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Page identifier nameidentifier cargocontaineridentifier name icon sprite category tags sort description wikidescription sources skill hands note usableinhealthinterface traitor geartype weapontype ammotype ammotype2 materialtype medicaltype hideintables protects gearskillmodifiers gearspeedmodifiers gearstatmodifiers pressureprotection genecapacity qualitybonuses qualitytalent throwable weapondamagemodifier meleerange projectiles projectiles2 structuredamage explosionrange explosionrange2 explosionstructuredamage ballastfloradamage explosionballastfloradamage itemdamage penetration piercing attackspeed severlimbsprobability explosionseverlimbsprobability ammo ammocount ammomaxstack ammo2 ammo2count ammo2maxstack magazine magazine2 fuelduration fuelduration2 afflictionsname afflictions explosionafflictions afflictions2name afflictions2 explosionafflictions2 medicalafflictions resistances triggers firedamage supplyname supplyitems supplycount weapons electrical mechanical helm medical handicap detachtime commonness commonness coldcaverns commonness europanridge commonness theaphoticplateau commonness thegreatsea commonness hydrothermalwastes growthspeed maximumvines productrate maxhealth hardiness floodtolerance produceditems fabricator deconstructor medicalfabricator organicmaterial talent talentalt fabricatormaterials deconstructormaterials fabricatortime deconstructortime fabricatorskill fabricatorskilllevel fabricatorskill2 fabricatorskilllevel2 fabricatormaterialsalt fabricatorskillalt fabricatorskilllevelalt fabricatortimealt fabricatedamount fabricatedamountalt baseprice minleveldifficulty coalitionreputation separatistsreputation clownreputation huskreputation unbuyable outpostmultiplier outpostsold outpostminavailable outpostmaxavailable citymultiplier citysold cityminavailable citymaxavailable researchmultiplier researchsold researchminavailable researchmaxavailable militarymultiplier militarysold militaryminavailable militarymaxavailable minemultiplier minesold mineminavailable minemaxavailable medicalmultiplier medicalsold medicalminavailable medicalmaxavailable engineeringmultiplier engineeringsold engineeringminavailable engineeringmaxavailable armorymultiplier armorysold armoryminavailable armorymaxavailable clownmultiplier clownsold clownminavailable clownmaxavailable huskmultiplier husksold huskminavailable huskmaxavailable
Crowbar (edit) crowbar Crowbar
Crowbar.png
Equipment smallitem tool simpletool dooropeningtool crowbaritem mountableweapon

Forces doors and hatches open. Also a blunt weapon.

melee +10% Affliction Strength 1.0 12.0 8.0 1.0

blunttrauma = 10; stun = 0.5;

Yes Yes No No

Iron (x2)

Iron

20 10 mechanical 30 20 1.0 Yes 10 0.9 Yes 15 1.25 Yes 10 1.25 Yes 10 1.0 Yes 10 1.0 No 10 1.0 No 10 1.0 No 10 1.0 No 1.0 No
Cryolite (edit) cryolite Cryolite
Cryolite.png
Cryolite_sprite.png
Material smallitem ore

A mineral containing sodium.

4.0 0.1, 0.4, 30 10%, 40%, 30% 30%, 50%, 20% 50%, 50%, 10% 65%, 65%, 0% 60%, 60%, 0% Yes No No

2 Sodium

5 80 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Cultist Robes (edit) cultistrobes Cultist Robes
Cultist Robes.png
Equipment smallitem clothing huskcult

A dark garment traditionally worn by acolytes of the Church of Husk. Imbued with pheromones that pacify feral husks, helping the acolytes stay safe until they're ready to ascend.

innerwear No Yes No No

Organic Fiber

10 150 70 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 1 4
Cultist Robes (Faulty) (edit) cultistrobesfaulty Cultist Robes (Faulty)
Cultist Robes.png
Equipment smallitem clothing huskcult

A dark garment traditionally worn by acolytes of the Church of Husk. Imbued with pheromones that pacify feral husks, helping the acolytes stay safe until they're ready to ascend.

Doesn't make Husks ignore the wearer.

yes innerwear No Yes No No

Organic Fiber

10 150 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Cyanide (edit) cyanide Cyanide
Cyanide.png
Medical smallitem chem poison syringe

A highly toxic chemical that causes a rapid death once a sufficiently large dose has been administered.

poison

duration = 1; cyanidepoisoning = 11, fail = 10, successnote = "On non-human targets increased to 20";

60 No Yes Yes No

Chloral Hydrate
Sodium (x3)

Chloral Hydrate
Sodium (x2)

60 20 54 250 50 1.0 No 0.9 Yes 1 0.9 Yes 1 1.1 Yes 1 1.1 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 0 1
Cyanide Antidote (edit) cyanideantidote Cyanide Antidote
Cyanide Antidote.png
Medical smallitem chem medical syringe

An antidote for acute cyanide poisoning.

antidote

duration = 10, durationfail = 5; cyanidepoisoning = -10, fail = -10;

40 No Yes Yes No

Cyanide
Stabilozine

Stabilozine

30 20 26 350 15 1.0 Yes 1.0 Yes 1.0 Yes 1.0 Yes 1.0 Yes 0.9 Yes 2 1.0 No 1.0 No 1.0 No 1.0 Yes 0 2
Deadeye Carbine (edit) smgunique Deadeye Carbine
Deadeye Carbine.png
Weapon smallautoweapon smallitem weapon gun mountableweapon

A tactical weapon, available in black and slightly darker black.

5% chance in Wreck Secure Cabinets

ranged +10% Affliction Strength 1.1 3.33

SMG Magazine
Depleted Fuel SMG Magazine

1 2 21 50

Spread +6 (10 → 16)

No Yes No No

Steel Bar
Plastic

10 1,064 Yes 1.5 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Deepdiver Duck (edit) deepdiverduck Deepdiver Duck
Deepdiver Duck.png
Misc smallitem traitormissionitem

Subverting expectations.

yes throwable Yes 10.0

blunttrauma = 5; stun = 0.5;

Yes No No No

Rubber
Lead

10 helm 10 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Defense Bot Ammunition Rounds (edit) defensebotammobox Defense Bot Ammunition Rounds
Defense Bot Ammunition Rounds.png
Weapons Machine smallitem defensebotammo

Ammunition rounds for Defense Bot

handheldweaponother 2.0 0.0 200

gunshotwound = 5; bleeding = 5; stun = 0.025;

Yes Yes No No

Robotics

Robotics

Phosphorus or Magnesium
Lead or Copper or Steel Bar
Zinc or Copper or Iron
Aluminum

Aluminum

25 10

Phosphorus or Magnesium
Lead or Copper or Steel Bar
Zinc or Copper or Iron
Defense Bot Ammunition Rounds (empty)

15 1 200 1.0 No 1.0 No 1.0 No 0.9 Yes 0 2 1.0 No 1.0 No 1.0 No 0.9 Yes 0 2 1.0 No 1.0 No
Delay Component (edit) delaycomponent Delay Component
Delay Component.png
Electrical smallitem logic

Delays all received signals for a specific amount of time.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Deliriumine (edit) deliriumine Deliriumine
Deliriumine.png
Medical smallitem chem poison syringe

A psychosis-inducing toxin.

poison

duration = 1; deliriuminepoisoning = 20, fail = 10;

35 No Yes No

Dementonite Bar
Ethanol

60 50 2 250 1.0 No 0.9 Yes 1 0.9 Yes 1 1.1 Yes 1 1.1 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Deliriumine Antidote (edit) deliriumineantidote Deliriumine Antidote
Deliriumine Antidote.png
Medical smallitem chem medical syringe

An antidote for acute deliriumine poisoning.

antidote

duration = 10, durationfail = 5; deliriuminepoisoning = -20, fail = -20;

40 No Yes Yes No

Deliriumine
Stabilozine

Stabilozine

30 20 25 125 15 1.0 Yes 1.0 Yes 1.0 Yes 1.0 Yes 1.0 Yes 0.9 Yes 2 1.0 No 1.0 No 1.0 No 1.0 No
Dementonite Cluster (edit) dementonite Dementonite Cluster
Dementonite Cluster.png
Dementonite sprite.png
Material Alien smallitem ore

A strange living metal. Holding it evokes a strange sense of unease.

Used to craft Deliriumine.

Psychosis Alien Artifact x3

rare 4.0 0, 0, 0 0%, 0%, 0% 0%, 0%, 0% 0%, 5%, 30% 0%, 50%, 100% 0%, 100%, 100% No No No No 200 35 1.25 No 1.15 No 1.0 Yes 1 1.1 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Dementonite Crowbar (edit) crowbardementonite Dementonite Crowbar
Dementonite Crowbar.png
Equipment smallitem tool simpletool dooropeningtool crowbaritem mountableweapon

Fabricated from the poorly understood alien material dementonite. Holding it evokes a strange sense of unease.

melee 1.0 12.0 8.0 1.11

blunttrauma = 18; psychosis = 5; stun = 0.5;

Yes No No

Iron
Dementonite Bar

10 450 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Dementonite Cymbals (edit) cymbals Dementonite Cymbals
Dementonite Cymbals.png
Misc smallitem clowns

A pair of cymbals used in Honkmotherian meditation practices. The unique acoustic properties of dementonite give the cymbals a very distinctive and obscenely loud sound that can be extremely disorientating to the uninitiated.

No No 100 70 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 1.0 No
Dementonite Diving Knife (edit) divingknifedementonite Dementonite Diving Knife
Dementonite Diving Knife.png
Weapon smallitem weapon mountableweapon

Fabricated from the poorly understood alien material dementonite. Holding it evokes a strange sense of unease.

melee 0.5 2.0 3.0 1.48 10.0

lacerations = 10; bleeding = 10; psychosis = 5; stun = 0.2;

Yes No No

Iron
Dementonite Cluster

10 450 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Dementonite Screwdriver (edit) screwdriverdementonite Dementonite Screwdriver
Dementonite Screwdriver.png
Equipment smallitem simpletool tool electricalrepairtool screwdriveritem

Fabricated from the poorly understood alien material dementonite. Holding it evokes a strange sense of unease.

melee 0.5 2.0 1.11

lacerations = 7.5; psychosis = 5; stun = 0.2;

Yes No No

Iron
Dementonite Bar

10 450 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Dementonite Wrench (edit) wrenchdementonite Dementonite Wrench
Dementonite Wrench.png
Equipment smallitem tool simpletool mechanicalrepairtool wrenchitem mountableweapon

Fabricated from the poorly understood alien material dementonite. Holding it evokes a strange sense of unease.

melee 0.5 2.0 1.11

blunttrauma = 8.5; psychosis = 5; stun = 0.2;

Yes No No

Iron
Dementonite Bar

10 450 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Depleted Fuel (edit) depletedfuel Depleted Fuel
Depleted Fuel.png
Fuel Material smallitem

A heavy, hard material derived from processing a spent fuel rod. Can be further fabricated into tools and munitions.

Yes Yes No No

Military Applications

Military Applications

Fuel Rod or Thorium Fuel Rod (≤10%)
Steel Bar

Steel Bar

15 30 electrical 35

Fulgurium Fuel Rod or Volatile Fulgurium Fuel Rod (≤10%)
Steel Bar

electrical 35 25 2 75 Yes 1.3 No 1.25 No 1.0 No 0.9 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Depleted Fuel Coilgun Ammunition Box (edit) coilgunammoboxdepletedfuel Depleted Fuel Coilgun Ammunition Box
Depleted Fuel Coilgun Ammunition Box.png
Weapon coilgunequipment coilgunammo ammobox

A heavy box of depleted fuel ammunition for the coilgun. Along with increased penetration, the ammo has been special-made to also inflict radiation sickness on the target.

turret largeturret 20.0 10.0 40 25.0 200

lacerations = 15; bleeding = 1; stun = 0.025; radiationsickness = 10;

Yes Yes No No

Military Applications

Military Applications

Depleted Fuel (x2)
Zinc (x2) or Copper (x2) or Iron (x2)
Aluminum

Depleted Fuel (≥95%)
Aluminum

20 10 weapons 40

Depleted Fuel (x2)
Zinc (x2) or Copper (x2) or Iron (x2)
Depleted Fuel Coilgun Ammunition Box (≤10%)

weapons 30 15 280 Yes 1.3 No 1.2 No 1.3 No 0.9 No 1.2 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Depleted Fuel Revolver Round (edit) revolverrounddepletedfuel Depleted Fuel Revolver Round
Depleted Fuel Revolver Round.png
Weapon smallitem revolverammo pistolammoitem

A .38 round for the revolver, fashioned out of depleted fuel. Along with increased penetration, the ammo has been special-made to also inflict radiation sickness on the target.

ranged 10.0 10.0 25 20.0

gunshotwound = 35; bleeding = 10; radiationsickness = 10; stun = 0.3;

Yes No No No

Arms Race

Phosphorus or Magnesium
Depleted Fuel
Zinc or Copper or Iron

20 weapons 30 electrical 30 12 20 Yes 1.4 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Depleted Fuel SMG Magazine (edit) smgmagazinedepletedfuel Depleted Fuel SMG Magazine
Depleted Fuel SMG Magazine.png
Weapon smallitem smgammo

A .45 caliber magazine for the SMG, containing rounds of depleted fuel ammo. Along with increased penetration, the ammo has been special-made to also inflict radiation sickness on the target.

ranged 5.0 5.0 25 10.0 21

gunshotwound = 15; bleeding = 5; radiationsickness = 10; stun = 0.15;

Yes Yes No No

Arms Race

Arms Race

Phosphorus or Magnesium
Depleted Fuel
Zinc or Copper or Iron
Steel Bar

Depleted Fuel (95%*)
Steel Bar

30 15 weapons 40 electrical 30

Phosphorus or Magnesium
Depleted Fuel
Zinc or Copper or Iron
Depleted Fuel SMG Magazine (empty)

weapons 40 18 160 Yes 1.5 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Depth Charge Shell (edit) depthchargeshell Depth Charge Shell
Depth Charge Shell.png
Weapon depthchargeammo

A barrel of explosives. Will sink and then explode.

Can contain 1 small item that is used upon impact

submarineother +10% Explosion Radius<br>+10% Explosion Damage 7.0 175 150.0 500.0 50 50.0

explosiondamage = 150; burn = 15, chance = 0.2; bleeding = 40, chance= 0.05; stun = 7;

Yes Yes No No

Iron x2
UEX

Iron
UEX

20 10 weapons 25 120 1.4 Yes 1.25 Yes 2 1.25 Yes 0.9 Yes 4 1.25 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Depth Decoy Shell (edit) depthdecoyshell Depth Decoy Shell
Depth Decoy Shell.png
Weapon depthchargeammo decoy

A decoy that can be deployed via the depth charge launcher. Will sink while producing a loud acoustic signal to attract attention away from the sub.

Can contain 1 small item that is used upon impact
Attracts creatures

submarineother +10% Explosion Radius<br>+10% Explosion Damage Yes Yes No No

Iron (x2)
Sonar Beacon

Iron
Copper
Plastic (x2)

20 10 weapons 25 180 1.4 No 1.25 Yes 2 1.25 No 0.9 Yes 2 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Detonator (edit) detonator explosivecrate Detonator
Detonator.png
Equipment Weapon smallitem detonator

A device that detonates any contained explosive when receiving a signal.

Explosive Items

No No 100 1.4 No 1.25 No 1 1.25 No 0.9 Yes 2 1.0 No 1.0 No 1.2 Yes 1 0.9 Yes 2 1.0 No 1.0 No
Deusizine (edit) deusizine Deusizine
Deusizine.png
Medical smallitem chem medical syringe 4

A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect.

medicine

duration = 20; burn = 0.2, fail = 0.6; damage = -3, fail = -2; bloodloss = -2, fail = -1; bleeding = -1, fail = -0.5; internaldamage = -1, fail = -0.5; infection = -1.25, fail = -0.5; stun = -0.3, fail = -0.15; strengthen = 200, fail = 200, instant = yes; oxygenlow = -2.5, fail = -2.5, durationfail = 5, delay = 1; oxygenlow = -2.5, fail = -2.5, durationfail = 4, delay = 3; oxygenlow = -2.5, duration = 10, fail = -2.5, durationfail = 5, delay = 2;

72

Risk of failure proportional to the skill level.

No Yes Yes No

Antibiotic Glue
Fentanyl
Liquid Oxygenite

Antibiotic Glue
Opium
Liquid Oxygenite

60 20 medical 70 500 50 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No 1.0 No
Diamond (edit) diamond Diamond
Diamond.png
Diamond_sprite.png
Material smallitem ore

A crystal composed of solid carbon.

4.0 0.6, 0.6, 50 60%, 60%, 50% 60%, 60%, 2% 50%, 50%, 2% 40%, 40%, 0% 30%, 30%, 0% Yes No No

3 Carbon

5 50 Yes 1.1 No 10.0 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Dirty Bomb (edit) dirtybomb Dirty Bomb
Dirty Bomb.png
Weapon smallitem explosive separatists

An explosive compound mixed with highly radioactive material. Though the explosive payload is low, the ensuing fallout will catastrophically irradiate the area.

Leaves a radiation After Effect.
Emits an EMP in a 15 meter radius.

explosive Explosion Radius +10%<br>Explosion Damage +10% Yes 2.5 15.0 90 50.0 250.0 25.0

explosiondamage = 50; burn = 5, chance = 0.2; bleeding = 20, chance = 0.05; stun = 3;

emp = 25;

Detonators
Railgun Shells
Depth Charges

No No 240 50 Yes 1.25 Yes 0 2 1.25 Yes 1 4 1.25 No 1.9 Yes 4 8 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Disposable Diving Suit (edit) respawndivingsuit Disposable Diving Suit
Disposable Diving Suit.png
Diving Equipment diving deepdiving human respawnsuit

A disposable diving suit capable of withstanding the immense pressure under Europa's crust.

Has a built-in Oxygen Supply that lasts for 8 minutes and 20 seconds.

outerwear

All

-30% Movement Speed
-15% Scooter Propulsion Speed

6,650

bitewounds = 0.95; lacerations = 0.95; blunttrauma = 0.95; gunshotwound = 0.95; burn = 0.75; huskinfection = 1, chance = 0.5; radiationsickness = 0.75; bleeding = 0.95; explosiondamage = 0.95;

Breathing Supplies

Built-in Oxygen Supply that lasts for 8 minutes and 20 seconds.
It cannot be refilled.

No Yes No No

None

1 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Diver's Remains (edit) diversremains Diver's Remains
Diver's Remains.png
Misc mediumitem monsterfood

The less easily digested remains of the poor soul that met their untimely demise.

No Yes No No

Two of the following:
Rubber (28%)
Iron (11%)
Steel Bar (6%)
Carbon (28%)
Aluminum (28%)

10 50 Yes 1.0 No 1.0 No 2.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Divide Component (edit) dividecomponent Divide Component
Divide Component.png
Electrical

Outputs the divided value of the received signals.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Diving Knife (edit) divingknife Diving Knife
Diving Knife.png
Weapon smallitem weapon gunsmith mountableweapon

Stabs, pokes, cuts and slashes.

melee +10% Affliction Strength 0.5 2.0 3.0 1.33 10.0

lacerations = 10; bleeding = 10 ; stun = 0.2;

Yes Yes No No

Iron (x2)

Iron

10 10 weapons 30 29 1.5 Yes 6 1.25 Yes 8 1.25 Yes 2 0.9 Yes 15 1.25 Yes 2 1.0 No 1.0 No 0.9 Yes 15 1.0 No 1.0 Yes 0 2
Diving Knife (Murder Mystery) (edit) divingknife_murdermystery Diving Knife (Murder Mystery)
Diving Knife.png
Weapon smallitem weapon gunsmith mountableweapon sharptool murderweapon

Stabs, pokes, cuts and slashes.

yes melee 0.5 2.0 3.0 1.33 10.0

lacerations = 10; bleeding = 10 ; stun = 0.2; mysteryaffliction = 20;

No No 29 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Diving Mask (edit) divingmask Diving Mask
Diving Mask.png
Diving Equipment smallitem diving lightdiving

Small enough to carry around in case it's needed, but won't protect you from the water pressure in the event of a full-blown hull breach.

Requires an oxygen supply.
Hides the wearer's identity.

headgear Breathing Supply

Oxygen Tank
Oxygenite Tank
Welding Fuel Tank
Incendium Fuel Tank

1 item slot Yes Yes No No

Plastic
Rubber x2

Plastic
Rubber

20 10 mechanical 25 1 100 0.9 Yes 5 0.85 Yes 7 1.0 Yes 5 1.0 Yes 6 1.25 Yes 15 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Diving Suit (edit) divingsuit Diving Suit
Diving Suit.png
Diving Equipment diving deepdiving human

An atmospheric diving suit capable of withstanding the immense pressure under Europa's crust. Only offers adequate protection up to the depth of 4,000 meters - beyond this point, an Abyss or Combat suit is required.

Requires Breathing Supply.

outerwear

All

-20% Movement Speed

4,000

bitewounds = 0.9; lacerations = 0.9; blunttrauma = 0.9; gunshotwound = 0.9; explosiondamage = 0.9; burn = 0.75; huskinfection = 1, chance = 0.5; radiationsickness = 0.75; bleeding = 0.9;

Breathing Supplies

Oxygen Tank
Oxygenite Tank
Welding Fuel Tank
Incendium Fuel Tank

1 Item Slot Yes Yes No No

Titanium-Aluminum Alloy
Rubber (x2)

Titanium-Aluminum Alloy
Rubber

30 30 mechanical 40 1 250 0.9 Yes 2 0.85 Yes 4 1.0 Yes 3 1.0 Yes 3 1.25 Yes 5 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Doctor's Uniform (edit) doctorsuniform2 Doctor's Uniform
Doctor's Uniform.png
Equipment smallitem clothing

Makes you look like you might be useful in a medical emergency.

Has 3 slots for medical/chemical items

innerwear

Torso, Arms, Legs

bitewounds = 0.95; lacerations = 0.95;

No Yes No No

Organic Fiber

10 150 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Duffel Bag (edit) duffelbag Duffel Bag
Duffel Bag.png
Equipment mobilecontainer despawncontainer

The traditional way of storing a deceased seafarer's belongings until they can be delivered to their next of kin (or stolen or sold).

No No

None

5 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Duffel Bag (Traitor) (edit) traiterduffelbag Duffel Bag
Duffel Bag.png
Equipment mobilecontainer despawncontainer

The traditional way of storing a deceased seafarer's belongings until they can be delivered to their next of kin (or stolen or sold).

yes0 small items No No

None

5 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Elastin (edit) elastin Elastin
Elastin.png
Material smallitem chem

A highly elastic, naturally occurring protein. Can be used to stem bleeding or heal burns once processed to medical items.

Used to craft Plastiseal and Antibiotic Glue.

Sprite Elastin Plant (x3)

organic No No No No 40 1.0 No 0.9 Yes 6 0.9 Yes 8 1.1 No 1.1 No 0.9 Yes 8 1.0 No 1.0 No 1.0 No 1.0 No
Elastin Plant (edit) elastinplant Elastin Plant
Elastin Plant.png
Material smallitem plant

The foliage of this plant cannot be torn, only stretched. Can be processed into elastin.

1.0 0.8, 0.5, 0 60%, 0%, 0% 60%, 20%, 0% 80%, 50%, 0% 80%, 50%, 0% 80%, 50%, 0% Yes No No

3 Elastin

5 150 1.3 No 1.25 Yes 3 0.9 Yes 6 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Electrician's Goggles (edit) electriciansgoggles Electrician's Goggles
Electrician's Goggles.png
Equipment smallitem clothing

A device that remotely detects and visualizes electrical fields, allowing an engineer to detect power and signals traveling through wires and to read the values of the signals from a device's connection panel.

headgear Yes Yes No No

FPGA Circuit
Plastic
Fulgurium Chunk

Copper
Plastic (x2)
Fulgurium Chunk

40 20 electrical 50 1 350 Yes 1.3 No 1.2 No 1.0 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Emergency Siren (edit) emergencysiren Emergency Siren
Emergency Siren.png
Electrical smallitem sound

Can be triggered to make a terrible noise.

No No

FPGA Circuit
Steel Bar

Plastic
Copper
Steel Bar

10 10 electrical 30 150 5 1.0 No 1.0 No 1.25 Yes 1.0 Yes 1.0 Yes 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No
EMP Grenade (edit) empgrenade EMP Grenade
EMP Grenade.png
Weapon smallitem weapon explosive demolitionsexpert

Damages electrical equipment.

Emits an EMP in a 5 meter area.

throwable +10% Explosion Radius<br>+10% Explosion Damage Yes 5.0

explosiondamage = 10; stun = 5; emp = 100;

Detonators
Railgun Shells
Depth Charges
Throw: 3 second delay

Yes Yes No No

Iron
Copper
UEX

Iron
Copper

20 10 weapons 50 175 1.5 No 1.25 No 1.25 Yes 2 0.9 Yes 4 1.25 No 1.0 No 1.2 Yes 4 0.9 Yes 2 1.0 No 1.0 No
Endocrine Booster (edit) endocrinebooster Endocrine Booster
Endocrine Booster.png
Medical smallitem chem medical syringe

This medical contraption, when used, bestows the user with permanent performance enhancement.

stimulant

note = "Grants the user a new talent, provided there's one available to recieve."

60 No Yes Yes No

Macrodosing

Sulphurite Shard x2
Paralyxis x2
Deusizine

Sulphuric Acid x2
Paralyxis
Deusizine

50 25 90 1 1,400 Yes 1.0 No 0.9 No 1.1 No 1.1 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Endworm Shell Fragment (edit) endwormshell Endworm Shell Fragment
Endworm Shell Fragment.png
Misc mediumitem

A sturdy piece of an endworm's shell.

Endworm x(1-2)

organic No Yes No No

Physicorium Bar x6
Carbon x4

20 1,400 Yes 1.0 No 1.0 No 1.75 No 1.5 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Energy Drink (edit) energydrink Energy Drink
Energy Drink.png
Medical Material smallitem chem medical

Mantis Energy keeps you skittering from dawn till dusk!

stimulant

consumptiontime = 3.3; haste = 100, instant = yes; nausea = 50, instant = yes, chance = 0.25;

No No No No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Engineer's Jumpsuit (edit) orangejumpsuit2 Engineer's Jumpsuit
Engineer's Jumpsuit.png
Equipment smallitem clothing innerwear

Torso, Arms, Legs

lacerations = 0.95; burn = 0.70;

No Yes No No

Organic Fiber

10 150 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Equals Component (edit) equalscomponent Equals Component
Equals Component.png
Electrical smallitem logic

Sends a signal when both inputs receive a signal within a set period of each other.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Esperite (edit) esperite Esperite
Esperite.png
Esperite_sprite.png
Material smallitem ore

A mineral composed of zinc and lead.

4.0 0.4, 0.4, 0 40%, 40%, 0% 40%, 40%, 0% 40%, 40%, 0% 40%, 40%, 0% 20%, 20%, 0% Yes No No

2 Zinc
1 Lead

5 100 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Ethanol (edit) ethanol Ethanol
Ethanol.png
Medical Material smallitem chem medical petfood2

Medical alcohol used as an ingredient in the manufacture of various medicines. Drinking while on duty is not advised. Pouring on skin treats mild infections yet causes small burns.

Provides Psychosis Resistance for 10mn and used to craft Welding Fuel Tanks.
Also used as fuel for the Sprayer to clean walls or remove paint.

Sprite Sea Yeast Shroom (x3)

organic basic

duration = 10, delay = 10, note="Via drinking"; drunk = 2; hallucinating = -2; psychosis = -2; psychosisresistance = 30;

duration = 10, note="Via health GUI"; infection = -0.8; burn = 0.15;

No No No No 60 1.0 Yes 6 0.9 Yes 8 0.9 Yes 10 1.1 Yes 6 1.1 Yes 6 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No

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