Supercapacitor: Difference between revisions
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{{Version|1.0.7.0}} | |||
{{Installations infobox | {{Installations infobox | ||
| | | identifier = supercapacitor | ||
| category = Electrical | | description = Can output huge surges of power, but has a much lower capacity than batteries. Recharging the capacitors also takes much more power than batteries. | ||
| category = Electrical | |||
| category2 = Machine | |||
| tags = supercapacitor | |||
| powercapacity = 20 | | powercapacity = 20 | ||
| maxoutput = | | maxoutput = 20000000 | ||
| maxrechargespeed = | | maxrechargespeed = 1000 | ||
| repairtype = Electrical | |||
| repairskill = 55 | |||
}} | }} | ||
'''Supercapacitors''' are stationary [[Installations|installations]] able to store and release electrical power much quicker than conventional [[Battery|batteries]], but with limited ability to store up energy. | |||
=Function= | |||
Supercapacitors are used to provide short bursts of high energetic output to [[Submarine Weapons]]. | |||
Recharge rate can only be changed in 10% increments, setting the recharge rate past 70% will damage the supercapacitor, causing it to glow red and emit smoke. | |||
In [[Campaign]] the supercapacitor's maximum capacity and recharge rate can be [[Shipyard#Supercapacitors|upgraded]]. | |||
Default capacity, output, efficiency, recharge speed and recharge adjust speed can be changed in the [https://regalis11.github.io/BaroModDoc/Editors/SubmarineEditor.html Submarine Editor]. | |||
=Damage Values= | |||
Unsuccessful attempts to repair the supercapacitor shocks the user. | |||
{{Damage table | {{Damage table | ||
| item = Supercapacitor overload | | item = Supercapacitor overload | ||
| attackdamage = | | attackdamage = {{affliction|Burn}} 5 | ||
| | {{affliction|Stun}} 4 | ||
| force = 5.0 | | force = 5.0 | ||
}} | }} | ||
=Connection Panel= | |||
{{Connection panel | {{Connection panel | ||
| input1 = power_in | | input1 = power_in | ||
| input1tt = Stores inputted power in the supercapacitor. | | input1tt = Stores inputted power in the supercapacitor. | ||
| input2 = set_charge_rate | |||
| input2tt = Sets the supercapacitor's charge rate to the inputted value. | |||
| input1color = red | | input1color = red | ||
| input3 = disable_output | |||
| input3tt = Disables output after recieving a truthy signal. Enables output after receiving a falsey signal. | |||
| output1 = power_out | | output1 = power_out | ||
| output1tt = Outputs supercapacitor's stored power to anything connected. | | output1tt = Outputs supercapacitor's stored power to anything connected. | ||
Line 36: | Line 47: | ||
| output4 = charge_rate_out | | output4 = charge_rate_out | ||
| output4tt = Outputs current charge rate. | | output4tt = Outputs current charge rate. | ||
| output5 = condition_out | |||
| output5tt = Outputs the Supercapacitor's current condition. (0-100) | |||
| output6 = load_value_out | |||
| output6tt = Outputs the Supercapacitor's load (required power). | |||
| output7 = power_value_out | |||
| output7tt = Outputs the Supercapacitor's power (supplied power). | |||
}} | }} | ||
== See Also | =Related Talents= | ||
{{RelatedTalents|Unlimited Power}} | |||
=See Also= | |||
* [[Battery]] | * [[Battery]] | ||
* [[Junction Box]] | * [[Junction Box]] | ||
* [[Relay Component]] | * [[Relay Component]] | ||
* [[Wiring]] | * [[Wiring]] | ||
=Media= | |||
<gallery widths=280 heights=200> | |||
File:Supercapacitor GUI.png|The interface of the supercapacitor | |||
</gallery> | |||
{{installations nav}} | {{installations nav}} | ||
[[Category:Installations]] | [[Category:Installations]] |
Latest revision as of 05:20, 15 February 2024
Data is potentially outdated | |
Last updated for version 1.0.7.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Supercapacitor | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Can output huge surges of power, but has a much lower capacity than batteries. Recharging the capacitors also takes much more power than batteries. | ||||||||||
Statistics* | ||||||||||
Power Capacity | 20 kWm | |||||||||
Max Power Output | 20000000 kW | |||||||||
Max Recharge Speed | 1000 kW | |||||||||
Repairable | ||||||||||
Required Skill | Electrical Engineering 55 | |||||||||
Required Item | Screwdriver | |||||||||
|
Supercapacitors are stationary installations able to store and release electrical power much quicker than conventional batteries, but with limited ability to store up energy.
Function
Supercapacitors are used to provide short bursts of high energetic output to Submarine Weapons.
Recharge rate can only be changed in 10% increments, setting the recharge rate past 70% will damage the supercapacitor, causing it to glow red and emit smoke.
In Campaign the supercapacitor's maximum capacity and recharge rate can be upgraded.
Default capacity, output, efficiency, recharge speed and recharge adjust speed can be changed in the Submarine Editor.
Damage Values
Unsuccessful attempts to repair the supercapacitor shocks the user.
Item |
Attack Damage |
Kinetic Force |
---|---|---|
Supercapacitor overload |
Burn 5
Stun 4 |
5.0 |
Connection Panel
Connection Panel for Supercapacitor Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |
Related Talents
Talent | Tree | Description |
---|---|---|
Unlimited Power ID: unlimitedpower
|
Engineer Electrician Spec. 2 |
Battery Cells you fabricate are of 1 higher quality. Batteries and Supercapacitors have +10% capacity. |
See Also
Media
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The interface of the supercapacitor
Installations | |
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Submarine Weapons | |
Small Turrets
|
Large Turrets
|
Loaders
| |
Other
| |
Navigation | |
Machines | |
Electrical | |
Structure | |
Other | |
Alien | |