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[[Category:Creatures]]
{{Version|1.0.8.0}}
{{Creatures infobox
{{Creatures infobox
| image   = Charybdis.png
| image = Charybdis.png
| imagewidth = 250px
| imagewidth = 400px
| hp = 1,000
| species = Charybdis
| swimspeed = 4
| hp = 8000
| walkspeed = 4
| mass = 4841.7017
| sight = 0.5
| combatstrength = 8000
| swimspeed = 14 slow - 17 fast
| walkspeed = N/A
| sight = 3
| hearing = 7
| entersub = No
| behavior = Always
| weakpoints = Mouth
| armorval = Head, Jaw, & Tail (see values in Defense section)
| drops = {{Hyperlink|Diver's Remains}}
| chance = 100
| drops2 = {{Hyperlink|Scrap}} '''*'''
| chance2 = 60
| drops3 = {{Hyperlink|Scrap}} (+2) '''*'''
| chance3 = 20
| drops4 = {{hl|Scrap}} (+4) '''*'''
| chance4 = 20
 
| stunimmunity = 1
| poisonvulnerability = 0.2
 
| limb1 = Jaw, Head, & Tail
| limb1alldamage = 0.25
| limb1bleeding = 0.0
| limb1burn = 0.5
<!--NOTE: The mouth isn't an independent limb. It's made up from both the Jaw and Head limbs. Look for the position values in the xml file.-->
| limb2 = Mouth
| limb2alldamage = 5.0
| limb2bleeding = 5.0
| limb2burn = 5.0
 
| attack1 = Jaw
| attack1context = Any
| attack1target = Character
| attack1force = 500
| attack1duration = 0.5
| attack1cooldown = 5
| attack1structuredamage = 100
| attack1afflictions =
bitewounds = 250;
bleeding = 1000;
stun = 2;
 
| attack2 = Structure Attack
| attack2context = Any
| attack2target = Structure
| attack2force = 1
| attack2duration = 0.5
| attack2cooldown = 4
| attack2structuredamage = 200
| attack2stuninside = 4.5
| attack2aoestructuredamage = 400
| attack2explosionrange = 5.5
}}
}}
The '''Charybdis''' is a Europan [[:Category:Creatures|creature]] that spawns in the [[Abyss]].
The '''Charybdis''' <small>(kəˈrɪbdɪs)</small><ref>[https://en.wikipedia.org/wiki/Help:IPA/English Wikipedia IPA pronunciation guide]</ref> is a Europan [[Creatures|creature]] that spawns in the [[Abyss]] layer of levels and in high difficulty missions as one of the 3 possible targets of a Hunting Grounds [[Missions|mission]], the other two being the [[Endworm]] or [[Latcher]].
__TOC__
=Description=
The Charybdis body appears as a large mass of dark tentacles serving for navigation, and ending with a sharp point, reminiscent of a spear tip. Its teeth and massive tongue are crimson red.
 
Players will first see massive orange pings on the sonar that grow stronger the closer the Charybdis is to the submarine. The sonar silhouette of the Charybdis resembles a massive dolphin.
 
The Charybdis can naturally be found in the [[Abyss]].
 
=In-Game=
The Charybdis is unusually quick for its size, and is extremely bulky to boot (with higher health than the [[Moloch]]). It is notorious for being extremely efficient at tearing the [[Submarine]]'s hull.
 
Despite the creature's apparent blindness, mechanically it does possess the ability of sight. If one suspects a Charybdis lies ahead, it may be wise to turn all sonars to passive in an attempt to sneak by, or to lure it away with a [[Depth Charge|Decoy]].
 
=Combat Strategies=
Since its health and damage are so high it's highly advised to not engage a Charybdis, and to try to evade it if possible. Fighting a Charybdis in the open sea is a death sentence for many daring crews as its bite can kill humans in a single hit by [[Afflictions#Bleeding|Bleeding]].


==Description==
If combat is unavoidable, it is highly recommended to use the [[Pulse Laser]] or [[Railgun]]. Since the Pulse Laser deals heavy [[Afflictions#Burn|Burn]] damage, it is incredibly effective at neutralizing the Charybdis. It is important to aim for the mouth whenever the opportunity arises, as this will maximize the damage dealt. As for the Railgun, its naturally high damage output plus the ability to combine explosives such as [[UEX]] or [[C-4]] makes it a viable option against this threat. If timed correctly, a [[Nuclear Shell]] can deal outstanding damage against the Charybdis providing the player hits the mouth directly.
The Charybdis resembles a massive eyeless whale, with an odd humpback, blacked out fins and sharp white teeth. It also has a single long tail. The body features a pale grey-ish ice blue coloration, with darker stripes along the back. The lower belly seemingly possesses a lighter tanned color. There are a group of large veins heading down from the head to the base of the neck. The curved limbs possess notably shiny scales, in contrast to the lower torso with a rough leathery texture.


Most unusually, the Charybdis heavily resembles an upside-down whale. While this is most likely unintentional, it could be used as a way to play dead as a possum would, so as to hide from [[Endworm|larger predators]] that also roam the [[Abyss]].
An expensive strategy that requires a sharpshooter gunner would be to use [[Physicorium Ammunition Box|Physicorium Ammunition]] loaded in a [[Coilgun]]. The gunner would be required to aim specifically at the mouth and maintain accuracy, stacking the bleed damage as best as they can.


==In-game==
It is highly recommended to avoid trying to fight the Charybdis using melee or small arms weaponry, such as the [[Diving Knife]] or [[SMG]]. This behavior is considered suicidal.
The Charybdis is unusually quick (but not so much as a [[Coelanth]]) and very bulky. Their damage is rather unique among [[:Category:Creatures|creatures]] in that while it does the same amount of structure damage as the mighty [[Endworm]], its jaws do abysmal damage to lone creatures. Therefore, should you find yourself assaulted by a Charybdis, the best course of action is to leave the [[submarine]] and confront it in person. This strategy is accentuated by the fact that the Charybdis will prefer attacking divers over structures. However, while the initial damage it does is easily ignorable, the resulting [[Status Effects|bleeding damage]] is quite severe, therefore it is highly advisable to bring bandages.


Despite the creature's apparent blindness, mechanically it does possess the ability of sight, albeit slightly weaker than some creatures. If you suspect a Charybdis is ahead, it is wise to turn all sonars to passive in an attempt to sneak by.
=Attacks=
==Damage Values==
{{Attacks}}
{{Damage table
 
| item = Jaw
=Defense=
| attackdamage = 5
'''Note''': The Head, Jaw, and Tail will deflect projectiles.
| force = 50
{{Damage multipliers|imagewidth = 700}}
| bleedingdamage = 50
 
| structuredamage = 500
=Trivia=
| duration = 0.5
*In Greek mythology, [[Wikipedia:Charybdis|Charybdis]] is the name of a sea monster able to summon deadly whirlpools by swallowing large amounts of water.<ref>[https://en.wikipedia.org/wiki/Charybdis Wikipedia article on the Charybdis]</ref>
| damagetype = Slash
*The design of the Charybdis underwent two radical redesigns; once during the transition into the Steam release, and then once again when it was reintroduced in {{v|0.13.0.11 (Embrace the Abyss)}}. [[Charybdis (Legacy)|The original version]] resembled an upside-down Whale.
}}
*Both [[Charybdis (Legacy)|legacy variants]] of the Charybdis ("Legacycharybdis" and "Charybdisold") can be spawned by the use of [[Console Commands]] or through the Character Editor.


==Trivia==
=See Also=
*The creature possessing a sense of sight despite having no eyes is most likely justified as it being able to sense vibrations in the waves.
* {{hl|Endworm|50}}
*In Greek mythology, Charybdis is the name of a sea monster able to summon deadly whirlpools by swallowing large amounts of water.
* {{hl|Latcher|100}}
*The Charybdis has the least sound files of any creature, with only one.


==Gallery==
=Media=
<gallery widths="280" heights="150">
<gallery widths=280 heights=200>
Charybdis Scale.png|A rough size comparison of the Charybdis to a human.
File:Charybdis_Screenshot1.png|The Charybdis
File:Charybdis_Dugong_Size.png|A Charybdis compared to a Dugong
File:Charybdis_Attacking_Sub.png|A Charybdis attacking a submarine
</gallery>
</gallery>


==Audio==
<gallery widths=200 heights=100>
<gallery widths="280" heights="150">
CHARYBDIS_idle1.ogg|Idle
Charybdis Attack.ogg|When attacking
File:CHARYBDIS_IdleLoop.ogg|Idle Loop
CHARYBDIS attack1.ogg|Attacking
CHARYBDIS damage1.ogg|Taking damage
CHARYBDIS_death1.ogg|Death
</gallery>
</gallery>


{{Universal nav
=References=
| show-main = yes
<references />
| show-Creatures = yes}}
{{Creatures nav}}
[[Category:Creatures]]

Latest revision as of 11:04, 29 December 2023

Data is up-to-date
Last updated for version 1.0.8.0
The current game version is 1.4.5.0


Charybdis

ID: Charybdis
Stats
Health

8,000

Sight: 3
Hearing: 7
Armor

Head, Jaw, & Tail (see values in Defense section)

Weakpoints

Mouth

Immunities Vulnerabilities
Poisons x 0.2
Behavior
Walk speed

N/A

Swim speed

14 slow - 17 fast

Aggressive?

Always

Can Enter Submarine?

No

Drops
only 1 of the items marked with an asterisk * may drop at a time
Items Chance
Diver's Remains 100% (1/1)
Scrap *
60% (1/1.7)
Scrap (+2) *
20% (1/5)
Scrap (+4) *
20% (1/5)

The Charybdis (kəˈrɪbdɪs)[1] is a Europan creature that spawns in the Abyss layer of levels and in high difficulty missions as one of the 3 possible targets of a Hunting Grounds mission, the other two being the Endworm or Latcher.

Description

The Charybdis body appears as a large mass of dark tentacles serving for navigation, and ending with a sharp point, reminiscent of a spear tip. Its teeth and massive tongue are crimson red.

Players will first see massive orange pings on the sonar that grow stronger the closer the Charybdis is to the submarine. The sonar silhouette of the Charybdis resembles a massive dolphin.

The Charybdis can naturally be found in the Abyss.

In-Game

The Charybdis is unusually quick for its size, and is extremely bulky to boot (with higher health than the Moloch). It is notorious for being extremely efficient at tearing the Submarine's hull.

Despite the creature's apparent blindness, mechanically it does possess the ability of sight. If one suspects a Charybdis lies ahead, it may be wise to turn all sonars to passive in an attempt to sneak by, or to lure it away with a Decoy.

Combat Strategies

Since its health and damage are so high it's highly advised to not engage a Charybdis, and to try to evade it if possible. Fighting a Charybdis in the open sea is a death sentence for many daring crews as its bite can kill humans in a single hit by Bleeding.

If combat is unavoidable, it is highly recommended to use the Pulse Laser or Railgun. Since the Pulse Laser deals heavy Burn damage, it is incredibly effective at neutralizing the Charybdis. It is important to aim for the mouth whenever the opportunity arises, as this will maximize the damage dealt. As for the Railgun, its naturally high damage output plus the ability to combine explosives such as UEX or C-4 makes it a viable option against this threat. If timed correctly, a Nuclear Shell can deal outstanding damage against the Charybdis providing the player hits the mouth directly.

An expensive strategy that requires a sharpshooter gunner would be to use Physicorium Ammunition loaded in a Coilgun. The gunner would be required to aim specifically at the mouth and maintain accuracy, stacking the bleed damage as best as they can.

It is highly recommended to avoid trying to fight the Charybdis using melee or small arms weaponry, such as the Diving Knife or SMG. This behavior is considered suicidal.

Attacks

Attack Target type Afflictions on hitContextAfflictions InsideArea of EffectStructure DamageDurationCooldownKinetic Force
Jaw Character
 Bite Wounds (250)*
 Bleeding (1000)*
 Stun (2)*
Any 100 0.5s 5 500
Structure Attack Structure Any Stun 4.5s 5.5m 200 (Direct hit)
400 (AoE)
0.5s 4 1


Defense

Note: The Head, Jaw, and Tail will deflect projectiles.

 

Limb Burn Bleeding Damage (all)
Jaw, Head, & Tail x 0.5 x 0 x 0.25 
Mouth x 5 x 5 x 5


Trivia

  • In Greek mythology, Charybdis is the name of a sea monster able to summon deadly whirlpools by swallowing large amounts of water.[2]
  • The design of the Charybdis underwent two radical redesigns; once during the transition into the Steam release, and then once again when it was reintroduced in 0.13.0.11 (Embrace the Abyss). The original version resembled an upside-down Whale.
  • Both legacy variants of the Charybdis ("Legacycharybdis" and "Charybdisold") can be spawned by the use of Console Commands or through the Character Editor.

See Also

Media

References

v·d·e·h
Creatures
Pets Cthulhu    •   Defense Bot    •   Huskified Storage Container    •   Orange Boy    •   Peanut    •   Petraptor    •   Psilotoad
Small Crawler    •   Crawler Hatchling    •   Fractal Guardian (Steam Cannon Fractal Guardian   •   EMP Fractal Guardian)    •   Hammerhead Spawn    •   Human    •   Husk    •   Husked Crawler    •   Husked Human    •   Leucocyte    •   Moloch Baby    •   Mudraptor (Mudraptor Unarmored)    •   Mudraptor Hatchling    •   Mudraptor Veteran    •   Swarm Feeder    •   Terminal Cells   •   Tiger Thresher    •   Tiger Thresher Hatchling    •   Mantis
Large Black Moloch    •   Bone Thresher Crawler Broodmother   •   Giant Spineling    •   Golden Hammerhead    •   Hammerhead (Moping Jack)    •   Hammerhead Matriarch    •   Moloch    •   Spineling   •   Watcher
Abyssal Charybdis    •   Endworm    •   Latcher
Ending
Spoilers

Ancient     •   Cyborg Worm     •   Guardian Repair Bot     •   Jove     •   Portal Guardian