Oxygen Detector: Difference between revisions
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{{Version|1.0.7.0}} | |||
{{Items infobox | |||
| description = Sends out a value between 0-100 depending on the quality of the surrounding air. | |||
<!-- Crafting --> | |||
| fabricatortime = 10 | |||
| fabricatorskill = electrical | |||
| fabricatorskilllevel = 30 | |||
| deconstructortime = 10 | |||
| fabricatormaterials = {{hl|FPGA Circuit}}<br>{{hl|Silicon}} | |||
| deconstructormaterials = {{hl|Plastic}}<br>{{hl|Copper}}<br>{{hl|Silicon}} | |||
<!-- Store --> | |||
| baseprice = 130 | |||
| minleveldifficulty = 5 | |||
| outpostsold = true | |||
| cityunbuyable = true | |||
| researchmultiplier = 1.25 | |||
| militarysold = true | |||
| minesold = true | |||
| engineeringmultiplier = 0.9 | |||
<!-- Technical --> | |||
| identifier = oxygendetector | |||
| tags = smallitem,sensor | |||
| cargocontaineridentifier = metalcrate | |||
| category = Electrical | |||
}} | |||
The '''Oxygen Detector''' is an electrical component used to provide a signal when it detects oxygen. | |||
It is most commonly used in tandem with [[Status Monitor|Status Monitors]] to view the level of oxygen in certain hulls. The <code>signal_out</code> output can be connected to the [[Status Monitor]]'s <code>oxygen_data_in</code> input to display the air quality for a room. | |||
''Note: the <code>low_oxygen</code> signal activates when the air quality is below 35, but characters receive the [[Oxygen Low]] affliction when the air quality is below 50.'' | |||
{{Connection panel | |||
|output1=Signal_Out | |||
|output1tt=Outputs the level of oxygen of the room it is in, ranging from 0 to 100. | |||
|output2=Low_Oxygen | |||
|output2tt=Outputs a signal of 1 when the oxygen level is at or below 35, otherwise outputs 0. | |||
}} | |||
{{Electrical Nav}} | |||
{{Installations nav}} |
Latest revision as of 16:05, 29 December 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 Last mentioned in changelog 0.17.12.0 The current game version is 1.4.6.0 |
Oxygen Detector | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite Sends out a value between 0-100 depending on the quality of the surrounding air. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Electrical: 30
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Minimum Difficulty | 5% | ||||||||||||||||||||||||||||||||||
Base Price | 130 mk | ||||||||||||||||||||||||||||||||||
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The Oxygen Detector is an electrical component used to provide a signal when it detects oxygen.
It is most commonly used in tandem with Status Monitors to view the level of oxygen in certain hulls. The signal_out
output can be connected to the Status Monitor's oxygen_data_in
input to display the air quality for a room.
Note: the low_oxygen
signal activates when the air quality is below 35, but characters receive the Oxygen Low affliction when the air quality is below 50.
Connection Panel for Oxygen Detector Hover over pins to see their descriptions. | ||||||||||||||
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Requires: Screwdriver |
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