Internal Damage: Difference between revisions

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{{Version}} __NOTOC__
{{Version|1.0.7.0}} __NOTOC__
{{See also|Afflictions}}


= [[File:Affliction Internal Damage.png|40px]] Internal Damage =
= [[File:Affliction Internal Damage.png|40px]] Internal Damage =
Inflicted by [[Engine|Engine Propellers]], [[Gravity Sphere]]s, and [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20.
Inflicted by [[Gravity Sphere]]s, [[EMP (Affliction)]] and [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20.
  ''There are signs of burst blood vessels and of organ damage.''
  0-40: ''"No injuries are visible externally, but the sweating and aches suggest something is amiss."''
  40-200: ''"There are signs of burst blood vessels and of organ damage."''
        Cause of Death: ''"Died of internal injuries."''
Cause of Death (Self): ''"You have succumbed to your internal injuries."''
{{Affliction table
{{Affliction table
| name = Internal Damage
| name = Internal Damage
Line 11: Line 14:
| limb = '''Yes'''
| limb = '''Yes'''
| scaled = '''Yes'''
| scaled = '''Yes'''
| treatments = {{str|Fentanyl|-75|-50||72}}<br>{{str|Deusizine|-60|-40||72}}<br>{{str|Morphine|-50|25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Hyperzine|-12|-6||50}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6.25|-3.125||20}}
| treatments = {{str|Fentanyl|-75|-50||72}}<br>{{str|Deusizine|-60|-40||72}}<br>{{str|Morphine|-50|25||40}}<br>{{str|Opium|-20|-10||60}}<br>{{str|Hyperzine|-12|-6||50}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Protein Bar|-7.5|||-}}<br>{{str|Pomegrenade Extract|-6.25|-3.125||25}}
| range1 = 0 - 200
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -2''' [[Vitality]]
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -2''' [[Vitality]]
}}
}}


= [[File:Affliction Blunt Force Trauma.png|40px]] Blunt Force Trauma =
== Related Talents ==
Inflicted by fall damage and blunt weapons, such as the [[Crowbar]] or [[Wrench]].
{{RelatedTalents|Lone Wolf|Stonewall|Easy Turtle|Mudraptor Wrestler|Foolhardy|Revenge Squad|Enroll into Clown College}}
''The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.''
{{Affliction table
| name = Blunt Force Trauma
| identifier = blunttrauma
| type = damage
| limb = '''Yes'''
| scaled = '''Yes'''
| treatments = {{str|Fentanyl|-75|-50||72}}<br>{{str|Deusizine|-60|-40||72}}<br>{{str|Morphine|-50|25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6.25|-3.125||20}}
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -2''' [[Vitality]]
}}
 
= [[File:Affliction Lacerations.png|40px]] Lacerations =
Inflicted by sharp weapons, such as the [[Coilgun]], [[Harpoon]], and [[Diving Knife]]. Also inflicted by some [[Creatures|Creature]] attacks.
''The skin is pierced and there are deep, bleeding wounds.''
{{Affliction table
| name = Lacerations
| identifier = lacerations
| type = damage
| limb = '''Yes'''
| scaled = '''Yes'''
| treatments = {{str|Fentanyl|-75|-50||72}}<br>{{str|Deusizine|-60|-40||72}}<br>{{str|Morphine|-50|25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6.25|-3.125||20}}
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -2''' [[Vitality]]
}}
 
= [[File:Affliction Bite Wounds.png|40px]] Bite Wounds =
Inflicted by most [[Creature]] attacks.
''There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.''
{{Affliction table
| name = Bite Wounds
| identifier = bitewounds
| type = damage
| limb = '''Yes'''
| scaled = '''Yes'''
| treatments = {{str|Fentanyl|-75|-50||72}}<br>{{str|Deusizine|-60|-40||72}}<br>{{str|Morphine|-50|25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6.25|-3.125||20}}
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -2''' [[Vitality]]
}}
 
= [[File:Affliction Gunshot Wound.png|40px]] Gunshot Wound =
Inflicted by being shot with [[Weapons#Handheld Weapons|firearms]] such as the [[Revolver]], [[Riot Shotgun]] and [[SMG]].
''The entry site is a small, dark, bruised hole oozing a little blood. The exit wound, however, is a large ragged mess of exposed tissue, and it's pouring blood.''
{{Affliction table
| name = Gunshot Wound
| identifier = gunshotwound
| type = damage
| limb = '''Yes'''
| scaled = '''Yes'''
| treatments = {{str|Fentanyl|-75|-50||72}}<br>{{str|Deusizine|-60|-40||72}}<br>{{str|Morphine|-50|25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6.25|-3.125||20}}
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -2''' [[Vitality]]
}}


= [[File:Affliction Organ Damage.png|40px]] Organ Damage =
A side effect of some medical items, such as [[Broad-spectrum Antibiotics]].
''The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.''
{{Affliction table
| name = Organ Damage
| identifier = organdamage
| type = damage
| limb = '''Yes'''
| scaled = '''Yes'''
| treatments = {{str|Fentanyl|-75|-50||72}}<br>{{str|Deusizine|-60|-40||72}}<br>{{str|Morphine|-50|25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6.25|-3.125||20}}
| causes = {{str|Methamphetamine|+15|+30||35}}<br>{{str|Antibiotic Glue|0|+6.25||35}}<br>{{str|Liquid Oxygenite|+30|+90||72}}<br>{{str|Broad-spectrum Antibiotics|+33|+60||25}}<br>{{str|Chloral Hydrate|+2.5|+2.5||25}} <span style="cursor:help; color:#a23dd1;" title="Total affliction strength change when shot from a Syringe Gun">'''(+1.25)'''</span>
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -2''' [[Vitality]]
}}
= [[File:Affliction Deep Tissue Injury.png|40px]] Deep Tissue Injury =
Inflicted by explosions, such as by [[Frag Grenade]]s, [[40mm Grenade]]s, or [[Reactor#Meltdown|Reactor Meltdown]]s.
''The area is colored purple. The tissue underneath feels different than the surrounding skin.''
{{Affliction table
| name = Deep Tissue Injury
| identifier = explosiondamage
| type = damage
| limb = '''Yes'''
| scaled = '''Yes'''
| treatments = {{str|Fentanyl|-75|-50||72}}<br>{{str|Deusizine|-60|-40||72}}<br>{{str|Morphine|-50|25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6.25|-3.125||20}}
| range1 = 0 - 200
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -2''' [[Vitality]]
}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 17:07, 17 April 2023

Data is up-to-date
Last updated for version 1.0.7.0
Last mentioned in changelog 0.10.5.0
The current game version is 1.4.6.0

Internal Damage

Inflicted by Gravity Spheres, EMP (Affliction) and CPR performed by a Character whose Medical skill is below 20.

  0-40: "No injuries are visible externally, but the sweating and aches suggest something is amiss."
40-200: "There are signs of burst blood vessels and of organ damage."

       Cause of Death: "Died of internal injuries."
Cause of Death (Self): "You have succumbed to your internal injuries."
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Internal Damage
ID: internaldamage
Type: damage
Yes Yes None 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Related Talents

Talent Tree Description

Enroll into Clown College
ID: enrollintoclowncollege
Assistant
Clown
Spec. 1
As long as you are wearing a full clown outfit, you gain Clown Power. Clown Power grants you:

+10% Movement Speed
+5% Physical Damage Resistance
Unlock recipe: Clown Crate


Revenge Squad
ID: revengesquad
Assistant
General
Tier 2
When you die, your crewmates get 30% Physical Damage Resistance for 120 seconds.

Lone Wolf
ID: lonewolf
Captain
Gunslinger
Spec. 2
If there's no crew members nearby, gain the following:

+20% Physical Damage Resistance
+20% Stun Resistance
+20% Melee Damage Dealt


Mudraptor Wrestler
ID: mudraptorwrestler
Mechanic
Brawler
Spec. 2
Deal 50% more melee damage to Mudraptors. Gain an additional 10% Physical Damage Resistance.

Foolhardy
ID: foolhardy
Mechanic
Brawler
Spec. 3
While below 50% health, you gain the following: +20% Physical Damage Resistance.

Stonewall
ID: stonewall
Security Officer
Enforcer
Spec. 2
Whenever you are attacked, gain an additional 25% physical damage resistance and 25% stun resistance for 4 seconds.

Easy Turtle
ID: easyturtle
Security Officer
Frogman
Spec. 3
Take 20% less damage from attacks while you are in water.


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