Internal Damage: Difference between revisions
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===Internal Damage=== | ===Internal Damage=== | ||
[[File:Affliction Internal Damage.png|40px]] | [[File:Affliction Internal Damage.png|40px]] | ||
Inflicted by [[Engine|Engine Propellers]] or [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20. | Inflicted by [[Engine|Engine Propellers]] or [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20.<!-- this damage type can be also caused by gravity from alien ruin --> | ||
''There are signs of burst blood vessels and of organ damage.'' | ''There are signs of burst blood vessels and of organ damage.'' | ||
===Blunt Force Trauma=== | ===Blunt Force Trauma=== |
Revision as of 18:12, 17 November 2021
Data is up-to-date | |
Last updated for version 0.14.6.0 Last mentioned in changelog 0.10.5.0 The current game version is 1.4.6.0 |
- See also: Afflictions
There are signs of burst blood vessels and of organ damage.
The Internal Damage is an affliction that represent bodily damage, and directly reduce the Vitality of the Character. Most attacks in-game deal damage by using Internal Damage or its variants, all of which can affect any limb.
These afflictions neither grow nor decay over time, meaning that the damage inflicted will act as a fixed vitality reduction until treated.
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
---|---|---|---|---|---|---|---|
Internal Damage |
Yes except Organ Damage | Yes | Stays | 0 - 100 | -1 vitality per strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Hyperzine (-12 | -6)* 50(note) Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Antibiotic Glue (0 | +12.5)* 55 Broad-spectrum Antibiotics (+33 | +60)* 25 Liquid Oxygenite (+30 | +90)* 72 Methamphetamine (+15 | +30)* 35 |
Variants
Internal Damage is split into 7 types:
Internal Damage
Inflicted by Engine Propellers or CPR performed by a Character whose Medical skill is below 20.
There are signs of burst blood vessels and of organ damage.
Blunt Force Trauma
Inflicted by heavy environmental impact and blunt weapons, such as Crowbars, Wrenches, and Fall Damage.
The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.
Lacerations
Inflicted with sharp weapons, such as the Coilguns, Harpoons, Frag Grenades and Diving Knife. Also inflicted by some Creatures.
The skin is pierced and there are deep, bleeding wounds.
Bite Wounds
Inflicted by many Creatures.
There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.
Gunshot Wound
Inflicted by getting shot at with firearms, such as the Revolver, Riot Shotgun and SMG.
The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.
Organ Damage
Inflicted by some medical items, such as Broad-spectrum Antibiotics.
The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.
Deep Tissue Injury
Inflicted by explosions, such as an EMP Grenade or Reactor Meltdown.
The area is colored purple. The tissue underneath feels different than the surrounding skin.