Husked Crawler: Difference between revisions

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{{Version|0.15.13.0|stub=yes|stubnote= Add defense, add images, remove unnecessary audio files.}}
{{Version|1.0.9.0}}
{{Creatures infobox
{{Creatures infobox
| image = Crawlerhusk.png
| image = Crawlerhusk.png
| species = Crawlerhusk
| hp = 100
| hp = 100
| swimspeed = 2.5 slow (7 fast)
| mass = 29.341423
| walkspeed = 1 walk (4 run)
| combatstrength = 150
| armor = N/A
| swimspeed = 2.5 slow - 7 fast
| weakpoints = N/A
| walkspeed = 1 walk - 4 run
| armorval = All body:<br>[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound|link=Gunshot Wound]][[File:Affliction Stun.png|20px|Stun|link=Stun]]60% [[File:Affliction Bleeding.png|20px|Bleeding|link=Bleeding]]10%
| weakpoints = Head
| armorval = Legs & Tail (see values in Defense section)
| sight = 0.5
| hearing = 1
| entersub = Yes
| entersub = Yes
| sight = 0.5
| behavior = Always
| drops = Nothing
| drops = {{hl|Velonaceps Calyx Eggs}} {{hl|Alien Blood}}
| chance = 73%
| chance = 27
| drops2 = {{Hyperlink|Velonaceps Calyx Eggs}} {{Hyperlink|Alien Blood}}
| drops2 =  {{hl|Husk Stinger}}
| chance2 = 27%
| chance2 = 9
| drops3 =  {{Hyperlink|Husk Stinger||icon}}
 
| chance3 = 9%
| poisonvulnerability = 0.5
| hearing = 1 }}
 
| limb1 = Head
| limb1alldamage = 1.5
| limb1burn = 1.5
 
| limb2 = Legs & Tail
| limb2alldamage = 0.75
| limb2burn = 0.75
 
| attack1 = Jaw
| attack1target = Character
| attack1context = Ground
| attack1force = 50
| attack1structuredamage = 0
| attack1itemdamage = 0
| attack1cooldown = 1
| attack1duration = 0.25
| attack1afflictions =
bitewounds = 3;
huskinfection = 2, chance = 0.5;
bleeding = 10, chance = 0.5;
stun = 0.1, chance = 0.5;
| attack1note = Heals the Husked Crawler of any [[Damage (Affliction Type)|Damage (all)]] by 2 per hit.
 
| attack2 = Jump Attack
| attack2target = Character
| attack2context = Ground
| attack2force = 20
| attack2structuredamage = 0
| attack2itemdamage = 0
| attack2cooldown = 5
| attack2duration = 0.5
| attack2afflictions =
bitewounds = 12;
huskinfection = 5, chance = 0.1;
stun = 1.5;
 
| attack3 = Water Attack
| attack3target = Character
| attack3context = Water
| attack3force = 20
| attack3structuredamage = 0
| attack3itemdamage = 0
| attack3cooldown = 3
| attack3duration = 0.5
| attack3afflictions =
bitewounds = 12;
huskinfection = 5, chance = 0.5;
bleeding = 20, chance = 0.5;
stun = 0.25;
| attack3note = Heals the Husked Crawler of any [[Damage (Affliction Type)|Damage (all)]] by 5 per hit.


The '''Husked Crawler''' is a variant of the [[Crawler]]. It is able to inflict the [[Husk_Infection|Husk Infection]] on any living entity it attacks.
| attack4 = Structure Attack
| attack4target = Structure
| attack4context = Any
| attack4force = 20
| attack4structuredamage = 35
| attack4itemdamage = 10
| attaack4cooldown = 2
| attack4duration = 0.5
| attack4afflictions =
stun = 0.3;
}}


==Description==
The '''Husked Crawler''' is a variant of the [[Crawler]]. It is able to inflict the [[Husk_Infection|Husk Infection]] on [[Human]]s.
__TOC__
=Description=
Husked Crawlers are slower than their [[Crawler|normal counterparts]], however they possess the dangerous ability to inflict the husk infection to their victims.
Husked Crawlers are slower than their [[Crawler|normal counterparts]], however they possess the dangerous ability to inflict the husk infection to their victims.
They look almost identical to normal crawlers, however their skin is faded and three stingers poke out of their mouth.
They look almost identical to normal crawlers, however their skin appears rotten and faded. Three stingers poke out of their mouth.
They hunt in significantly larger packs compared to regular Crawlers, and are considerably larger threats.


==In-game==
=In-Game=
Husked Crawlers can be hard to tell apart from normal ones, unlike [[Husk|Diver Husks]], which makes the possibility of unknowingly encountering one very dangerous, especially while exploring wrecks or ruins.
Husked Crawlers can be hard to tell apart from normal ones, unlike [[Husk|Diver Husks]], which makes the possibility of unknowingly encountering one very dangerous, especially while exploring wrecks or ruins.


Husked Crawlers lack any form of self-preservation, thus they will not run away from threats when their health is low or swim away when shot. Additionally, they do not eat bodies.
Husked Crawlers lack any form of self-preservation, thus they will not run away from threats when their health is low or swim away when shot. Additionally, they do not eat bodies.


Like [[Husk]]s, they have a constant health regeneration (1 hp/s).
Like Husks, they have a constant health regeneration (1 hp/s).
==Damage Values==
 
{{Damage table
=Combat Strategies=
| item = Jaw
Husked Crawlers are a serious threat in close quarters combat due to the risk of infection. It is recommended to neutralise any threat before they enter the [[Submarine]] by using either a [[Coilgun]], [[Pulse Laser]], or [[Railgun]]. Due to the relatively low [[Vitality]], any ammo types can be used against them.  
| targettype = Character
| context = Ground
| afflictions = {{Affliction|Bite Wounds|||1.5}}<br>{{Affliction|Bleeding|||8}}(50% chance)<br>{{Affliction|Stun|||0.1s}}(50% chance)<br>{{Affliction|Husk Infection|||2}}(50% chance)<br>Self-healing: 2
| duration = 0.25 sec
| cooldown = 1 sec
| structuredamage = 0
| force = 50


| item2 = Jump Attack
In the event that close quarters combat is unavoidable, a [[Shotgun]], [[Autoshotgun]], or [[SMG]] is recommended. If a player is confident in their timing and accuracy, a [[Boarding Axe]] aimed at the head can provide an opportunity to kill the Husked Crawler without getting bit. It is important to aim for the head as that is the first limb that the player would come into contact with in, as well as it being the weakest point of the Husked Crawler.
| targettype2 = Character
| context2 = Ground
| afflictions2 = {{Affliction|Bite Wounds|||8}}<br>{{Affliction|Stun|||1.5s}}<br>{{Affliction|Husk Infection|||5}}(10% chance)
| duration2 = 0.5 sec
| cooldown2 = 5 sec
| structuredamage2 = 18
| force2 = 20


| item3 = Water Attack
=Attacks=
| targettype3 = Character
{{Attacks}}
| context3 = Water
| afflictions3 = {{Affliction|Bite Wounds|||7}}<br>{{Affliction|Bleeding|||13}}(50% chance)<br>{{Affliction|Stun|||0.5s}}(50% chance)<br>{{Affliction|Husk Infection|||5}}(50% chance)<br>Self-healing: 5
| duration3 = 0.5 sec
| cooldown3 = 3 sec
| structuredamage3 = 18
| force3 = 20


| item4 = Structure Attack
=Defense=
| targettype4 = Structure
{{Damage multipliers|imagewidth = 350}}
| context4 = Any
| afflictions4 = N/A
| duration4 = 0.5 sec
| cooldown4 = 3 sec
| structuredamage4 = 9
| force4 = 30


}}
=Variants=
*{{hl|Crawler|100}}
*{{hl|Crawler Broodmother|100}}
*{{hl|Crawler Hatchling|100}}


== Trivia ==
=Trivia=
* The husked crawler can be manually ''created'' by infecting a normal crawler with the husk infection, however the crawler's body needs to be perfectly intact upon succumbing to the infection: if even a single piece of its tail was dismembered, the crawler will simply die.
* The husked crawler can be manually ''created'' by infecting a normal crawler with the husk infection, however the crawler's body needs to be perfectly intact upon succumbing to the infection: if even a single piece of its tail was dismembered, the crawler will simply die.
* Husked crawlers will prioritize attacking other crawlers over humans.
* Husked crawlers will prioritize attacking other crawlers over humans.


==Media==
=Media=
<gallery widths="280" heights="200">
<gallery widths=280 heights=200>
File:crawler_husk_comparison.PNG|A Husked Crawler compared with a Crawler
File:crawler_husk_size_comparison.PNG|A Husked Crawler compared with a [[Human]]
File:crawler_husk_attack.PNG|A Husked Crawler attacking a Medical Officer
</gallery>


</gallery>
<gallery widths=200 heights=100>
<!--Gallery above is for images-->
HUSKEDCRAWLER_attack2.ogg|Attack Sound 1
<gallery widths="200" heights="100">
HUSKEDCRAWLER_attack4.ogg|Attack Sound 2
HUSKEDCRAWLER_attack1.ogg|Attack Sound 1
HUSKEDCRAWLER_damage2.ogg|Hurt Sound 1
HUSKEDCRAWLER_attack2.ogg|Attack Sound 2
HUSKEDCRAWLER_damage4.ogg|Hurt Sound 2
HUSKEDCRAWLER_attack3.ogg|Attack Sound 3
HUSKEDCRAWLER_dead1.ogg|Death Sound  
HUSKEDCRAWLER_attack4.ogg|Attack Sound 4
HUSKEDCRAWLER_idle2.ogg|Idle Sound 1
HUSKEDCRAWLER_damage1.ogg|Hurt Sound 1
HUSKEDCRAWLER_idle3.ogg|Idle Sound 2
HUSKEDCRAWLER_damage2.ogg|Hurt Sound 2
HUSKEDCRAWLER_damage3.ogg|Hurt Sound 3
HUSKEDCRAWLER_damage4.ogg|Hurt Sound 4
HUSKEDCRAWLER_dead1.ogg|Death Sound 1
HUSKEDCRAWLER_idle1.ogg|Idle Sound 1
HUSKEDCRAWLER_idle2.ogg|Idle Sound 2
HUSKEDCRAWLER_idle3.ogg|Idle Sound 3
HUSKEDCRAWLER_idle4.ogg|Idle Sound 4
</gallery>
</gallery>


{{Creatures nav}}
{{Creatures nav}}
[[Category:Creatures]]
[[Category:Creatures]]

Latest revision as of 22:34, 24 May 2023

Data is up-to-date
Last updated for version 1.0.9.0
The current game version is 1.4.5.0


Husked Crawler

ID: Crawlerhusk
Stats
Health

100

Sight: 0.5
Hearing: 1
Armor

Legs & Tail (see values in Defense section)

Weakpoints

Head

Immunities

N/A

Vulnerabilities
Poisons x 0.5
Behavior
Walk speed

1 walk - 4 run

Swim speed

2.5 slow - 7 fast

Aggressive?

Always

Can Enter Submarine?

Yes

Drops
only 1 of the items marked with an asterisk * may drop at a time
Items Chance
Velonaceps Calyx Eggs Alien Blood 27% (1/3.7)
Husk Stinger
9% (1/11.1)


The Husked Crawler is a variant of the Crawler. It is able to inflict the Husk Infection on Humans.

Description

Husked Crawlers are slower than their normal counterparts, however they possess the dangerous ability to inflict the husk infection to their victims. They look almost identical to normal crawlers, however their skin appears rotten and faded. Three stingers poke out of their mouth. They hunt in significantly larger packs compared to regular Crawlers, and are considerably larger threats.

In-Game

Husked Crawlers can be hard to tell apart from normal ones, unlike Diver Husks, which makes the possibility of unknowingly encountering one very dangerous, especially while exploring wrecks or ruins.

Husked Crawlers lack any form of self-preservation, thus they will not run away from threats when their health is low or swim away when shot. Additionally, they do not eat bodies.

Like Husks, they have a constant health regeneration (1 hp/s).

Combat Strategies

Husked Crawlers are a serious threat in close quarters combat due to the risk of infection. It is recommended to neutralise any threat before they enter the Submarine by using either a Coilgun, Pulse Laser, or Railgun. Due to the relatively low Vitality, any ammo types can be used against them.

In the event that close quarters combat is unavoidable, a Shotgun, Autoshotgun, or SMG is recommended. If a player is confident in their timing and accuracy, a Boarding Axe aimed at the head can provide an opportunity to kill the Husked Crawler without getting bit. It is important to aim for the head as that is the first limb that the player would come into contact with in, as well as it being the weakest point of the Husked Crawler.

Attacks

Attack Target type Afflictions on hitContextStructure DamageItem DamageDurationCooldownKinetic ForceNotes
Jaw Character
 Bite Wounds (3)*
 Husk Infection (2)* (50% chance)
 Bleeding (10)* (50% chance)
 Stun (0.1)* (50% chance)
Ground 0 0 0.25s 1 50 Heals the Husked Crawler of any Damage (all) by 2 per hit.
Jump Attack Character
 Bite Wounds (12)*
 Husk Infection (5)* (10% chance)
 Stun (1.5)*
Ground 0 0 0.5s 5 20
Water Attack Character
 Bite Wounds (12)*
 Husk Infection (5)* (50% chance)
 Bleeding (20)* (50% chance)
 Stun (0.25)*
Water 0 0 0.5s 3 20 Heals the Husked Crawler of any Damage (all) by 5 per hit.
Structure Attack Structure
 Stun (0.3)*
Any 35 10 0.5s 20


Defense

 

Limb Burn Damage (all)
Head x 1.5 x 1.5 
Legs & Tail x 0.75 x 0.75


Variants

Trivia

  • The husked crawler can be manually created by infecting a normal crawler with the husk infection, however the crawler's body needs to be perfectly intact upon succumbing to the infection: if even a single piece of its tail was dismembered, the crawler will simply die.
  • Husked crawlers will prioritize attacking other crawlers over humans.

Media


v·d·e·h
Creatures
Pets Cthulhu    •   Defense Bot    •   Huskified Storage Container    •   Orange Boy    •   Peanut    •   Petraptor    •   Psilotoad
Small Crawler    •   Crawler Hatchling    •   Fractal Guardian (Steam Cannon Fractal Guardian   •   EMP Fractal Guardian)    •   Hammerhead Spawn    •   Human    •   Husk    •   Husked Crawler    •   Husked Human    •   Leucocyte    •   Moloch Baby    •   Mudraptor (Mudraptor Unarmored)    •   Mudraptor Hatchling    •   Mudraptor Veteran    •   Swarm Feeder    •   Terminal Cells   •   Tiger Thresher    •   Tiger Thresher Hatchling    •   Mantis
Large Black Moloch    •   Bone Thresher Crawler Broodmother   •   Giant Spineling    •   Golden Hammerhead    •   Hammerhead (Moping Jack)    •   Hammerhead Matriarch    •   Moloch    •   Spineling   •   Watcher
Abyssal Charybdis    •   Endworm    •   Latcher
Ending
Spoilers

Ancient     •   Cyborg Worm     •   Guardian Repair Bot     •   Jove     •   Portal Guardian