Template:Afflictions table/row: Difference between revisions
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Revision as of 18:59, 9 February 2022
Afflictions table:
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
File:Affliction Battle-Ready.png Battle-Ready |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +30% Stun Resistance +30% Melee Attack Speed +20% Ranged Fire Rate +20% Turret Fire Rate |
Template:TC | Template:TC
|
File:Affliction Beat Cop.png Beat Cop |
No (Shown on Torso) |
No | -1/s | 0 - 2 | Template:TC | Template:TC
| |
File:Affliction Vitamin Supplements.png Vitamin Supplements |
No (Shown on Torso) |
No | 0/s | 0 - 60 | +20% Maximum Health | Template:TC | Template:TC
|
File:Affliction Berserker.png Berserker |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +20% Melee Damage | Template:TC | Template:TC
|
File:Affliction Camaraderie.png Camaraderie |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +5% Damage Resistance | Template:TC | Template:TC
|
Clown Power |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +5% Damage Resistance +10% Movement Speed |
Template:TC | Template:TC
|
Combat Stimulant |
No (Shown on Torso) |
No | -1/s | 0 - 10 | 0% → 45% Stun Resistance -1 Damage* per second -1 Burn* per second -1 Bloodloss per second -1 Bleeding per second -1 Chem Withdrawal per second |
Template:TC | Template:TC |
10 - 100 | 45% → 50% Stun Resistance -2 Damage* per second -2 Burn* per second -2 Bloodloss per second -2 Bleeding per second -2 Chem Withdrawal per second
| ||||||
File:Affliction Commando.png Commando |
No (Shown on Torso) |
No | -1/s | 0 - 1 | Template:TC | Template:TC
| |
File:Affliction Dashing.png Dashing |
No (Shown on Torso) |
No | -2/s | 0 - 1 | Template:TC | Template:TC
| |
File:Affliction Deputy.png Deputy |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +20 Helm Skill +20 Weapons Skill +100% Weapons Skill Gain Speed +100% Helm Skill Gain Speed |
Template:TC | Template:TC
|
File:Affliction Treacherous Assistant.png Treacherous Assistant |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +20% Skill Gain Speed +20% Repair speed +20% Hull Repair Speed |
Template:TC | Template:TC
|
File:Affliction Down with the Ship.png Down with the Ship |
No (Shown on Torso) |
Yes | -1/s | 0 - 60 | +50% Hull Repair Speed +50% Swimming Speed |
Template:TC | Template:TC
|
File:Affliction Emergency Response.png Emergency Response |
No (Shown on Torso) |
No | -1/s | 0 - 1 | Can drag bodies without movement penalty | Template:TC | Template:TC
|
File:Affliction Emergency Response (Self Buff).png Emergency Response (Self Buff) |
No (Never Shown) |
No | -1/s | 0 - 1 | +40% Movement Speed | Template:TC | Template:TC
|
File:Affliction Endocrine Boost.png Endocrine Boost |
No (Shown on Torso) |
No | 0/s | 0 - 10 | +25% Maximum Vitality +10 Electrical Skill +10 Helm Skill +10 Mechanical Skill +10 Medical Skill +10 Weapons Skill |
Template:TC | Template:TC
|
File:Affliction Emergency Maneuvers.png Emergency Maneuvers |
No (Never shown) |
No | -1s | 0 - 5 | Set Helm Skill to 100 | Template:TC | Template:TC
|
File:Affliction Excellent Morale.png Excellent Morale |
No (Shown on Torso) |
No | -1/s | 0 - 10 | +40% Repair speed +40% Hull Repair Speed +10% Movement Speed |
Template:TC | Template:TC
|
File:Affliction Foolhardy.png Foolhardy |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +20% Damage Resistance | Template:TC | Template:TC
|
File:Affliction Gene Tampering.png Gene Tampering |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +5% Movement Speed +10% Maximum Health |
Template:TC | Template:TC
|
File:Affliction Guarded.png Guarded |
No (Shown on Torso) | No | +1/s | 0 - 10 | Template:TC | Template:TC
| |
File:Affliction High Morale.png High Morale |
No (Shown on Torso) |
No | -1/s | 0 - 10 | +20% Repair speed +20% Hull Repair Speed +5% Movement Speed |
Template:TC | Template:TC
|
File:Affliction Implacable.png Implacable |
No (Shown on Torso) |
No | -1/s | 0 - 15 | +25% Damage Remain conscious even below 0 vitality. |
Template:TC | Template:TC
|
File:Affliction Inspirational Leader.png Inspirational Leader |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +25% Skill Gain Speed | Template:TC | Template:TC
|
File:Affliction Inspired to Act.png Inspired to Act |
No (Shown on Torso) |
No | 0% → 25% Damage Resistance +10 bonus to all Skills |
Template:TC | Template:TC
| ||
File:Affliction Notice me.png Notice me |
No (Shown on Torso) |
No | -1/s | 0 - 1 | When gaining a Skill Point, gain 2 extra of the same Skill | Template:TC | Template:TC
|
File:Affliction Inspiring Presence.png Inspiring Presence |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +5% Walking/Running Speed | Template:TC | Template:TC
|
File:Affliction Inspiring Tunes.png Inspiring Tunes |
No (Shown on Torso) |
No | -1/s | 0 - 10 | +15 Electrical Skill +15 Helm Skill +15 Mechanical Skill +15 Medical Skill +15 Weapons Skill |
Template:TC | Template:TC
|
File:Affliction Journeyman.png Journeyman |
No (Shown on Torso) |
No | -1/s | 0 - 1 | Applies the relevant Journeyman affliction to crewmates with jobs that match the Assistant's Apprenticeship | Template:TC | Template:TC
|
File:Affliction Journeyman (Captain).png Journeyman (Captain) |
No (Never shown) |
No | +10 Helm Skill +50% Helm Skill Gain Speed |
Template:TC | Template:TC
| ||
File:Affliction Journeyman (Engineer).png Journeyman (Engineer) |
No (Never shown) |
No | +10 Electrical Engineering Skill +50% Electrical Engineering Skill Gain Speed |
Template:TC | Template:TC
| ||
File:Affliction Journeyman (Mechanic).png Journeyman (Mechanic) |
No (Never shown) |
No | +10 Mechanical Engineering Skill +50% Mechanical Engineering Skill Gain Speed |
Template:TC | Template:TC
| ||
File:Affliction Journeyman (Medical Doctor).png Journeyman (Medical Doctor) |
No (Never shown) |
No | +10 Medical Skill +50% Medical Skill Gain Speed |
Template:TC | Template:TC
| ||
File:Affliction Journeyman (Security Officer).png Journeyman (Security Officer) |
No (Never shown) |
No | +10 Weapons Skill +50% Weapons Skill Gain Speed |
Template:TC | Template:TC
| ||
File:Affliction Lone Wolf.png Lone Wolf |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +20% Melee Damage +20% Damage* Resistance +20% Stun Resistance |
Template:TC | Template:TC
|
File:Affliction Loyal Assistant.png Loyal Assistant |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +1 Fabrication Quality | Template:TC | Template:TC
|
File:Affliction Medical Assistant.png Medical Assistant |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +30 Medical Skill | Template:TC | Template:TC
|
File:Affliction Melodic Respite.png Melodic Respite |
No (Shown on Torso) |
No | -1/s | 0 - 60 | +25% Repair speed | Template:TC | Template:TC
|
File:Affliction Melodic Respite (Charging).png Melodic Respite (Charging) |
No (Never shown) |
No | -1/s | 0 - 12 | Template:TC | Template:TC
| |
File:Affliction Miracle In Progress.png Miracle In Progress |
No (Shown on Torso) |
No | -1/s | 0 - 1 | Cannot Die to Afflictions | Template:TC | Template:TC
|
File:Affliction Picking Up the Slack.png Picking Up the Slack |
No (Shown on Torso) |
No | -1/s | 0 - 5 | +10 Electrical Skill +10 Helm Skill +10 Mechanical Skill +10 Medical Skill +10 Weapons Skill +25% Repair speed |
Template:TC | Template:TC
|
File:Affliction Powerattacking.png Powerattacking |
No (Shown on Torso) |
No | -1/s | 0 - 1.5 | 0 → 100% Melee Damage | Template:TC | Template:TC
|
Pressure Stabilized |
No (Shown on Torso) |
No | -1/s | 0 - 900 | 100% Oxygen Low Resistance -0.5 Oxygen Low per second Pressure Immunity Character does not deplete hull oxygen |
Template:TC | Template:TC
|
File:Affliction Pyromania.png Pyromania |
No (Shown on Torso) |
No | -1/s | 0 - 5 | +40% Damage Resistance | Template:TC | Template:TC
|
File:Affliction Ready To Draw.png Ready To Draw |
No (Shown on Torso) |
No | +1/s | 0 - 8 | Template:TC | Template:TC
| |
File:Affliction Quickfixer.png Quickfixer |
No (Shown on Torso) |
No | -1/s | 0 - 10 | +20% Movement Speed | Template:TC | Template:TC
|
File:Affliction Regenerating.png Regenerating |
No (Shown on Torso) |
No | -2/s | 0 - 1 | -0.0625 Damage per second -0.0625 Burn per second -0.0625 Bloodloss per second |
Template:TC | Template:TC
|
File:Affliction In the Flow.png In the Flow |
No (Shown on Torso) |
No | -1/s | 0 - 7 | +70% Repair speed | Template:TC | Template:TC
|
File:Affliction Revenge Squad.png Revenge Squad |
No (Shown on Torso) |
No | -1/s | 0 - 120 | +30% Damage Resistance | Template:TC | Template:TC
|
File:Affliction Salvage Crew.png Salvage Crew |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +50% Swimming Speed +10% Damage Resistance |
Template:TC | Template:TC
|
File:Affliction Skedaddle.png Skedaddle |
No (Shown on Torso) |
No | -1/s | 0 - 5 | +30% Movement Speed | Template:TC | Template:TC
|
File:Affliction Skillful Melodies.png Skillful Melodies |
No (Shown on Torso) |
No | -1/s | 0 - 20 | +30% Skill Gain Speed | Template:TC | Template:TC
|
File:Affliction Soothing Sounds.png Soothing Sounds |
No (Shown on Torso) |
No | -1/s | 0 - 20 | -0.015 Damage per sec -0.015 Burn per sec -0.015 Bloodloss -0.015 Bleeding per second |
Template:TC | Template:TC
|
File:Affliction Station Engineer.png Station Engineer |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +50% Repair speed +50% Hull Repair Speed |
Template:TC | Template:TC
|
File:Affliction Stayin' Alive.png Stayin' Alive |
No (Never Shown) |
No | -1/s | 0 - 1 | Reduce Oxygen Low 20% more effectively when performing CPR | Template:TC | Template:TC
|
File:Affliction Steady Tune.png Steady Tune |
No (Never shown) |
No | -1s | 0 - 12 | Template:TC | Template:TC
| |
File:Affliction Still Kicking.png Still Kicking |
No (Shown on Torso) |
No | -1/s | 0 - 1 | -50 Damage -50 Burn -50 Bloodloss -50 Bleeding -50 Oxygen Low -5 Stun |
Template:TC | Template:TC
|
File:Affliction Stonewall.png Stonewall |
No (Shown on Torso) |
No | -1/s | 0 - 4 | +25% Damage Resist +25% Stun Resist |
Template:TC | Template:TC
|
File:Affliction Prodigy.png Prodigy |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +100% Skill Gain Speed | Template:TC | Template:TC
|
File:Affliction Tandem Fire.png Tandem Fire |
No (Shown on Torso) |
No | -1/s | 0 - 2 | +20% Damage | Template:TC | Template:TC
|
File:Affliction Tinker Exhaustion.png Tinker Exhaustion |
No (Shown on Torso) |
No | -1/s | 0 - 35 | Template:TC | Template:TC
| |
File:Affliction Trickle Down.png Trickle Down |
No (Never shown) |
No | -1/s | 0 - 1 | +10% Swimming Speed | Template:TC | Template:TC
|
File:Affliction Tumbling.png Tumbling |
No (Shown on Torso) |
No | -1s | 0 - 2.5 | +40% Revolver Damage +40% Handcannon Damage |
Template:TC | Template:TC
|
File:Affliction Well-drilled.png Well-drilled |
No (Shown on Torso) |
No | -1/s | 0 - 1 | +20% Repair speed +20% Hull repair speed +35% Skill gain speed |
Template:TC | Template:TC
|
Incremental Stun |
No | No | 0 - 90: -5/s 90 - 100: -1/s |
0 - 90 | -0% → -70% Movement Speed Visual Effects |
Template:TC | Template:TC |
90 - 100 | Stun +3 Nausea per second Visual Effects
| ||||||
Progressive Stun |
No | No | 0 - 9: +2/s 9-99: +18/s 99-100: +10/s |
0-9 | -0% → -70% Movement Speed Visual Effects |
Template:TC | Template:TC |
9 - 99 | -0% → -70% Movement Speed Visual Effects | ||||||
99 - 100 | +100 Incremental Stun -100 Progressive Stun Visual Effects
| ||||||
Stun |
No | No | -1/s | 0 - 30 | Character Unconscious | Template:TC | Template:TC
|
Vigor |
No (Shown on Torso) |
No | -1/s | 0 - 600 | +0% → +50% Damage* Resistance +0% → +35% Melee Attack Damage |
Template:TC | Template:TC
|
Space Herpes |
No (Shown on Torso) |
No | Depends on Karma | 0 - 100 | Randomly: +5 Disoriented | Template:TC | Template:TC |
50 - 100 | -40% Movement Speed Randomly: Character Unconscious for 7.5 → 10 seconds Randomly: +5 Disoriented Visual Effects
| ||||||
File:Affliction Slow.png Slow |
No (Shown on Torso) |
No | -10/s | 0 - 80 | -0% → -65% Movement Speed | Template:TC | Template:TC
|
Reaper's Tax |
No (Shown on Torso) |
No | 0 - 100 | -10 → -40 Vitality -20% Movement Speed -10% → -50% Skill Penalty |
Template:TC | Template:TC
| |
Husk Infection Resistance |
No (Shown on Torso) |
No | -1/s | 0 - 600 | +0% → +75% Husk Infection Resistance | Template:TC | Template:TC
|
Husk Roulette Participation |
No (Never Shown) |
No | -0.1/s | 0-120 | Template:TC | Template:TC
| |
Paralysis Resistance |
No (Shown on Torso) |
No | -5/s | 0 - 800 | +100% → +300% Paralysis Resistance (note) | Template:TC | Template:TC
|
Pressure Resistance |
No (Shown on Torso) |
No | -1/s | 0 - 100 | +0% → +75% Pressure Resistance | Template:TC | Template:TC
|
Psychosis Resistance |
No (Shown on Head) |
No | -1/s | 0 - 600 | +0% → +75% Psychosis Resistance | Template:TC | Template:TC
|
Stabilozine |
No (Shown on Torso) |
No | 0 - 120: -1/s |
0 - 120 | -1 all Poisons per Second | Template:TC | Template:TC
|
Recoil Stabilized |
No (Never shown) |
No | 0 - 1 | Immune to Stun from using HMG while underskilled | Template:TC | Template:TC
| |
Psychosis |
No (Shown on Head) |
No | -0.1/s | 0 - 100 | Every 30 - 120 seconds: One Psychosis Effect Every 100 - 200 seconds: Emergency Siren warning Non-crewmate mental states: 0 - 25: Normal 20.83 - 50: Confused 41.6 - 75: Afraid 62.5 - 100: Desperate 83.3 - 100: Berserk |
Template:TC | Template:TC
|
Psycho Clown |
No (Never shown) |
No | 0 - 100 | 100% Oxygen Low Resistance -0.5 Oxygen Low per second Pressure Immunity Character does not deplete hull oxygen +100 Psychosis every 5 seconds |
Template:TC | Template:TC
| |
Barotrauma |
No (Never Shown) |
Yes | 0 - 1 | -10 Vitality Visual Effects |
Template:TC | Template:TC
| |
Cyanide Poisoning |
No (Shown on Torso) |
No | 0 - 10: -0.25/s 10 - 30: 2/s 30 - 50: 3/s 50 - 75: 4/s 75 - 100: 5/s |
0 - 10 | +11 Oxygen Low per second Visual Effects |
Template:TC | Template:TC |
10 - 30 | -0% → -10% Movement Speed +11 Oxygen Low per second -4 Husk Infection per second Visual Effects | ||||||
30 - 50 | -10% → -30% Movement Speed +10 Oxygen Low per second -8 Husk Infection per second Visual Effects | ||||||
50 - 75 | -30% Movement Speed +10 Oxygen Low per second -20 Husk Infection per second If below 75% Health: Stun +10 Organ Damage per second Visual Effects | ||||||
75 - 99 | -30% Movement Speed +10 Oxygen Low per second -50 Husk Infection per second If below 90% Health: Stun +30 Organ Damage per second Visual Effects | ||||||
99 - 100 | -200 Vitality -30% Movement Speed +10 Oxygen Low per second -100 Husk Infection per second If below 90% Health: Stun +60 Organ Damage per second For non-human characters, if above 50% Health:7.5% chance per second: -9999 Cyanide Poisoning Visual Effects
| ||||||
Deliriumine Poisoning |
No (Shown on Torso) |
No | 0 - 10: -0.25/s 10 - 100: 1/s |
0 - 100 | +1 Psychosis per Second | Template:TC | Template:TC
|
Morbusine Poisoning |
No (Shown on Torso) |
Yes | 0 - 10: -0.25/s 10 - 100: 1/s |
0 - 10 | -0% → -10% Movement Speed +12 Oxygen Low per second Visual Effects |
Template:TC | Template:TC |
10 - 20 | -10% Movement Speed +11 Oxygen Low per second Visual Effects | ||||||
20 - 75 | -10% → -50% Movement Speed +11 Oxygen Low per second For Characters that do not need oxygen: +4 Organ Damage per second Visual Effects | ||||||
75 - 99 | -50% → -80% Movement Speed +12 Oxygen Low per second For Characters that do not need oxygen: +10 Organ Damage per second If below 75% Health: Stun Visual Effects | ||||||
99 - 100 | -50% → -80% Movement Speed +12 Oxygen Low per second For Characters that do not need oxygen: +45 Organ Damage per second For non-human characters, if above 50% Health:10% chance per second: -9999 Morbusine Poisoning If below 90% Health: Stun +5 Stun every 30-60 seconds Visual Effects
| ||||||
Radiation Sickness |
No (Shown on Torso) |
0 - 25: No 25 - 200: Yes |
-0.07/s | 0 - 25 | None | Template:TC | Template:TC |
25 - 50 | +0.06 Burn per Second Visual Effects | ||||||
50 - 75 | +0.115 Burn per Second +1.05 Nausea per Second Visual Effects | ||||||
75 - 100 | +0.235 Burn per Second +1.1 Nausea per Second Visual Effects | ||||||
100 - 125 | +0.395 Burn per Second +1.2 Nausea per Second Visual Effects | ||||||
125 - 150 | +0.555 Burn per Second +1.4 Nausea per Second Visual Effects | ||||||
150 - 175 | +0.715 Burn per Second +1.6 Nausea per Second Visual Effects | ||||||
175 - 200 | +0.875 Burn per Second +1.8 Nausea per Second Visual Effects | ||||||
Sufforin Poisoning |
No (Shown on Torso) |
No | 0 - 10: -0.25/s 10 - 50: 0.5/s 50 - 100: 1/s |
0 - 10 | Visual Effects | Template:TC | Template:TC |
10 - 50 | -0.5 Husk Infection per second Visual Effects | ||||||
50 - 75 | -0% → -20% Movement Speed -2 Husk Infection per second Visual Effects | ||||||
75 - 99 | -20% Movement Speed +5 Organ Damage per second -5 Husk Infection per second If below 90% Health: Stun Visual Effects | ||||||
99 - 100 | -20% Movement Speed +10 Organ Damage per second -100 Husk Infection per second +50 Nausea every 1-3 seconds If below 90% Health: Stun Visual Effects For non-human characters, if above 50% Health:10% chance per second: -9999 Sufforin Poisoning
| ||||||
Paralysis |
No (Shown on Torso) |
No | 0 - 10: -0.25/s 10 - 99: 4/s 99 - 100: 1/s |
0 - 10 | -0% → -10% Movement Speed Visual Effects |
Template:TC | Template:TC |
10 - 99 | -10% → -90% Movement Speed Visual Effects | ||||||
99 - 100 | -90% Movement Speed Stun Visual Effects For characters with max Health greater than 1000: 5% chance per second: -9999 Paralysis
| ||||||
Paralysis |
No (Shown on Torso) |
Yes | 0 - 10: -0.25/s 10 - 99: 1/s 99 - 100: 1/s |
0 - 10 | -0% → -10% Movement Speed Visual Effects |
Template:TC | Template:TC |
10 - 99 | -10% → -90% Movement Speed Visual Effects | ||||||
99 - 100 | -90% Movement Speed Stun Visual Effects For characters with max Health greater than 1000: 5% chance per second: -9999 Slow Paralysis
| ||||||
Oxygen Low |
No (Shown on Torso) |
0-50: No 50-200: Yes |
If breathing: -10/s If not breathing: While conscious: 5/s While unconscious: 1/s |
0 - 50 | Template:TC | Template:TC | |
50 - 200 | -0 → -2 Vitality Visual & Audio Effects
| ||||||
Nausea |
No (Shown on Torso) |
No | -1/s | 0 - 100 | -0% → -40% Movement Speed Visual Effects Every 12 - 16 seconds: -100% Movement Speed for 1.7 seconds Vomit (2 second duration) +0.5 Organ Damage |
Template:TC | Template:TC
|
File:Affliction Disoriented.png Disoriented |
No (Never Shown) |
No | -1/s | 0 - 50 | Inverted Controls | Template:TC | Template:TC |
50 - 100 | -30% Movement Speed Inverted Controls Visual Effects
| ||||||
Infected Wound |
Yes | Yes | +0.1/s | 0 - 30 | -0 → -0.3 Vitality | Template:TC | Template:TC |
30 - 60 | -0.3 → -0.6 Vitality Humans: +0.2 Organ Damage per second | ||||||
60 - 200 | -0.6 → -2 Vitality Humans: +0.5 Organ Damage per second 3% chance per second: +15 Nausea
| ||||||
Damage Immunity |
No (Never Shown) |
No | -0.6/s | 0 - 1 | 100% Damage* Resistance 100% Bleeding* Resistance 100% Burn* Resistance |
Template:TC | Template:TC
|
Psychosis Resistance |
No (Shown on Head) |
No | -1/s | 0 - 60 | +100% Psychosis Resistance | Template:TC | Template:TC
|
Hyperactivity |
No (Shown on Torso) |
No | -1/s | 0 - 600 | +0% → +35% Movement Speed +0% → +35% Melee Attack Speed |
Template:TC | Template:TC
|
File:Affliction Decrepify.png Decrepify |
No (Shown on Torso) |
No | 0 - 100 | -10% → -25% Max Vitality | Template:TC | Template:TC
| |
File:Affliction Glass Jaw.png Glass Jaw |
No (Shown on Torso) |
No | 0 - 100 | +25% → +75% afflictedStun,Incremental Stun, andProgressive Stun | Template:TC | Template:TC
| |
File:Affliction Hypersensitivity.png Hypersensitivity |
No (Shown on Torso) |
No | 0 - 100 | +25% → +75% afflicted Damage | Template:TC | Template:TC
| |
File:Affliction Inflamed Lung.png Inflamed Lung |
No (Shown on Torso) |
No | +0.1/s -10/s When >10 Oxygen Low |
0 - 100 | -0 → -50 Vitality | Template:TC | Template:TC
|
File:Affliction Muscular Dystrophy.png Muscular Dystrophy |
No (Shown on Torso) |
No | 0 - 100 | -10% → -50% Melee Attack Damage | Template:TC | Template:TC
| |
File:Affliction Outside Influence.png Outside Influence |
No (Shown on Head) |
No | 0 - 20 | +0.1 Psychosis per second | Template:TC | Template:TC | |
20 - 40 | +0.15 Psychosis per second | ||||||
40 - 60 | +0.2 Psychosis per second | ||||||
60 - 80 | +0.25 Psychosis per second | ||||||
80 - 100 | +0.3 Psychosis per second
| ||||||
File:Affliction Rigid Joints.png Rigid Joints |
No (Shown on Right Leg) |
No | 0 - 100 | -15% → -45% Movement Speed | Template:TC | Template:TC
| |
File:Affliction Tunnel Vision.png Tunnel Vision |
No (Shown on Head) |
No | 0 - 100 | Visual Effects (Worsens with affliction strength) |
Template:TC | Template:TC
| |
File:Affliction Xenobiology.png Xenobiology |
No (Shown on Torso) |
No | 0 - 100 | -25% → -66% affliction strength change from Medical Items | Template:TC | Template:TC
| |
File:Affliction Moloch Genes.png Moloch Genes |
No (Shown on Torso) |
No | 0 - 100 | 10% → 25% Damage* Resistance | Template:TC | Template:TC
| |
File:Affliction Tiger Thresher Genes.png Tiger Thresher Genes |
No (Shown on Torso) |
No | 0 - 100 | 20% → 100% Oxygen Low Resistance Character does not deplete hull oxygen. |
Template:TC | Template:TC
| |
File:Affliction Hammerhead Matriarch Genes.png Hammerhead Matriarch Genes |
No (Shown on Torso) |
No | 0 - 20 | -0.1 Damage per second -0.025 Bleeding per second |
Template:TC | Template:TC | |
20 - 40 | -0.35 Damage per second -0.088 Bleeding per second | ||||||
40 - 60 | -0.5 Damage per second -0.125 Bleeding per second | ||||||
60 - 80 | -0.65 Damage per second -0.16 Bleeding per second | ||||||
80 - 100 | -0.75 Damage per second -0.18 Bleeding per second
| ||||||
File:Affliction Husk Genes.png Husk Genes |
No (Shown on Torso) |
No | 0 - 100 | Husk Infection cannot go above 90 strength Prevents transformation into a husk upon death |
Template:TC | Template:TC
| |
File:Affliction Immunity to Husk Transformation.png Immunity to Husk Transformation |
No (Never Shown) |
No | -10/s | 0 - 100 | Husk Infection cannot go above 90 strength Prevents transformation into a husk upon death |
Template:TC | Template:TC
|
File:Affliction Skitter Genes.png Skitter Genes |
No (Shown on Torso) |
No | 0 - 20 | If ≥5Damage* received at once:+10 Hyperactivity | Template:TC | Template:TC | |
20 - 40 | If ≥5Damage* received at once:+20 Hyperactivity | ||||||
40 - 60 | If ≥5Damage* received at once:+30 Hyperactivity | ||||||
60 - 80 | If ≥5Damage* received at once:+45 Hyperactivity | ||||||
80 - 100 | If ≥5Damage* received at once:+60 Hyperactivity
| ||||||
File:Affliction Hammerhead Genes.png Hammerhead Genes |
No (Shown on Torso) |
No | 0 - 100 | +20% → +100% Melee Damage | Template:TC | Template:TC
| |
File:Affliction Hunter Genes.png Hunter Genes |
No (Shown on Torso) |
No | 0 - 20 | If ≥5Damage* received at once:+20 Increased Melee Damage (Temporary) | Template:TC | Template:TC | |
20 - 40 | If ≥5Damage* received at once:+40 Increased Melee Damage (Temporary) | ||||||
40 - 60 | If ≥5Damage* received at once:+60 Increased Melee Damage (Temporary) | ||||||
60 - 80 | If ≥5Damage* received at once:+80 Increased Melee Damage (Temporary) | ||||||
80 - 100 | If ≥5Damage* received at once:+100 Increased Melee Damage (Temporary)
| ||||||
File:Affliction Increased Melee Damage (Temporary).png Increased Melee Damage (Temporary) |
No (Shown on Torso) |
No | -1/s | 0 - 100 | +75% → +150% Melee Damage | Template:TC | Template:TC
|
File:Affliction Crawler Genes.png Crawler Genes |
No (Shown on Torso) |
No | 0 - 100 | +10% → +50% Swimming Speed | Template:TC | Template:TC
| |
File:Affliction Mantis Genes.png Mantis Genes |
No (Shown on Torso) |
No | 0 - 100 | +10% → +25% Walking/Running Speed | Template:TC | Template:TC
| |
File:Affliction Mudraptor Genes.png Mudraptor Genes |
No (Shown on Head) |
No | 0 - 100 | A Mudraptor-like beak protruding from the head. Can be used by pressing the [Creature Attack] key. (Default: ) |
Template:TC | Template:TC
| |
File:Affliction Spineling Genes.png Spineling Genes |
No (Shown on Torso) |
No | 0 - 100 | Spineling-like protrusions growing out of the back. Can be shot out by pressing the [Creature Attack] key (Default: ). |
Template:TC | Template:TC
| |
File:Affliction Mollusc Genes.png Mollusc Genes |
No (Shown on Torso) |
No | 0 - 20 | If ≥5Damage* received at once:+10 Vigor | Template:TC | Template:TC | |
20 - 40 | If ≥5Damage* received at once:+20 Vigor | ||||||
40 - 60 | If ≥5Damage* received at once:+30 Vigor | ||||||
60 - 80 | If ≥5Damage* received at once:+45 Vigor | ||||||
80 - 100 | If ≥5Damage* received at once:+60 Vigor
| ||||||
Watcher's Gaze |
No (Shown on Head) |
No | 0 - 50: -4/s 50 - 60: -7/s 60 - 100: -19/s |
0 - 50 | Creatures: +10% Movement Speed +50% Max Vitality Humans: Visual Effects |
Template:TC | Template:TC |
50 - 60 | Creatures: +20% Movement Speed +100% Max Vitality Humans: 2% chance every second for+20 Nausea 2% chance every second for+20 Psychosis Visual Effects | ||||||
60 - 100 | Creatures: +30% Movement Speed +200% Max Vitality Humans: -80% Movement Speed +2 Nausea per second +3 Psychosis per second Visual Effects
| ||||||
EMP |
No (Never Shown) |
Yes | 0 - 25: -1/s 25 - 50: -1.5/s 50 - 75: 2/s 75 - 100: -3/s |
0 - 25 | Stun | Template:TC | Template:TC |
25 - 50 | Stun +0.1 Internal Damage per second (note) | ||||||
50 - 75 | Stun +0.25 Internal Damage per second (note) | ||||||
75 - 100 | Stun +0.5 Internal Damage per second (note)
| ||||||
Slow Metabolism |
No (Shown on Torso) |
No | -1/s | 0 - 600 | Buffs* decay 0% → 50% slower | Template:TC | Template:TC
|
Drag |
No (Never Shown) |
No | -0.6/s | 0 - 1 | -70% Swimming Speed -40% Walking Speed |
Template:TC | Template:TC
|
File:Affliction Doom of Jove.png Doom of Jove |
No (Never Shown) |
Yes | 0 - 100 | -0 → -1 Vitality | Template:TC | Template:TC
| |
Disguised |
No | No | 0 - 100 | Template:TC | Template:TC
| ||
File:Affliction Disguised As Husk.png Disguised As Husk |
No (Not Shown) | No | -1/s | 0 - 1 | Husks become passive | Template:TC | Template:TC
|
Acid Vulnerability |
No (Shown on Torso) |
No | -0.8/s | 0 - 100 | +0% → +300% Acid Burn Vulnerability +0% → +300% Husk Infection Vulnerability |
Template:TC | Template:TC
|
Chem Addiction |
No (Shown on Head) |
No | -0.025/s | 0 - 20 | None | Template:TC | Template:TC |
20 - 40 | +0.1 Chem Withdrawal per Second | ||||||
40 - 60 | +0.2 Chem Withdrawal per Second | ||||||
60 - 80 | +0.4 Chem Withdrawal per Second | ||||||
80 - 100 | +0.8 Chem Withdrawal per Second
| ||||||
Chem Withdrawal |
No (Shown on Head) |
No | 0 - 20: -0.05/s 20 - 40: -0.05/s 40 - 80: -0.1/s 80 - 100: -0.2/s |
0 - 20 | None | Template:TC | Template:TC |
20 - 40 | -0 → -20 Vitality -0% → -20% Movement Speed 5% chance every second for+10 Nausea Visual Effects | ||||||
40 - 80 | -20 → -50 Vitality -20% → -30% Movement Speed 15% chance every second for+20 Nausea Visual Effects | ||||||
80 - 100 | -50 → -200 Vitality -20% → -50% Movement Speed 25% chance every second for+30 Nausea Visual Effects
| ||||||
Drunk |
No (Shown on Head) |
No | 0 - 40: -0.1/s 40 - 100: -0.2/s |
0 - 20 | None | Template:TC | Template:TC |
20 - 40 | -0 → -20% Movement Speed -0 → -10 Vitality Visual Effects | ||||||
40 - 80 | -20% → -30% Movement Speed -10 → -30 Vitality 5% chance every second for+10 Nausea Visual Effects | ||||||
80 - 100 | -30% → -50% Movement Speed -30 → -100 Vitality 15% chance every second for+20 Nausea Visual Effects
| ||||||
Drunk |
No (Shown on Head) |
No | 0-20: -0.1/s 20 - 40: -0.1/s 40 - 100: -0.2/s |
0 - 20 | None | Template:TC | Template:TC |
20 - 40 | -100 Drunk Visual Effects | ||||||
40 - 80 | -100 Drunk Visual Effects | ||||||
80 - 100 | -100 Drunk Visual Effects
| ||||||
Alcohol Sensitivity |
No (Shown on Torso) |
No | -1/s | 0 - 100 | +0% → +500% Drunk Vulnerability | Template:TC | Template:TC
|
Opiate Addiction |
No (Shown on Head) |
No | 0 - 40: -0.05/s 40 - 100: -0.1/s |
0 - 20 | None | Template:TC | Template:TC |
20 - 40 | +0.15 Opiate Withdrawal per Second | ||||||
40 - 80 | +0.25 Opiate Withdrawal per Second | ||||||
80 - 100 | +0.5 Opiate Withdrawal per Second -0 → -20 Vitality
| ||||||
Opiate Overdose |
No (Shown on Head) |
No | -0.5/s | 0 - 50 | Visual Effects | Template:TC | Template:TC |
50 - 100 | -0 → -200 Vitality -0% → -50% Movement Speed Visual Effects
| ||||||
Opiate Withdrawal |
No (Shown on Head) |
No | 0 - 20: -0.05/s 20 - 80: -0.1/s 80 - 100: -0.2/s |
0 - 20 | None | Template:TC | Template:TC |
20 - 40 | -0 → -20 Vitality -0% → -20% Movement Speed 5% chance every second for +10 Nausea Visual Effects | ||||||
40 - 80 | -20 → -50 Vitality -20% → -30% Movement Speed 15% chance every second for +20 Nausea Visual Effects | ||||||
80 - 100 | -50 → -200 Vitality -50% Movement Speed 25% chance every second for +30 Nausea Visual Effects
| ||||||
Bite Wounds |
Yes | Yes | 0 - 200 | -0 → -2 Vitality | Template:TC | Template:TC
| |
Blunt Force Trauma |
Yes | Yes | 0 - 200 | -0 → -2 Vitality | Template:TC | Template:TC
| |
Concussion |
No (Shown on Head) |
No | -0.01/s | 0 - 10 | Once every 30 - 60 seconds: Vomit (2 second duration) Visual Effects |
Template:TC | Template:TC
|
Deep Tissue Injury |
Yes | Yes | 0 - 200 | -0 → -2 Vitality | Template:TC | Template:TC
| |
Gunshot Wound |
Yes | Yes | 0 - 200 | -0 → -2 Vitality | Template:TC | Template:TC
| |
Internal Damage |
Yes | Yes | 0 - 200 | -0 → -2 Vitality | Template:TC | Template:TC
| |
Lacerations |
Yes | Yes | 0 - 200 | -0 → -2 Vitality | Template:TC | Template:TC
| |
Mystery Affliction |
No (Never Shown) |
No | 0 - 100 | Template:TC | Template:TC
| ||
Organ Damage |
No (Shown on Torso) |
Yes | 0 - 200 | -0 → -2 Vitality | Template:TC | Template:TC
| |
Concealed |
No (Never Shown) |
Yes | -0.6/s | 0 - 1 | Character or creature is indetectable to AI. | Template:TC | Template:TC
|
Acid Burn |
Yes | Yes | -0.075/s | 0 - 30 | -0 → -0.3 Vitality | Template:TC | Template:TC |
30 - 60 | -0.3 → -0.6 Vitality If World Hostility is High or Hellish: 1.5% chance every 5 seconds: +5 Infected Wound | ||||||
60 - 200 | -0.6 → -2 Vitality If World Hostility is High or Hellish: 3% chance every 5 seconds: +5 Infected Wound
| ||||||
Burn |
Yes | Yes | -0.075/s | 0 - 30 | -0 → -0.3 Vitality | Template:TC | Template:TC |
30 - 60 | -0.3 → -0.6 Vitality If World Hostility is High or Hellish: 1.5% chance every 5 seconds: +5 Infected Wound | ||||||
60 - 200 | -0.6 → -2 Vitality If World Hostility is High or Hellish: 3% chance every 5 seconds: +5 Infected Wound
| ||||||
Bloodloss |
No (Shown on Torso) |
Yes | -0.1/s | 0 - 5 | None | Template:TC | Template:TC |
5 - 45 | -0 → -0.75 Vitality | ||||||
45 - 100 | -0.75 → -2 Vitality Visual Effects
| ||||||
Bleeding |
Yes | No | -0.1/s | 0 - 20 | -0 → -2 Vitality +0 → +0.33 Bloodloss per Second |
Template:TC | Template:TC |
20 - 40 | -2 → -4 Vitality +0.33 → +0.67 Bloodloss per Second If World Hostility is High or Hellish: 2.5% chance every 5 seconds: +5 Infected Wound | ||||||
40 - 60 | -4 → -6 Vitality +0.67 → +1 Bloodloss per Second If World Hostility is High or Hellish: 5% chance every 5 seconds: +5 Infected Wound | ||||||
60 - 100 | -6 → -10 Vitality +1 → +1.67 Bloodloss per Second If World Hostility is High or Hellish: 8% chance every 5 seconds: +5 Infected Wound
| ||||||
Bleeding |
Yes | No | 0 - 100 | -0 → -10 Vitality +0 → +1.67 Bloodloss per Second |
Template:TC | Template:TC
| |
Husk Infection |
No (Shown on Torso) |
No | +0.3/s | 0 - 50 Dormant stage |
Hidden from Health Scanner HUD until 20 strength Hidden Affliction icon from health bar until 40 strength |
Template:TC | Template:TC |
50-75 Active Stage |
30% speech impediment. Garbles radio-chat, reduces range of local chat. | ||||||
75 - 100 Transformed stage |
Waterbreathing Pressure immunity Unable to chat/radio Special infectious attack (Used by pressing the [Creature Attack] key (Default: )) Revival as a husk on death | ||||||
100 Final Stage |
+6.3 Internal Damage per second; continues until death
| ||||||
File:Affliction Husk Symbiosis.png Husk Symbiosis |
No (Shown on Torso) |
No | 0 - 75: +50/s 75 - 100: +10/s |
0 - 75 | Waterbreathing Pressure immunity 100% Husk Infection Resistance -1000 Husk Infection |
Template:TC | Template:TC |
75 - 100 | Waterbreathing Pressure immunity -0.75 Damage per second -0.18 Bleeding per second 100% Husk Infection Resistance -1000 Husk Infection
| ||||||
Adrenaline Rush |
No (Shown on Torso) |
No | 0 - 8: -1/s |
0 - 8 | Remain conscious even below 0 vitality. +0% → +50% Stun Resistance Once every 8 seconds: -30 Stun. |
Template:TC | Template:TC
|
High Pressure |
Template:TC | Template:TC
| |||||
Hallucinating |
No (Shown on Head) |
No | -1/s | 0 - 30 | None | Template:TC | Template:TC |
30 - 100 | Visual Effects (Worsens with affliction strength)
| ||||||
File:Affliction Hallucinating (Short).png Hallucinating (Short) |
No (Shown on Head) |
No | -10/s | 0 - 100 | Visual Effects (Worsens with affliction strength) |
Template:TC | Template:TC
|
Mantis Camouflage |
No (Never Shown) |
No | 0 - 10: -1/s |
0 - 10 | +500% → +0% Movement Speed Visual Effects |
Template:TC | Template:TC
|
The above documentation is transcluded from Template:Afflictions table/row/doc. (edit | history)
|-
|rowspan="1"|[[File:Affliction {{{name}}}.png|50px]]
[[{{{name}}}]]
|rowspan="1"|No
|rowspan="1"|No
|rowspan="1"style="text-align:left;"|Stays
|{{{range1}}}
|{{{effect1}}}
|rowspan="1"style="text-align:left;"|Template:TC
|rowspan="1"style="text-align:left;"|Template:TC