Psychosis: Difference between revisions

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{{version|0.13.3.11}}
{{Version|0.16.7.0}} __NOTOC__
{{See also|Afflictions}}
 
[[File:Affliction Psychosis.png|60x60px|left]]
= [[File:Affliction Psychosis.png|40px]] Psychosis =
Inflicted by [[Deliriumine Poisoning]], certain [[Medical Items]], or holding a [[Psychosis Alien Artifact]].
  ''The patient rants and mutters in an agitated fashion, a steady commentary of unseen events.''
  ''The patient rants and mutters in an agitated fashion, a steady commentary of unseen events.''
{{Affliction table
| name = Psychosis
| identifier = psychosis
| type = psychosis
| limb = '''No'''<br>(Shown on Head)
| scaled = '''No'''
| evolution = '''-0.1/s'''
| treatments = {{str|Haloperidol|-100|-25||37}}<br>{{str|Cigar|-37.5|||-}}<br>{{str|Deliriumine Antidote|-19.8|0||5}}
| causes = {{str|Alien Blood|+45|+75||40}}<br>{{str|Hallucinogenic Bufotoxin|+20|||-}}<br>{{str|Anaparalyzant|+5|+45||64}}
| range1 = 0 - 100
| effect1 = Once every 30 - 120 seconds: '''One [[Psychosis#Psychosis Effects|Psychosis Effect]]'''<br>Once every 100 - 200 seconds: '''[[File:WarningSiren.ogg]]'''<br><small>''[[Emergency Siren]] warning''</small>
}}


= [[File:Affliction Psychosis.png|40px]] Hallucinating =
Inflicted by taking too many opiates, or taking opiates without sufficient medical skill.
{{Affliction table
| name = Hallucinating
| identifier = hallucinating
| limb = '''No'''<br>(Never Shown)
| scaled = '''No'''
| evolution = '''-1/s'''
| treatments = {{str|Cigar|-125|||-}}<br>{{str|Haloperidol|-100|-25||37}}
| range1 = 0 - 30
| effect1 = None
| range2 = 30 - 100
| effect2 = Visual Effects
}}


The '''Psychosis''' [[affliction]] has no impact on vitality, but causes the screen to shake and blur, and the Character will have hallucinations (see second table below). They will say strange and unusual things (in the chat), which serves as a warning that the character has psychosis.
= Psychosis Effects =
 
== If Outside: ==
Psychosis can be inflicted by [[Deliriumine Poisoning]], consuming [[Alien Blood]], [[Anaparalyzant]], [[Methamphetamine]], [[Chemicals#Anabolic Steroids|Anabolic Steroids]] or [[Hyperzine]] or carrying a [[Artifacts#Psychosis Alien Artifact|Psychosis Alien Artifact]]; while it doesn't significantly impact a character's performance, it may be troublesome in the event of a real fire or flood.
<gallery mode="nolines">
 
File:SPINELING_idle2.ogg|[[Spineling]] idle 2
Psychosis naturally fades away on its own.
File:SPINELING_idle4.ogg|[[Spineling]] idle 4
{| class="wikitable" style="text-align:center; width: 100%;"
File:TIGERTRESHER_idle1.ogg|[[Tigerthresher]] idle 1
|-
File:TIGERTRESHER_idle2.ogg|[[Tigerthresher]] idle 2
! style="width: 13%" | Affliction
File:TIGERTRESHER_attack1.ogg|[[Tigerthresher]] attack 1
! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
File:MOLOCH_attack1.ogg|[[Moloch]] attack 1
! style="width: 5%" |<span class="explain" title="Will vitality loss be a percentage the victim's max vitality?">Scaled to Vitality?</span>
File:MOLOCH_attack2.ogg|[[Moloch]] attack 2
! style="width: 7%" |If left alone
File:HUSK_idle1.ogg|[[Husk]] idle 1
! style="width: 7%" |Strength Range
File:HUSK_idle4.ogg|[[Husk]] idle 4
! style="width: 20%" |<span class="explain" title="What happens in that strength range?">Effects</span>
File:MHAMMERHEAD_idle3.ogg|[[Hammerhead Matriarch]] idle 3
! style="width: 16%" |<span class="explain" title="Total affliction strength reduction, Success | Failure">Treatments</span><span style="float:right">Skill</span>
File:HAMMERHEAD_idle4.ogg|[[Hammerhead]] idle 4
! style="width: 15%" |<span class="explain" title="Total affliction strength increase, Success | Failure. Weapons and creature attacks not included.">Causes</span><span style="float:right">Skill</span>
File:HAMMERHEAD_attack2.ogg|[[Hammerhead]] attack 2
|-
File:HAMMERHEAD_attack3.ogg|[[Hammerhead]] attack 3
|[[File:Affliction Psychosis.png|50px]]<br>[[Psychosis]]
File:HUSKEDCRAWLER_idle1.ogg|[[Husked Crawler]] idle 1
|
File:HUSKEDCRAWLER_idle3.ogg|[[Husked Crawler]] idle 3
|
File:HUSKEDCRAWLER_attack2.ogg|[[Husked Crawler]] attack 2
| style="text-align:left;" |Decays (-0.1/s)
</gallery>
|0 - 100
|Imaginary fires, floods, and sounds<br><abbr title="Others can see it starting at 20 strength">No self-diagnosis</abbr>
| style="text-align:left;" |{{str|Haloperidol|-100|-25||37}}<br>{{str|Deliriumine Antidote|-13.2|0||41}}
| style="text-align:left;border-left:1px solid #767D71;" |{{str|Alien Blood|+45|+75||40}}<br>{{str|Anabolic Steroids|+33|+60||35}}<br>{{str|Hyperzine|+24|+48||50}}<br>{{str|Anaparalyzant|+5|+45||64}}
|}
 


<big>'''List of known psychosis effects'''</big>
== If Inside: ==
{| class="wikitable"
<gallery mode="nolines">
|-
File:honk.ogg|[[Bike Horn]] honk
! Effect !! Description
File:ShotgunShot1.ogg|[[Riot Shotgun|Riot Shotgun]] shot 1
|-
File:ShotgunShot2.ogg|[[Riot Shotgun|Riot Shotgun]] shot 2
| Gunshots || Random gunshot noises, such as the revolver or shotgun.
File:MOLOCH_attack1.ogg|[[Moloch]] attack 1
|-
File:MOLOCH_attack2.ogg|[[Moloch]] attack 2
| Fire || Rooms will spontaneously burst into flames.
File:MUDRAPTOR_attack1.ogg|[[Mudraptor]] attack 1
|-
File:MUDRAPTOR_attack2.ogg|[[Mudraptor]] attack 2
| Water || Rooms will randomly gain/lose water.
File:MUDRAPTOR_idle4.ogg|[[Mudraptor]] idle 4
|-
File:HUSK_attack4.ogg|[[Husk]] attack 4
| Flood Sounds || The sound of rushing water can be heard. Typically heard with Water, Impact Noises and Shaking.
File:CRAWLER_idle3.ogg|[[Crawler]] idle 3
|-
</gallery>
| Impact Noises || The sound of the sub being hit can be heard. Typically heard with Shaking.
|-
| Shaking || Violent screen shaking can be seen. Typically seen with Impact Noises.
|-
| Invisible Crewmates || Crewmates will become invisible for a short amount of time.
|-
| Honking || The honk of a bike horn can be heard.
|-
| Alarms || Various alarm sounds can be heard, such as the reactor overload alarm.
|-
|Creature noises
|You can hear creatures that are not nearby, such as a [[Husk]].
|}


==Related Talents==
== Other ==
{{TalentTable
*Fake Broken Devices
|{{AssistantTalent|enroll into clown college}}
*Fake Impacts
|{{AssistantTalent|psycho clown}}
*Fake Fires
}}
*Fake Floods
*Hidden Floods
*Invisible Characters


{{Afflictions Nav
{{Afflictions Nav}}
| show-main = yes
}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 06:50, 28 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.6.0

Psychosis

Inflicted by Deliriumine Poisoning, certain Medical Items, or holding a Psychosis Alien Artifact.

The patient rants and mutters in an agitated fashion, a steady commentary of unseen events.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Psychosis
ID: psychosis
Type: psychosis
No
(Shown on Head)
No -0.1/s 0 - 100 Once every 30 - 120 seconds: One Psychosis Effect
Once every 100 - 200 seconds:
Emergency Siren warning
Haloperidol (-100 | -25)* Desirable Medical Skill37
Cigar (-37.5)* Desirable Medical Skill-
Deliriumine Antidote (-19.8 | 0)* Desirable Medical Skill5
Alien Blood (+45 | +75)* Desirable Medical Skill40
Hallucinogenic Bufotoxin (+20)* Desirable Medical Skill-
Anaparalyzant (+5 | +45)* Desirable Medical Skill64

Hallucinating

Inflicted by taking too many opiates, or taking opiates without sufficient medical skill.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Hallucinating
ID: hallucinating
No
(Never Shown)
No -1/s 0 - 30 None Cigar (-125)* Desirable Medical Skill-
Haloperidol (-100 | -25)* Desirable Medical Skill37
N/A
30 - 100 Visual Effects

Psychosis Effects

If Outside:

If Inside:

Other

  • Fake Broken Devices
  • Fake Impacts
  • Fake Fires
  • Fake Floods
  • Hidden Floods
  • Invisible Characters
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