Burn
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Burn
Inflicted by Fires, the Flamer, and other Weapons.
The area is blistered and red, and skin is already beginning to peel away in sheets. The patient is in a great deal of pain.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Burn ID: burn Type: burn
|
Yes | Yes | None | 0 - 200 | -0 → -2 Vitality | Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 22 Bandage (-30 | -22.5)* 10 Pomegrenade Extract (-6.25 | -3.125)* 20 Opium (-5 | -3.75)* 15 Fentanyl (-5 | -3.75)* 72 Morphine (-1 | -0.5)* 30 |
Sulphuric Acid (+15)* - Hyperzine (+7.5)* - Deusizine (+4 | +12)* 72 |
Acid Burn
Inflicted by Watchers.
The area is blistered and red, and skin is already beginning to peel away in sheets. The patient is in a great deal of pain.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Burn ID: acidburn Type: burn
|
Yes | Yes | None | 0 - 200 | -0 → -2 Vitality | Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 22 Bandage (-30 | -22.5)* 10 Pomegrenade Extract (-6.25 | -3.125)* 20 Opium (-5 | -3.75)* 15 Fentanyl (-5 | -3.75)* 72 Morphine (-1 | -0.5)* 30 |
N/A |
Related Talents
Talent | Tier | Description |
---|---|---|
Just a Scratch |
Engineer Electrician Tier 1 |
When you are below 50% health, normal damage types slowly heal by themsleves. |
Pyromaniac |
Mechanic Technician Tier 3 |
When you inflict burning damage on an enemy, gain 40% physical damage resistance for 5 seconds. Inflict 25% more burning damage. |
Fireman's Carry |
Medical Doctor Medic Tier 2 |
You can drag characters at full speed. Gain an additional 50% Burn resistance. |
Still Kicking |
Assistant Grayshirt Tier 3 |
Whenever you fall below 0 health, rapidly heal normal damage types and remove stun over a short duration. This effect can only occur once per life each round. |
True Potential |
Assistant Clown Tier 4 |
Clown Power allows you to honk your horn to slowly heal nearby allies. Clown Power allows you to hit characters with a Toy Hammer for a 0.75% chance to implode them. Clown Power gives you an additional 25% physical damage resistance. |