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{{Version|0.10.5.1}}
{{Version|0.17.12.0|nosearch=y}}
'''Orders''' are instructions used to direct the AI-controlled crew. While the crew will take initiatives on their own, orders help them react in more intelligent ways.
'''Orders''' are instructions used to direct the AI-controlled crew. While the crew will take initiatives on their own, orders help them react in more intelligent ways.


===Usage===
=Usage=
*The '''Orders radial menu''' is opened with the Middle Mouse Button (or Mouse 3) by default.<br>When using the Orders key on a crew member directly, or on their name top-left of the screen, any selected order will be given to them.<br>If the menu is opened by clicking anywhere else, a list of the crew may be displayed by right-clicking an order; left-clicking on a crew member will issue the order to them. When left-clicking an order directly, the first relevant crew member will be automatically selected.<br>Holding the Shift key and then using the orders key on certain installations, the radial menu will only display orders relevant to that specific installation; for instance, doing so on a weapon's periscope will display the Operate Weapon order.<br>Crew members can be dismissed from an order by right-clicking the order, next to their name in the top-left crew display.
When using the Orders key on a crew member directly, or on their name top-left of the screen, any selected order will be given to them.<br>
If the menu is opened by clicking anywhere else, a list of the crew may be displayed by right-clicking an order; left-clicking on a crew member will issue the order to them. When left-clicking an order directly, the first relevant crew member will be automatically selected.
<span style="float:right;">__TOC__</span>
Holding the Shift key and then using the orders key on certain installations, the radial menu will only display orders relevant to that specific installation; for instance, doing so on a weapon's periscope will display the Operate Weapon order.<br>
Crew members can be dismissed from an order by right-clicking the order, next to their name in the top-left crew display.
*The '''Orders radial menu''' is opened with {{key|mouse|middle}} by default.
*If an order requires using a specific item, such as a screwdriver to repair a junction box or a Diving Suit to fix leaks in a flooded room, they will first try to find it within the submarine's containers or laying on the floor. If no required items are found or if they are in another crew member's inventory, they won't take it from them and will be unable to complete their order, stating so in the chat.
*Issuing an order can be done preemptively: for instance, if ordering a crew member to '''Fight Intruders''' when none are in the submarine, they will answer that they can't find any, but will remain assigned to this task and when intruders arrive they will fight them.
*Up to 3 orders can be saved for quick re-assignment; when giving a new order to a crew member, their previous order will be moved to the right and its icon made smaller; left-clicking one of the previously dismissed orders will issue it again, letting one quickly cycle between orders depending on the situation. Preparing these quickly accessible orders at the beginning of a round may save a lot of time afterwards.
 
=[[File:Order Category Emergency.png|64px]] Emergency=
==[[File:Order Assault Enemy.png|48px]] Assault Enemy==
*Priority: '''90'''
*Requires: '''[[Handheld Weapon]], [[Outpost]]'''
*Quick Access
**Jobs: '''[[Security Officer]]'''
**Skills: '''[[Weapons]]'''
Ordered AI will board the docked outpost and kill enemies.<br>
Order is disabled when not docked to an abandoned outpost.
 
==[[File:Order Extinguish Fires.png|48px]] Extinguish Fires==
*Priority: '''90'''
*Requires: '''[[Fire Extinguisher]]'''
*Quick Access
**Reports: '''Fire'''
Ordered AI will put out fires in order of closest to farthest.
 
==[[File:Order Fight Intruders.png|48px]] Fight Intruders==
*Priority: '''90'''
*Requires: '''[[Handheld Weapon]]'''
*Quick Access
**Reports: '''Intruders'''
**Jobs: '''[[Security Officer]]'''
**Skills: '''[[Weapons]]'''
Ordered AI will fight any intruders inside of the submarine.<br>
Security will prioritize attempting to arrest human targets before killing them.
 
==[[File:Order Find Weapon.png|48px]] Find Weapon==
*Priority: '''100'''
*Requires: '''Non-stun [[Handheld Weapons]] or [[Tools]]'''
Ordered AI will acquire a [[Handheld Weapon]] or [[Tool]], prioritizing items with higher combat effectiveness.<br>
Order is automatically dismissed after AI acquires an item.
 
==[[File:Order Heal and Rescue.png|48px]] Heal and Rescue==
*Priority: '''90'''
*Requires: '''Specific [[Medical Items]]'''
*Quick Access
**Reports: '''First Aid'''
**Jobs: '''[[Medical Doctor]]'''
**Skills: '''[[Medical]]'''
Ordered AI will heal non-light injuries with medicine.<br>
If better medicine is not available, AI will use other medicine depending on it's healing effectiveness.
 
=[[File:Order Category Movement.png|64px]] Movement=
==[[File:Order Follow.png|48px]] Follow==
*Priority: '''90'''
*Requires: '''Depends on environment'''
Ordered AI will follow the crew member who ordered them.<br>
Order icon becomes discolored when the ordered AI is not following the controlled character.<br>
The followed character will be shown when hovering over the order icon.
 
==[[File:Order Prepare for Expedition.png|48px]] Prepare for Expedition==
*Priority: '''100'''
*Requires: '''Any [[Diving Suit]], 5 [[Oxygen Tank]]s & an [[Underwater Scooter]]'''
Ordered AI will acquire diving gear.
 
==[[File:Order Return.png|48px]] Return==
*Priority: '''90'''
Ordered AI will attempt to return to the submarine from outside using level waypoints.
 
==[[File:Order Wait.png|48px]] Wait==
*Priority: '''90'''
Ordered AI will be prevented from idling, therefore forcing them to stand in place.
 
=[[File:Order Category Maintenance.png|64px]] Maintenance=
==[[File:Order Cleanup Items.png|48px]] Cleanup Items==
*Priority: '''90'''
*Requires: '''Dropped [[Items]]'''
*Quick Access
**Jobs: '''[[Assistant]]'''
Ordered AI will store dropped items in their appropriate container if there is room.<br>
If there is no room, they will find a different container or, if none found, drop the item next to its preferred container.
 
==[[File:Order Fix Leaks.png|48px]] Fix Leaks==
*Priority: '''90'''
*Requires: '''[[Welding Tool]] with any type of [[Welding Fuel Tank]]'''
*Quick Access
**Reports: '''Hull Breach'''
**Jobs: '''[[Mechanic]], [[Engineer]], [[Assistant]]'''
**Skills: '''[[Mechanical Engineering]]'''
Ordered AI will seal hull breaches with a [[Welding Tool]], in order from closest to farthest.
 
==[[File:Order Subcategory Load Items.png|48px]] Load Items==
*Priority: '''90'''
===[[File:Order Recharge battery cells.png|32px]] Recharge battery cells===
*Requires: '''Any non-full [[Battery Cell]] or [[Fulgurium Battery Cell]]'''
Ordered AI will recharge [[Battery Cell]]s in [[Charging Dock]]s.
 
===[[File:Order Refill oxygen tanks.png|32px]] Refill oxygen tanks===
*Requires: '''Any non-full [[Oxygen Tank]]'''
Ordered AI will refill [[Oxygen Tank]]s in the [[Oxygen Generator]].
 
===[[File:Order Reload ammo.png|32px]] Reload ammo===
*Requires: '''Ammunition Boxes & Empty Loaders'''
Ordered AI will reload [[Turret]] loaders with ammunition.
 
==[[File:Order Repair Electrical Systems.png|32px]] Repair Electrical Systems==
*Priority: '''90'''
*Requires: '''Any type of [[Screwdriver]]'''
*Quick Access
**Jobs: '''[[Engineer]]'''
**Skills: '''[[Electrical Engineering]]'''
Ordered AI will repair electrical devices using a [[Screwdriver]].
 
==[[File:Order Repair Mechanical Systems.png|32px]] Repair Mechanical Systems==
*Priority: '''90'''
*Requires: '''Any type of [[Wrench]]'''
*Quick Access
**Jobs: '''[[Mechanic]]'''
**Skills: '''[[Mechanical Engineering]]'''
Ordered AI will repair mechanical devices using a [[Wrench]].
 
==[[File:Order Repair Damaged Systems.png|32px]] Repair Damaged Systems==
*Priority: '''90'''
*Requires: '''Any type of [[Screwdriver]] and/or [[Wrench]]'''
*Quick Access
**Reports: '''Broken Devices'''
**Jobs: '''[[Mechanic]], [[Engineer]], [[Assistant]]'''
Ordered AI will repair mechanical and electrical devices using [[Screwdriver]]s and [[Wrench]]es.
 
=[[File:Order Category Operate.png|64px]] Operate=
==[[File:Order Subcategory Operate Reactor.png|48px]] Operate Reactor==
*Priority: '''10'''
*Quick Access
**Jobs: '''[[Engineer]]'''
**Skills: '''[[Electrical Engineering]]'''
===[[File:Order Power up.png|32px]] Power up===
Ordered AI will turn on the reactor and enable automatic control.
 
===[[File:order Shut down.png|32px]] Shut down===
Ordered AI will power off the reactor.
 
==[[File:Order Subcategory Operate Weapons.png|48px]] [[File:Order Operate Chaingun.png|32px]] [[File:Order Operate Coilgun.png|32px]] [[File:Order Operate Pulse Laser.png|32px]] [[File:Order Operate Railgun.png|32px]] Operate Weapons==
*Priority: '''10'''
*Requires: '''A [[Turret]] wired to a [[Periscope]]'''
*Quick Access
**Jobs: '''[[Security Officer]]'''
**Skills: '''[[Weapons]]'''
Ordered AI will man the selected turret and shoot enemies in its line of sight.<br>
AI will also reload ammunition on their turret's loader when it runs out.


==[[File:Order Subcategory Steer.png|48px]] Steer==
*Priority: '''10'''
*Requires: '''Any [[Navigation Terminal]]'''
*Quick Access
**Jobs: '''[[Captain]]'''
**Skills: '''[[Helm]]'''
===[[File:Order Maintain position.png|32px]] Maintain position===
Ordered AI will set the selected [[Navigation Terminal]] to Autopilot - Maintain Position.


*If an order requires using a specific item, such as a screwdriver to repair a junction box or a Diving Suit to fix leaks in a flooded room, they will first try to find it within the submarine's containers or laying on the floor. If no required items are found or if they are in another crew member's inventory, they won't take it from them and will be unable to complete their order, stating so in the chat.
===[[File:Order Navigate back.png|32px]] Navigate back===
*Issuing an order can be done preemptively: for instance, if ordering a crewmember to '''Fight Intruders''' when none are in the submarine, they will answer that they can't find any, but will remain assigned to this task and when intruders arrive they will fight them.
Ordered AI will set the selected [[Navigation Terminal]] to Autopilot - Navigate Back.
*Up to 3 orders can be saved for quick re-assignment; when giving a new order to a crew member, their previous order will be moved to the right and its icon made smaller; left-clicking one of the previously dismissed orders will issue it again, letting one quickly cycle between orders depending on the situation. Preparing these quickly accessible orders at the beginning of a round may save a lot of time afterwards.
*Every order has a certain "weight", or priority level. For example, fighting fires will take priority over repairing a system. Each order's weight is specified in the following list.


=Emergency=
===[[File:Order Navigate to destination.png|32px]] Navigate to destination===
===Extinguish Fires===
Ordered AI will set the selected [[Navigation Terminal]] to Autopilot - Navigate to Destination.<br>
(weight: 0.65) Find and pick up the nearest [[Fire Extinguisher]], then rush to the nearest fire and try to extinguish the flames.<br>If there are any fires when opening any crew member's Orders radial menu, this order will be directly accessible in the quick access section at the bottom.
Note: Autopilot will ignore [[Ice Spires]] while an AI is using the navigation terminal.
===Fight Intruders===
(weight: 0.7) Seek and fight any intruders that made their way inside the submarine.<br>If there are any intruders when opening any crew member's Orders radial menu, this order will be directly accessible in the quick access section at the bottom.
===Heal and Rescue===
(weight: 0.5) Provide medical assistance to any crew member that needs it. The AI seems to ignore light injuries such as minor [[Afflictions#Internal Damage|Internal Damage]]. If the crew member is a [[Jobs#Medical Doctor|Medical Doctor]], this order will be directly accessible in the quick access section at the bottom of their Orders radial menu.


=Movement=
=Other=
===Follow===
==[[File:Order Dismiss.png|48px]] Dismiss==
(weight: 0.1) Follow the order-giving character until dismissed. Useful to bring a crew member to a given area, or to help defend the player while they focus on other tasks, such as repairs while intruders are on board or while carrying an [[Artifacts|Alien Artifact]]. Especially useful in the solo campaign mode when venturing outside the submarine to explore ruins for instance, for defense and the added inventory space.
*Quick Access
===Wait===
**Other: '''Any given Order'''
(weight: 0.1) Orders the target to stay at their current position until dismissed. Useful to prevent them from wandering around when idle if they need to quickly be available in a specific room.
Dismisses all orders from the ordered crew member.<br>
Single orders can be dismissed with {{key|mouse|right}} on the order icon in the crew list.


=Maintenance=
==[[File:Order Ignore This.png|48px]] Ignore This==
===Fix Leaks===
*Requires: '''Any [[Installations|Installation]] or [[Items|Item]]'''
(weight: 0.8) Fix the nearest hull breaches using a [[Welding Tool]] loaded with a [[Welding Fuel Tank]].<br>If there are any leaks when opening any crew member's Orders radial menu, this order will be directly accessible in the quick access section at the bottom.
Selected item will be invisible to AI crew members, preventing them from using the item.<br>
===Repair Damaged Systems===
Can only be accessed with {{key|shift}} '''&''' {{key|mouse|middle}} on any [[Installations|Installation]] or [[Items|Item]].
(weight: 0.4) Repair damaged systems, whether they are electrical or mechanical. A [[Screwdriver]] is needed for the former, and a [[Wrench]] for the latter.
===Repair Mechanical Systems===
(weight: 0.4) Repair damaged mechanical systems using a [[Wrench]].<br>If the crew member is a [[Jobs#Mechanic|Mechanic]], this order will be directly accessible in the quick access section at the bottom of their Orders radial menu.
===Repair Electrical Systems===
(weight: 0.4) Repair damaged electrical systems using a [[Screwdriver]].<br>If the crew member is an [[Jobs#Engineer|Engineer]], this order will be directly accessible in the quick access section at the bottom of their Orders radial menu.


=Operate=
==[[File:Order Unignore This.png|48px]] Unignore This==
===Operate Reactor===
*Requires: '''Any [[Installations|Installation]] or [[Items|Item]]'''
(weight: 0.9)
The opposite of the previous command, allows AI crew to use the selected item.<br>
*'''Power up'''<br>Power up and operate the [[Nuclear Reactor]]. While this order is active, the crew member will replace any exhausted [[Nuclear Reactor|Fuel Rods]] if more are available in the submarine, and drop the exhausted rod on the floor. The AI will always place rods one by one, and will remove any additional rods that were placed in the reactor by a player. When dismissed or given another order, the AI will switch the reactor to Automatic mode.<br>If the crew member is an [[Jobs#Engineer|Engineer]], this order will be directly accessible in the quick access section at the bottom of their Orders radial menu. If the reactor is off, it will be there for all crew members.
Can only be accessed with {{key|shift}} '''&''' {{key|mouse|middle}} on any [[Installations|Installation]] or [[Items|Item]].
*'''Shutdown'''<br>Shutdown the '''reactor'''. Useful to reduce the noise emitted and attract less attention from [[Creatures]] with high '''Hearing'''; auxiliary power ([[Battery|Batteries]]) may be used to power the submarine's systems by clicking the '''Backup power array''' button in the [[Navigation Terminal]].


===Operate Weapons===
(weight: 0.6) Clicking on Operate Weapons brings up the submarine's layout and the weapons locations. Clicking on one of these weapons will order the targeted crew member to operate it. When the weapon is out of ammo, they will seek any available in the submarine and reload it.<br>If the crew member is a [[Jobs#Security Officer|Security Officer]], this order will be directly accessible in the quick access section at the bottom of their Orders radial menu.


===Steer===
{{Game Mechanics nav}}
(weight: 0.3) If the crew member is a [[Jobs#Captain|Captain]], this order will be quickly accessible in the contextual section at the bottom of their Orders radial menu.<br>
[[Category:Game Mechanics]]
If the submarine has a Shuttle Navigation Terminal on board, clicking on Steer will first bring up the submarine layout, and display both the submarine's '''Navigation Terminal''' and that of the shuttle, both with the following 3 orders.
*'''Navigate back'''<br>Travel back to the last [[Outpost]] or location visited.
*'''Navigate to destination'''<br>Travel to the current mission objective, or the destination '''Outpost'''/location if the mission has already been completed or no mission was selected. Considering the AI will "see" obstacles as if the sonar was active even when it's passive, this is useful to reduce the noise emitted whithout having to slowly steer along cave walls. Their [[Skills#Helm|Helm skill]] will still impact the delay between the input and the effective pump and engines ajustments<sup>confirmation needed</sup>.
*'''Maintain position'''<br>Maintain the current position using the autopilot.

Revision as of 11:50, 30 December 2023

Data is potentially outdated
Last updated for version 0.17.12.0
The current game version is 1.4.6.0

Orders are instructions used to direct the AI-controlled crew. While the crew will take initiatives on their own, orders help them react in more intelligent ways.

Usage

When using the Orders key on a crew member directly, or on their name top-left of the screen, any selected order will be given to them.
If the menu is opened by clicking anywhere else, a list of the crew may be displayed by right-clicking an order; left-clicking on a crew member will issue the order to them. When left-clicking an order directly, the first relevant crew member will be automatically selected.

Holding the Shift key and then using the orders key on certain installations, the radial menu will only display orders relevant to that specific installation; for instance, doing so on a weapon's periscope will display the Operate Weapon order.
Crew members can be dismissed from an order by right-clicking the order, next to their name in the top-left crew display.

  • The Orders radial menu is opened with Middle Mouse by default.
  • If an order requires using a specific item, such as a screwdriver to repair a junction box or a Diving Suit to fix leaks in a flooded room, they will first try to find it within the submarine's containers or laying on the floor. If no required items are found or if they are in another crew member's inventory, they won't take it from them and will be unable to complete their order, stating so in the chat.
  • Issuing an order can be done preemptively: for instance, if ordering a crew member to Fight Intruders when none are in the submarine, they will answer that they can't find any, but will remain assigned to this task and when intruders arrive they will fight them.
  • Up to 3 orders can be saved for quick re-assignment; when giving a new order to a crew member, their previous order will be moved to the right and its icon made smaller; left-clicking one of the previously dismissed orders will issue it again, letting one quickly cycle between orders depending on the situation. Preparing these quickly accessible orders at the beginning of a round may save a lot of time afterwards.

Emergency

Assault Enemy

Ordered AI will board the docked outpost and kill enemies.
Order is disabled when not docked to an abandoned outpost.

Extinguish Fires

Ordered AI will put out fires in order of closest to farthest.

Fight Intruders

Ordered AI will fight any intruders inside of the submarine.
Security will prioritize attempting to arrest human targets before killing them.

Find Weapon

Ordered AI will acquire a Handheld Weapon or Tool, prioritizing items with higher combat effectiveness.
Order is automatically dismissed after AI acquires an item.

Heal and Rescue

Ordered AI will heal non-light injuries with medicine.
If better medicine is not available, AI will use other medicine depending on it's healing effectiveness.

Movement

Follow

  • Priority: 90
  • Requires: Depends on environment

Ordered AI will follow the crew member who ordered them.
Order icon becomes discolored when the ordered AI is not following the controlled character.
The followed character will be shown when hovering over the order icon.

Prepare for Expedition

Ordered AI will acquire diving gear.

Return

  • Priority: 90

Ordered AI will attempt to return to the submarine from outside using level waypoints.

Wait

  • Priority: 90

Ordered AI will be prevented from idling, therefore forcing them to stand in place.

Maintenance

Cleanup Items

Ordered AI will store dropped items in their appropriate container if there is room.
If there is no room, they will find a different container or, if none found, drop the item next to its preferred container.

Fix Leaks

Ordered AI will seal hull breaches with a Welding Tool, in order from closest to farthest.

Load Items

  • Priority: 90

Recharge battery cells

Ordered AI will recharge Battery Cells in Charging Docks.

Refill oxygen tanks

Ordered AI will refill Oxygen Tanks in the Oxygen Generator.

Reload ammo

  • Requires: Ammunition Boxes & Empty Loaders

Ordered AI will reload Turret loaders with ammunition.

Repair Electrical Systems

Ordered AI will repair electrical devices using a Screwdriver.

Repair Mechanical Systems

Ordered AI will repair mechanical devices using a Wrench.

Repair Damaged Systems

Ordered AI will repair mechanical and electrical devices using Screwdrivers and Wrenches.

Operate

Operate Reactor

Power up

Ordered AI will turn on the reactor and enable automatic control.

Shut down

Ordered AI will power off the reactor.

Operate Weapons

Ordered AI will man the selected turret and shoot enemies in its line of sight.
AI will also reload ammunition on their turret's loader when it runs out.

Steer

Maintain position

Ordered AI will set the selected Navigation Terminal to Autopilot - Maintain Position.

Navigate back

Ordered AI will set the selected Navigation Terminal to Autopilot - Navigate Back.

Navigate to destination

Ordered AI will set the selected Navigation Terminal to Autopilot - Navigate to Destination.
Note: Autopilot will ignore Ice Spires while an AI is using the navigation terminal.

Other

Dismiss

  • Quick Access
    • Other: Any given Order

Dismisses all orders from the ordered crew member.
Single orders can be dismissed with Right Mouse on the order icon in the crew list.

Ignore This

Selected item will be invisible to AI crew members, preventing them from using the item.
Can only be accessed with Shift & Middle Mouse on any Installation or Item.

Unignore This

The opposite of the previous command, allows AI crew to use the selected item.
Can only be accessed with Shift & Middle Mouse on any Installation or Item.

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