantage over opiates is that it does not have any risk of overdose, and so can be used repeatedly. The only side effect of using Deusizine are slight Burns, which is much easier to manage than Opiate Overdose or Addiction.
The Oxygen Low reduction is one of its advantages, though at the Medical skill that Deusizine requires (72), CPR is usually effective enough to save a critical patient. This aspect of the item functions similarly to Liquid Oxygenite, however is much shorter in duration.
Deusizine is also used to craft Endocrine Boosters. Depending on how well stocked a crew is, this may be a better investment than using Deusizine as a medicine.
"Damage" refers to the follow group of afflictions:
- Internal Damage
- Lacerations
- Blunt Force Trauma
- Organ Damage
- Gunshot Wound
- Bite Wounds
- Deep Tissue Injury
- Concussion
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Sulphurite Shard x2 Paralyxis x2 Deusizine (produces 1 items) |
Talent: Macrodosing 50 |
Endocrine Booster |
25 | Sulphuric Acid x2 Paralyxis Deusizine (for 1 deconstructed item) |
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |