Lever: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (fixed capitalisation on headers)
No edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Version|0.18.11.0}}{{Items infobox
{{Version|1.0.7.0}}__NOTOC__
| image = Lever.png
{{Items infobox
| imagewidth = 65
| description = Produces a constant signal that can be used to change the state of equipment and doors.
| type = electrical
| noreq = yes


| deconstructor = Yes
<!-- Crafting -->
| fabricator = Yes
| fabricatorskill       = electrical
| fabricatorskill = electrical
| fabricatorskilllevel   = 25
| fabricatortime = 10
| fabricatormaterials   = {{hl|Plastic}}<br>{{hl|FPGA Circuit|20}}
| deconstructortime = 10
| fabricatortime        = 10
| fabricatorskilllevel = 25
| fabricatormaterials = {{Hyperlink|Plastic}}<br>{{Hyperlink|FPGA Circuit|20}}
| deconstructormaterials = {{Hyperlink|Plastic}} (x2)<br>{{Hyperlink|Copper|20}}


| baseprice = 125
| deconstructormaterials = {{hl|Plastic}} (x2)<br>{{hl|Copper|20}}
| outpostmultiplier = 1
| deconstructortime      = 10
| cityunbuyable = true
| researchmultiplier = 1
| militarymultiplier = 1
| minemultiplier = 1
| engineeringmultiplier = 0.9


| outpostminavailable = 4
<!-- Store -->
| researchminavailable = 4
| baseprice              = 125
| militaryminavailable = 4
 
| mineminavailable = 4
| outpostminavailable     = 4
| engineeringminavailable = 10
| cityunbuyable          = true
| researchminavailable   = 4
| militaryminavailable   = 4
| mineminavailable       = 4
| engineeringmultiplier  = 0.90 | engineeringminavailable = 10
 
<!-- Technical -->
| identifier  = lever
| category = Electrical
| tags    = smallitem,switch
| maxstack = 8
}}
}}
The '''Lever''' is an electrical component used to provide a signal when toggled.
 
The '''{{PAGENAME}}''' is an electrical component.


= Description =
= Description =
The Lever is functionally the same as the [[Switch]], though with a different sprite.
The {{PAGENAME}} can be toggled on or off. It provides a signal when toggled on. It is functionally the same as the {{hl|Switch}}, though with a different sprite.


It is most commonly used in tandem with a [[Signal Check Component]] to provide custom user interactions.
It is most commonly used in tandem with a [[Signal Check Component]] to provide custom user interactions.


= Connection panel =
= Connection Panel =
{{Connection panel
{{Connection panel
|output1=Signal_Out
|output1=Signal_Out
|output1tt=Toggles between a signal of 0 and 1 when pressed.
|output1tt=Toggles between a signal of 0 and 1 when pressed.
}}
}}
= See Also =
*{{hl|Button}}
*{{hl|Switch}}


= Media =
= Media =
<gallery widths=200 heights=100>
<gallery widths=200 heights=100>
Switch1.ogg
Switch1.ogg|Lever Toggled
Switch2.ogg
Switch2.ogg|Lever Toggled
</gallery>
</gallery>
[[Category:Electrical Components]]
[[Category:Electrical Components]]
{{Components Nav}}
{{Components Nav}}
{{Installations nav}}

Latest revision as of 16:04, 29 December 2023

Data is up-to-date
Last updated for version 1.0.7.0
Last mentioned in changelog 0.15.9.0
The current game version is 1.4.6.0
Lever

Produces a constant signal that can be used to change the state of equipment and doors.
Statistics
Maximum stack 8
Crafting
Fabricator
Requirements
Skill: Electrical: 25
Deconstructor Yield
Plastic (x2)
Copper
10s
Store
Base Price 125 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 125 mk 37 mk
ColonyColony N/A 37 mk
Research OutpostResearch 125 mk 37 mk
Military OutpostMilitary 125 mk 37 mk
Mining OutpostMining 125 mk 37 mk
Medical MerchantMedical Merchant N/A 37 mk
Engineer MerchantEngineer Merchant 112 mk 33 mk
Armory MerchantArmory Merchant N/A 37 mk
Children of The HonkmotherClown Merchant N/A 37 mk
The Church of HuskHusk Merchant N/A 37 mk
Technical
Identifier lever
Categories Electrical
Tags smallitem,switch

The Lever is an electrical component.

Description

The Lever can be toggled on or off. It provides a signal when toggled on. It is functionally the same as the Switch, though with a different sprite.

It is most commonly used in tandem with a Signal Check Component to provide custom user interactions.

Connection Panel

Connection Panel for Lever
Hover over pins to see their descriptions.
Signal_Out
Toggles between a signal of 0 and 1 when pressed.
Requires: Screwdriver

See Also

Media

v·d·e·h
Electrical Components
Alarms
Detectors
Interactable
Wiring Components
Misc


v·d·e·h
Installations
Submarine Weapons
Small Turrets
Large Turrets
Loaders
Other
Navigation
Machines
Electrical
Structure
Other
Alien