Crafting Materials: Difference between revisions
From Official Barotrauma Wiki
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| Used to treat [[Afflictions#Husk Parasite|Husk Parasite]] and to craft its upgrade, [[Calyxanide]]. | | Used to treat [[Afflictions#Husk Parasite|Husk Parasite]] and to craft its upgrade, [[Calyxanide]]. | ||
| [[File:Slime Bacteria.png| | | [[File:Slime Bacteria_sprite.png|100px|Sprite]][[File:Slime Bacteria.png|Inventory Icon]] [[Slime Bacteria]] (3) | ||
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| align="center" | [[File:Elastin.png|50px]] <br> [[Elastin]] | | align="center" | [[File:Elastin.png|50px]] <br> [[Elastin]] | ||
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| Used to craft [[Plastiseal]] and [[Antibiotic Glue]]. | | Used to craft [[Plastiseal]] and [[Antibiotic Glue]]. | ||
| [[File:Elastin Plant.png| | | [[File:Elastin Plant_sprite.png|100px|Sprite]][[File:Elastin Plant.png|Inventory Icon]] [[Plants|Elastin Plant]] (3) | ||
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| align="center" | [[File:Ethanol.png|50px]] <br> [[Chemicals#Ethanol|Ethanol]] | | align="center" | [[File:Ethanol.png|50px]] <br> [[Chemicals#Ethanol|Ethanol]] | ||
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| Provides [[Afflictions#Psychosis Resistance|Psychosis Resistance]] for 10mn and used to craft [[Welding Fuel Tank]]s.<br>Also used as fuel for the [[Sprayer]] to clean walls or remove paint. | | Provides [[Afflictions#Psychosis Resistance|Psychosis Resistance]] for 10mn and used to craft [[Welding Fuel Tank]]s.<br>Also used as fuel for the [[Sprayer]] to clean walls or remove paint. | ||
| [[File:Sea_Yeast_Shroom.png| | | [[File:Sea_Yeast_Shroom_sprite.png|100px|Sprite]][[File:Sea_Yeast_Shroom.png|Inventory Icon]] [[Plants|Sea Yeast Shroom]] (3) | ||
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| align="center" | [[File:Opium.png|50px]] <br> [[Chemicals#Opium|Opium]] | | align="center" | [[File:Opium.png|50px]] <br> [[Chemicals#Opium|Opium]] | ||
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| The first stage opioid, used to treat [[Afflictions#Internal Damage|Internal Damage]] and [[Afflictions#Burn|Burns]] and to craft the more efficient [[Morphine]]. | | The first stage opioid, used to treat [[Afflictions#Internal Damage|Internal Damage]] and [[Afflictions#Burn|Burns]] and to craft the more efficient [[Morphine]]. | ||
| [[File:Aquatic_Poppy.png| | | [[File:Aquatic_Poppy_sprite.png|100px|Sprite]][[File:Aquatic_Poppy.png|Inventory Icon]] [[Plants|Aquatic Poppy]] (3) | ||
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| align="center" | [[File:Organic Fiber.png|50px]] <br> [[Organic Fiber]] | | align="center" | [[File:Organic Fiber.png|50px]] <br> [[Organic Fiber]] | ||
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| Used to craft [[Medical Items|Bandages]]. | | Used to craft [[Medical Items|Bandages]]. | ||
| [[File:Fiber_Plant.png| | | [[File:Fiber_Plant_sprite.png|70px|Sprite]][[File:Fiber_Plant.png|Inventory Icon]] [[Plants|Fiber Plant]] (3) | ||
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| align="center" | [[File:Swim Bladder.png|50px]] <br> [[Swim Bladder]] | | align="center" | [[File:Swim Bladder.png|50px]] <br> [[Swim Bladder]] |
Revision as of 16:09, 12 February 2021
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Data is up-to-date |
Last updated for version 0.10.6.2 Last mentioned in changelog 0.9.1.0 The current game version is 1.5.8.0 |
Crafting Materials are used in making different kinds of items in the Fabricator.
Raw Mineral Materials
Raw Minerals are obtained by deconstructing certain Minerals. They can only be purchased in Mining Outposts.
Material | Price Mining | Description | Source |
---|---|---|---|
![]() Aluminium |
34 | Most commonly used in the manufacture of tanks and ammunition boxes. | ![]() ![]() ![]() ![]() |
![]() Calcium |
25 | Used to manufacture Tonic Liquid. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Carbon |
8 | Most commonly used in the manufacture of steel and plastic. | ![]() ![]() ![]() ![]() |
![]() Chlorine |
9 | Most commonly used saline, a common treatment for blood loss, and Chloral hydrate, a powerful sedative. | ![]() ![]() |
![]() Copper |
18 | Most commonly used in the manufacture of electrical wiring. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Iron |
4 | Can be used in the manufacture of simple tools, or refined into steel by mixing it with Carbon. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Lead |
12 | Most commonly used in the manufacture of various types of ammunition. | ![]() ![]() ![]() ![]() |
![]() Lithium |
70 | Most commonly used in the manufacture of batteries and antipsychotic drugs. Reacts violently when in contact with water. | ![]() ![]() ![]() ![]() |
![]() Magnesium |
52 | Used in the manufacture of explosives and medical compounds. Reacts violently when in contact with water. | ![]() ![]() |
![]() Phosphorus |
12 | Used in the manufacture of lamps, explosives and some medical compounds. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Potassium |
8 | Used in the manufacture of explosives and medical compounds. Reacts violently when in contact with water. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Silicon |
25 | Used as an ingredient in aluminium alloys, plastic and various electrical components. | ![]() ![]() ![]() ![]() |
![]() Sodium |
26 | Medical fabricators can combine sodium and chloride to create a saline solution, which can be used as a treatment for blood loss or as an ingredient for more complex medicine. Reacts violently when in contact with water. | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Thorium |
100 | Used to manufacture long-lasting Fuel Rods, and Radiotoxin. | ![]() ![]() ![]() ![]() |
![]() Tin |
9 | Most commonly used in the manufacture of various electrical components. | ![]() ![]() ![]() ![]() |
![]() Titanium |
52 | Used to manufacture Ballistic Fiber, Piercing Ammunition Box, and Titanium-Aluminium Alloy. | ![]() ![]() ![]() ![]() |
![]() Uranium |
40 | Can be refined in a fabricator to create fuel rods for a nuclear reactor, or used in the manufacture of nuclear weapons. | ![]() ![]() |
![]() Zinc |
21 | Most commonly used in the manufacture of batteries and Tonic Liquid. | ![]() ![]() ![]() ![]() |
Raw Organic Materials
Organic Materials are obtained by deconstructing certain Plants or as loot from Creatures.
Material | Price Colony | Price Habitation | Price Military | Price Mining | Price Research | Notes | Source |
---|---|---|---|---|---|---|---|
![]() Adrenaline Gland |
275 | N/A | N/A | N/A | 300 | Deconstructs into 4 Adrenaline, which is used to craft Fentanyl. | ![]() |
![]() Alien Blood |
N/A | N/A | N/A | N/A | 144 | Inefficient blood subsitute to treat Bloodloss, used to craft the more efficient Blood Pack. | ![]() ![]() |
![]() Broad-spectrum Antibiotics |
36 | 40 | N/A | N/A | 36 | Used to treat Husk Parasite and to craft its upgrade, Calyxanide. | ![]() ![]() |
![]() Elastin |
36 | N/A | N/A | N/A | 36 | Used to craft Plastiseal and Antibiotic Glue. | ![]() ![]() |
![]() Ethanol |
54 | 60 | 66 | 66 | 54 | Provides Psychosis Resistance for 10mn and used to craft Welding Fuel Tanks. Also used as fuel for the Sprayer to clean walls or remove paint. |
![]() ![]() |
![]() Opium |
36 | 40 | N/A | N/A | 36 | The first stage opioid, used to treat Internal Damage and Burns and to craft the more efficient Morphine. | ![]() ![]() |
![]() Organic Fiber |
37 | 39 | 27 | 27 | 30 | Used to craft Bandages. | ![]() ![]() |
![]() Swim Bladder |
250 | N/A | N/A | N/A | 275 | Deconstructs into 2 Stabilozine and 3 Saline, useful medical components. | ![]() ![]() |
Processed Materials
Processed Materials can be made by using certain raw materials in the Fabricator or Medical Fabricator.
Material | Price Research | Price Military | Price Colony | Price Habitation | Price Mine | Notes | Crafting Materials | Mechanical Skill |
---|---|---|---|---|---|---|---|---|
![]() Ballistic Fiber |
125 | 125 | 125 | 110 | N/A | Used for manufacturing Security Gear. | ![]() ![]() |
40 |
![]() Flash Powder |
120 | 120 | N/A | N/A | N/A | Used for crafting Flares, Sufforin, Compound N, Stun Grenades. Explodes if it impacts a surface hard enough. | ![]() ![]() |
None |
![]() Plastic |
40 | 40 | 40 | 40 | N/A | Used for manufacturing certain tools, weapons, equipment, FPGA Circuits and C-4 Blocks. | ![]() ![]() |
20 |
![]() Rubber |
10 | 10 | 10 | 20 | N/A | Used to craft Diving Suits, Diving Masks and Wires. | Deconstruction of Diving Suits and Masks, Wires and Paint canisters is the only source. | N/A |
![]() Titanium-Aluminium Alloy |
200 | 175 | 200 | 200 | 122 | Used for manufacturing the Diving Suit, and Piercing Ammunition for Coilgun. | ![]() ![]() |
30 |
![]() Steel Bar |
25 | 25 | 25 | 30 | 17 | Used for manufacturing tools, weapons, fuel rods, equipment and sirens. | ![]() ![]() |
20 |
Rare Materials
Rare Materials can only be purchased from Research and Mine Outposts or acquired by deconstructing Alien Artifacts and other alien items.
Material | Price Mine | Price Research | Description | Source |
---|---|---|---|---|
![]() Dementonite Bar |
180 | 200 | Used to craft Deliriumine. | ![]() |
![]() Fulgurium Bar |
180 | 200 | Used to craft Fulgurium Battery Cells and Fuel Rods. | ![]() |
![]() Incendium Bar |
180 | 200 | Used to craft Incendium Fuel Tanks and Incendium Grenades. The bar itself can explode if it impacts a surface hard enough. | ![]() |
![]() Oxygenite Shard |
180 | 230 | Deconstructs into Liquid Oxygenite, which can then be used to craft Oxygenite Tank and Deusizine. | ![]() ![]() |
![]() Physicorium Bar |
180 | 200 | Used to craft physicorium variants of Railgun Shells, Coilgun Ammunition Boxes and Harpoons. | ![]() ![]() |
![]() Paralyxis |
180 | 200 | Used to craft Paralyzant, which can then be used to craft Anaparalyzant. | ![]() |
![]() Sulphurite Shard |
180 | 230 | Deconstructs into Sulphuric Acid, which can then be used to craft Sufforin and Morbusine. | ![]() |