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{{version|0.14.6.0}}
{{Version|0.14.6.0}}
{{See also|Afflictions}}
{{See also|Afflictions}}
[[File:Affliction Internal Damage.png|60x60px|left]]
''There are signs of burst blood vessels and of organ damage.''
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The '''Internal Damage''' is an [[affliction]] that represent bodily damage, and directly reduce the Vitality of the Character. Most attacks in-game deal damage by using '''Internal Damage''' or its variants, all of which can affect any limb.<br>
'''Internal Damage''' is a group of [[Affliction]]s that represent general bodily harm, and directly reduce the Vitality of a character.<br>
These afflictions neither grow nor decay over time, meaning that the damage inflicted will act as a fixed vitality reduction until treated.
Most damage received in-game is a type of internal damage.<br>
{| class="wikitable" style="text-align:center; width: 100%;"
All internal damage types can be treated with opiate-based medicine.
|-
 
! style="width: 13%" |Affliction
= Internal Damage =
! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
[[File:Affliction Internal Damage.png|40px]] Inflicted by [[Engine|Engine Propellers]], [[Gravity Sphere]]s, and [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20.
! style="width: 5%" |<span class="explain" title="Will the max strength be aligned to the max vitality of the victim?">Scaled to Vitality?</span>
! style="width: 7%" | If left alone
! style="width: 7%" |Strength Range
! style="width: 20%" |<span class="explain" title="What happens in that strength range?">Effects</span>
! style="width: 16%" |<span class="explain" title="Total affliction strength reduction, Skilled | Unskilled">Treatments</span><span style="float:right">Skill</span>
! style="width: 15%" |<span class="explain" title="Total affliction strength increase, Skilled | Unskilled. Weapons and creature attacks not included.">Causes</span><span style="float:right">Skill</span>
|-
|[[File:Affliction Internal Damage.png|50px]]<br>[[Internal Damage]]<br>[[File:Affliction Blunt Force Trauma.png|30px]][[File:Affliction Lacerations.png|30px]][[File:Affliction Bite Wounds.png|30px]][[File:Affliction Gunshot Wound.png|30px]][[File:Affliction Organ Damage.png|30px]][[File:Affliction Deep Tissue Injury.png|30px]]
|Yes except Organ Damage
|Yes
| style="text-align:left;" |Stays
|0 - 200
|[[File:Orders healandrescue.png|16px]] -1 vitality per strength
| style="text-align:left;" |{{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Hyperzine|-12|-6||50}}<abbr title="Only treats Internal Damage, not the other 6 sub-types)">(note)</abbr><br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}}
| style="text-align:left;border-left:1px solid #767D71;" |{{str|Antibiotic Glue|0|+12.5||55}}<br>{{str|Broad-spectrum Antibiotics|+33|+60||25}}<br>{{str|Liquid Oxygenite|+30|+90||72}}<br>{{str|Methamphetamine|+15|+30||35}}
|}
==Variants==
Internal Damage is split into 7 types:
===Internal Damage===
[[File:Affliction Internal Damage.png|40px]]
Inflicted by [[Engine|Engine Propellers]], [[Gravity Sphere]]s, and [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20.
  ''There are signs of burst blood vessels and of organ damage.''
  ''There are signs of burst blood vessels and of organ damage.''
===Blunt Force Trauma===
{{Affliction table
[[File:Affliction Blunt Force Trauma.png|40px]] Inflicted by heavy environmental impact and blunt weapons, such as [[Crowbar]]s, [[Wrench]]es, and Fall Damage.
| name = Internal Damage
| type =  
| identifier = internaldamage
| limb = Yes
| scaled = Yes
| evolution = Stays
| treatments = {{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Hyperzine|-12|-6||50}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}}
| causes =
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|16px]] -1 vitality per strength
}}
 
= Blunt Force Trauma =
[[File:Affliction Blunt Force Trauma.png|40px]] Inflicted by fall damage and blunt weapons, such as the [[Crowbar]] or [[Wrench]].
  ''The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.''
  ''The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.''
===Lacerations===
{{Affliction table
[[File:Affliction Lacerations.png|40px]] Inflicted with sharp weapons, such as the [[Coilgun]]s, [[Harpoon]]s, and [[Diving Knife]]. Also inflicted by some [[Creatures]].
| name = Blunt Force Trauma
| type =  
| identifier = blunttrauma
| limb = Yes
| scaled = Yes
| evolution = Stays
| treatments = {{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}}
| causes =
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|16px]] -1 vitality per strength
}}
 
= Lacerations =
[[File:Affliction Lacerations.png|40px]] Inflicted with sharp weapons, such as the [[Coilgun]], [[Harpoon]], and [[Diving Knife]]. Also inflicted by some [[Creatures|Creature's]] attacks.
  ''The skin is pierced and there are deep, bleeding wounds.''
  ''The skin is pierced and there are deep, bleeding wounds.''
===Bite Wounds===
{{Affliction table
[[File:Affliction Bite Wounds.png|40px]] Inflicted by many [[Creatures]].
| name = Lacerations
| type =
| identifier = lacerations
| limb = Yes
| scaled = Yes
| evolution = Stays
| treatments = {{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}}
| causes =  
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|16px]] -1 vitality per strength
}}
 
= Bite Wounds =
[[File:Affliction Bite Wounds.png|40px]] Inflicted by most [[Creatures|Creature's]] attacks.
  ''There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.''
  ''There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.''
===Gunshot Wound===
{{Affliction table
[[File:Affliction Gunshot Wound.png|40x40px]] Inflicted by getting shot at with firearms, such as the [[Revolver]], [[Riot Shotgun]] and [[SMG]].
| name = Bite Wounds
| type =  
| identifier = bitewounds
| limb = Yes
| scaled = Yes
| evolution = Stays
| treatments = {{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}}
| causes =
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|16px]] -1 vitality per strength
}}
 
= Gunshot Wound =
[[File:Affliction Gunshot Wound.png|40x40px]] Inflicted by being shot at with firearms such as the [[Revolver]], [[Riot Shotgun]] and [[SMG]].
  ''The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.''
  ''The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.''
===Organ Damage===
{{Affliction table
[[File:Affliction Organ Damage.png|40x40px]] Inflicted by some medical items, such as [[Broad-spectrum Antibiotics]].
| name = Gunshot Wound
| type =  
| identifier = gunshotwound
| limb = Yes
| scaled = Yes
| evolution = Stays
| treatments = {{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}}
| causes =
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|16px]] -1 vitality per strength
}}
 
= Organ Damage =
[[File:Affliction Organ Damage.png|40x40px]] A side effect of some medical items, such as [[Broad-spectrum Antibiotics]].
  ''The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.''
  ''The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.''
===Deep Tissue Injury===
{{Affliction table
[[File:Affliction Deep Tissue Injury.png|40x40px]] Inflicted by explosions, such as a [[Frag Grenade]], [[40mm Grenade]], or [[Reactor#Meltdown|Reactor Meltdown]].
| name = Organ Damage
| type =
| identifier = organdamage
| limb = Yes
| scaled = Yes
| evolution = Stays
| treatments = {{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}}
| causes = {{str|Antibiotic Glue|0|+12.5||55}}<br>{{str|Broad-spectrum Antibiotics|+33|+60||25}}<br>{{str|Liquid Oxygenite|+30|+90||72}}<br>{{str|Methamphetamine|+15|+30||35}}
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|16px]] -1 vitality per strength
}}
 
= Deep Tissue Injury =
[[File:Affliction Deep Tissue Injury.png|40x40px]] Inflicted by explosions, such as by [[Frag Grenade]]s, [[40mm Grenade]]s, or [[Reactor#Meltdown|Reactor Meltdown]]s.
  ''The area is colored purple. The tissue underneath feels different than the surrounding skin.''
  ''The area is colored purple. The tissue underneath feels different than the surrounding skin.''
 
{{Affliction table
| name = Deep Tissue Injury
| type =
| identifier = explosiondamage
| limb = Yes
| scaled = Yes
| evolution = Stays
| treatments = {{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}}
| causes =
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|16px]] -1 vitality per strength
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 18:57, 13 March 2022

Data is up-to-date
Last updated for version 0.14.6.0
Last mentioned in changelog 0.10.5.0
The current game version is 1.4.6.0
See also: Afflictions


Internal Damage is a group of Afflictions that represent general bodily harm, and directly reduce the Vitality of a character.
Most damage received in-game is a type of internal damage.
All internal damage types can be treated with opiate-based medicine.

Internal Damage

Inflicted by Engine Propellers, Gravity Spheres, and CPR performed by a Character whose Medical skill is below 20.

There are signs of burst blood vessels and of organ damage.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Internal Damage
ID: internaldamage
Yes Yes Stays 0 - 200 -1 vitality per strength Deusizine (-90 | -30)* Desirable Medical Skill72
Fentanyl (-75 | -50)* Desirable Medical Skill72
Morphine (-50 | -25)* Desirable Medical Skill30
Opium (-20 | -10)* Desirable Medical Skill15
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Pomegrenade Extract (-6 | -3)* Desirable Medical Skill20

Blunt Force Trauma

Inflicted by fall damage and blunt weapons, such as the Crowbar or Wrench.

The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Blunt Force Trauma
ID: blunttrauma
Yes Yes Stays 0 - 200 -1 vitality per strength Deusizine (-90 | -30)* Desirable Medical Skill72
Fentanyl (-75 | -50)* Desirable Medical Skill72
Morphine (-50 | -25)* Desirable Medical Skill30
Opium (-20 | -10)* Desirable Medical Skill15
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Pomegrenade Extract (-6 | -3)* Desirable Medical Skill20

Lacerations

Inflicted with sharp weapons, such as the Coilgun, Harpoon, and Diving Knife. Also inflicted by some Creature's attacks.

The skin is pierced and there are deep, bleeding wounds.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Lacerations
ID: lacerations
Yes Yes Stays 0 - 200 -1 vitality per strength Deusizine (-90 | -30)* Desirable Medical Skill72
Fentanyl (-75 | -50)* Desirable Medical Skill72
Morphine (-50 | -25)* Desirable Medical Skill30
Opium (-20 | -10)* Desirable Medical Skill15
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Pomegrenade Extract (-6 | -3)* Desirable Medical Skill20

Bite Wounds

Inflicted by most Creature's attacks.

There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Bite Wounds
ID: bitewounds
Yes Yes Stays 0 - 200 -1 vitality per strength Deusizine (-90 | -30)* Desirable Medical Skill72
Fentanyl (-75 | -50)* Desirable Medical Skill72
Morphine (-50 | -25)* Desirable Medical Skill30
Opium (-20 | -10)* Desirable Medical Skill15
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Pomegrenade Extract (-6 | -3)* Desirable Medical Skill20

Gunshot Wound

Inflicted by being shot at with firearms such as the Revolver, Riot Shotgun and SMG.

The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Gunshot Wound
ID: gunshotwound
Yes Yes Stays 0 - 200 -1 vitality per strength Deusizine (-90 | -30)* Desirable Medical Skill72
Fentanyl (-75 | -50)* Desirable Medical Skill72
Morphine (-50 | -25)* Desirable Medical Skill30
Opium (-20 | -10)* Desirable Medical Skill15
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Pomegrenade Extract (-6 | -3)* Desirable Medical Skill20

Organ Damage

A side effect of some medical items, such as Broad-spectrum Antibiotics.

The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Organ Damage
ID: organdamage
Yes Yes Stays 0 - 200 -1 vitality per strength Deusizine (-90 | -30)* Desirable Medical Skill72
Fentanyl (-75 | -50)* Desirable Medical Skill72
Morphine (-50 | -25)* Desirable Medical Skill30
Opium (-20 | -10)* Desirable Medical Skill15
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Pomegrenade Extract (-6 | -3)* Desirable Medical Skill20
Antibiotic Glue (0 | +12.5)* Desirable Medical Skill55
Broad-spectrum Antibiotics (+33 | +60)* Desirable Medical Skill25
Liquid Oxygenite (+30 | +90)* Desirable Medical Skill72
Methamphetamine (+15 | +30)* Desirable Medical Skill35

Deep Tissue Injury

Inflicted by explosions, such as by Frag Grenades, 40mm Grenades, or Reactor Meltdowns.

The area is colored purple. The tissue underneath feels different than the surrounding skin.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Deep Tissue Injury
ID: explosiondamage
Yes Yes Stays 0 - 200 -1 vitality per strength Deusizine (-90 | -30)* Desirable Medical Skill72
Fentanyl (-75 | -50)* Desirable Medical Skill72
Morphine (-50 | -25)* Desirable Medical Skill30
Opium (-20 | -10)* Desirable Medical Skill15
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Pomegrenade Extract (-6 | -3)* Desirable Medical Skill20
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