Internal Damage: Difference between revisions
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{{Version|0.14.6.0}} | {{Version|0.14.6.0}}__NOTOC__ | ||
{{See also|Afflictions}} | {{See also|Afflictions}} | ||
'''Internal Damage''' is a group of [[Affliction]]s that represent general bodily harm, and directly reduce the Vitality of a character.<br> | '''Internal Damage''' is a group of [[Affliction]]s that represent general bodily harm, and directly reduce the Vitality of a character.<br> | ||
Most damage received in-game is a type of internal damage.<br> | Most damage received in-game is a type of internal damage.<br> | ||
All internal damage types can be treated with opiate-based medicine. | All internal damage types can be treated with opiate-based medicine. | ||
= | = [[File:Affliction Internal Damage.png|40px]] Internal Damage = | ||
[[File:Affliction Internal Damage.png|40px]] Inflicted by [[Engine|Engine Propellers]], [[Gravity Sphere]]s, and [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20. | Inflicted by [[Engine|Engine Propellers]], [[Gravity Sphere]]s, and [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20. | ||
''There are signs of burst blood vessels and of organ damage.'' | ''There are signs of burst blood vessels and of organ damage.'' | ||
{{Affliction table | {{Affliction table | ||
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| causes = | | causes = | ||
| range1 = 0 - 200 | | range1 = 0 - 200 | ||
| effect1 = [[File:Orders healandrescue.png| | | effect1 = [[File:Orders healandrescue.png|20px]] '''-1''' [[Vitality]] per Strength | ||
}} | }} | ||
= | = [[File:Affliction Blunt Force Trauma.png|40px]] Blunt Force Trauma = | ||
[[File:Affliction Blunt Force Trauma.png|40px]] Inflicted by fall damage and blunt weapons, such as the [[Crowbar]] or [[Wrench]]. | Inflicted by fall damage and blunt weapons, such as the [[Crowbar]] or [[Wrench]]. | ||
''The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.'' | ''The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.'' | ||
{{Affliction table | {{Affliction table | ||
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| causes = | | causes = | ||
| range1 = 0 - 200 | | range1 = 0 - 200 | ||
| effect1 = [[File:Orders healandrescue.png| | | effect1 = [[File:Orders healandrescue.png|20px]] '''-1''' [[Vitality]] per Strength | ||
}} | }} | ||
= | = [[File:Affliction Lacerations.png|40px]] Lacerations = | ||
[[File:Affliction Lacerations.png|40px]] Inflicted with sharp weapons, such as the [[Coilgun]], [[Harpoon]], and [[Diving Knife]]. Also inflicted by some [[Creatures|Creature's]] attacks. | Inflicted with sharp weapons, such as the [[Coilgun]], [[Harpoon]], and [[Diving Knife]]. Also inflicted by some [[Creatures|Creature's]] attacks. | ||
''The skin is pierced and there are deep, bleeding wounds.'' | ''The skin is pierced and there are deep, bleeding wounds.'' | ||
{{Affliction table | {{Affliction table | ||
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| causes = | | causes = | ||
| range1 = 0 - 200 | | range1 = 0 - 200 | ||
| effect1 = [[File:Orders healandrescue.png| | | effect1 = [[File:Orders healandrescue.png|20px]] '''-1''' [[Vitality]] per Strength | ||
}} | }} | ||
= | = [[File:Affliction Bite Wounds.png|40px]] Bite Wounds = | ||
[[File:Affliction Bite Wounds.png|40px]] Inflicted by most [[Creatures|Creature's]] attacks. | Inflicted by most [[Creatures|Creature's]] attacks. | ||
''There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.'' | ''There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.'' | ||
{{Affliction table | {{Affliction table | ||
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| causes = | | causes = | ||
| range1 = 0 - 200 | | range1 = 0 - 200 | ||
| effect1 = [[File:Orders healandrescue.png| | | effect1 = [[File:Orders healandrescue.png|20px]] '''-1''' [[Vitality]] per Strength | ||
}} | }} | ||
= | = [[File:Affliction Gunshot Wound.png|40px]] Gunshot Wound = | ||
[[File:Affliction Gunshot Wound.png| | Inflicted by being shot at with firearms such as the [[Revolver]], [[Riot Shotgun]] and [[SMG]]. | ||
''The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.'' | ''The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.'' | ||
{{Affliction table | {{Affliction table | ||
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| causes = | | causes = | ||
| range1 = 0 - 200 | | range1 = 0 - 200 | ||
| effect1 = [[File:Orders healandrescue.png| | | effect1 = [[File:Orders healandrescue.png|20px]] '''-1''' [[Vitality]] per Strength | ||
}} | }} | ||
= | = [[File:Affliction Organ Damage.png|40px]] Organ Damage = | ||
[[File:Affliction Organ Damage.png| | A side effect of some medical items, such as [[Broad-spectrum Antibiotics]]. | ||
''The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.'' | ''The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.'' | ||
{{Affliction table | {{Affliction table | ||
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| causes = {{str|Antibiotic Glue|0|+12.5||55}}<br>{{str|Broad-spectrum Antibiotics|+33|+60||25}}<br>{{str|Liquid Oxygenite|+30|+90||72}}<br>{{str|Methamphetamine|+15|+30||35}} | | causes = {{str|Antibiotic Glue|0|+12.5||55}}<br>{{str|Broad-spectrum Antibiotics|+33|+60||25}}<br>{{str|Liquid Oxygenite|+30|+90||72}}<br>{{str|Methamphetamine|+15|+30||35}} | ||
| range1 = 0 - 200 | | range1 = 0 - 200 | ||
| effect1 = [[File:Orders healandrescue.png| | | effect1 = [[File:Orders healandrescue.png|20px]] '''-1''' [[Vitality]] per Strength | ||
}} | }} | ||
= | = [[File:Affliction Deep Tissue Injury.png|40px]] Deep Tissue Injury = | ||
[[File:Affliction Deep Tissue Injury.png| | Inflicted by explosions, such as by [[Frag Grenade]]s, [[40mm Grenade]]s, or [[Reactor#Meltdown|Reactor Meltdown]]s. | ||
''The area is colored purple. The tissue underneath feels different than the surrounding skin.'' | ''The area is colored purple. The tissue underneath feels different than the surrounding skin.'' | ||
{{Affliction table | {{Affliction table | ||
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| causes = | | causes = | ||
| range1 = 0 - 200 | | range1 = 0 - 200 | ||
| effect1 = [[File:Orders healandrescue.png| | | effect1 = [[File:Orders healandrescue.png|20px]] '''-1''' [[Vitality]] per Strength | ||
}} | }} | ||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 20:01, 21 March 2022
Data is up-to-date | |
Last updated for version 0.14.6.0 Last mentioned in changelog 0.10.5.0 The current game version is 1.4.6.0 |
- See also: Afflictions
Internal Damage is a group of Afflictions that represent general bodily harm, and directly reduce the Vitality of a character.
Most damage received in-game is a type of internal damage.
All internal damage types can be treated with opiate-based medicine.
Internal Damage
Inflicted by Engine Propellers, Gravity Spheres, and CPR performed by a Character whose Medical skill is below 20.
There are signs of burst blood vessels and of organ damage.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Internal Damage ID: internaldamage
|
Yes | Yes | Stays | 0 - 200 | -1 Vitality per Strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Hyperzine (-12 | -6)* 50 Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Blunt Force Trauma
Inflicted by fall damage and blunt weapons, such as the Crowbar or Wrench.
The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Blunt Force Trauma ID: blunttrauma
|
Yes | Yes | Stays | 0 - 200 | -1 Vitality per Strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Lacerations
Inflicted with sharp weapons, such as the Coilgun, Harpoon, and Diving Knife. Also inflicted by some Creature's attacks.
The skin is pierced and there are deep, bleeding wounds.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Lacerations ID: lacerations
|
Yes | Yes | Stays | 0 - 200 | -1 Vitality per Strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Bite Wounds
Inflicted by most Creature's attacks.
There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Bite Wounds ID: bitewounds
|
Yes | Yes | Stays | 0 - 200 | -1 Vitality per Strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Gunshot Wound
Inflicted by being shot at with firearms such as the Revolver, Riot Shotgun and SMG.
The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Gunshot Wound ID: gunshotwound
|
Yes | Yes | Stays | 0 - 200 | -1 Vitality per Strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Organ Damage
A side effect of some medical items, such as Broad-spectrum Antibiotics.
The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Organ Damage ID: organdamage
|
Yes | Yes | Stays | 0 - 200 | -1 Vitality per Strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Antibiotic Glue (0 | +12.5)* 55 Broad-spectrum Antibiotics (+33 | +60)* 25 Liquid Oxygenite (+30 | +90)* 72 Methamphetamine (+15 | +30)* 35 |
Deep Tissue Injury
Inflicted by explosions, such as by Frag Grenades, 40mm Grenades, or Reactor Meltdowns.
The area is colored purple. The tissue underneath feels different than the surrounding skin.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Deep Tissue Injury ID: explosiondamage
|
Yes | Yes | Stays | 0 - 200 | -1 Vitality per Strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |