Mudraptor: Difference between revisions
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==In-game== | ==In-game== | ||
''Mudraptors'' commonly appear in small groups of 1-3 individuals ( | ''Mudraptors'' commonly appear in small groups of 1-3 individuals (depending on the difficulty) and will tend to stick together, breaching the Submarine and wreaking havoc together. They will target windows and [[Door]]s aggressively. | ||
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Due to their sharp beak, ''Mudraptors'' are extremely efficient at piercing Hulls and [[Doors]] and flooding the Submarine. Their size allows them to easily fit inside and run around the ship. | Due to their sharp beak, ''Mudraptors'' are extremely efficient at piercing Hulls and [[Doors]] and flooding the Submarine. Their size allows them to easily fit inside and run around the ship. |
Revision as of 10:23, 14 June 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 Cleanup Notes: Rewrite ingame section, rewrite combat strategies, detailed armor definition. |
- See also: Mudraptor Veteran
Mudraptor | ||
---|---|---|
Stats | ||
Health
120 |
Sight: 0.8 | |
Hearing: 1 | ||
Armor
90% |
Weakpoints
Body beneath armor (x2) | |
Immunities
N/A |
Vulnerabilities
N/A | |
Behavior | ||
Walk speed
1.8 walk - 8 run |
Swim speed
2.5 slow - 6.5 fast | |
Aggressive?
Always |
Can Enter Submarine?
Yes | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
Hydroxyapatite | 100% (1/1) | |
Mudraptor Shell * |
6% (1/16.7) | |
Mudraptor Egg * |
6% (1/16.7) |
Mudraptor Hatchling | ||
---|---|---|
Stats | ||
Health
60 |
Sight: 0.8 | |
Hearing: 1 | ||
Armor
90% |
Weakpoints
Body beneath armor (x2) | |
Immunities
N/A |
Vulnerabilities
N/A | |
Behavior | ||
Walk speed
1.8 walk - 5 run |
Swim speed
2.5 slow - 5 fast | |
Aggressive?
Always |
Can Enter Submarine?
Yes | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
N/A | N/A |
The Mudraptor is a creature from Barotrauma resembling a grotesque mix between a dinosaur and a shrimp. They are the second most common creature after Crawlers.
Description
Mudraptors are agile creatures and are one of the few creatures capable of entering the Submarine. Mudraptors possess two strong legs which allow them to walk in a bipedal posture, and an extremely sharp beak capable of breaching a Submarine's hulls. They can easily kill Humans by mauling them to death. They have teal skin covered by many grey shells and tiny, almost vestigial hand-like appendages.
In-game
Mudraptors commonly appear in small groups of 1-3 individuals (depending on the difficulty) and will tend to stick together, breaching the Submarine and wreaking havoc together. They will target windows and Doors aggressively.
Due to their sharp beak, Mudraptors are extremely efficient at piercing Hulls and Doors and flooding the Submarine. Their size allows them to easily fit inside and run around the ship.
Mudraptors are comparatively weaker than most other Creatures, however they are the most powerful creature capable of breaching into the submarine, totaling at 120 HP (Slightly more than a Human).
Mudraptors in the environment are hard to avoid, as nothing but a Decoy will distract them from attacking. Furthermore, they are aggressive towards light sources.
Mudraptor Hatchlings have half the Vitality and deal 25% less damage (affliction strength). Despite having no visible armor yet, they share their elders' armor values (as of 0.12.0.2).
Combat strategies
If one intends to fight a mudraptor, it is recommended to shoot their unprotected areas, like their legs and underside (which are easy targets, as they are naturally exposed when they are walking) as damage done there is 100% more effective. However, the best course of action is shooting them before they have a chance to breach into the Submarine, as a Railgun will make short work of Mudraptors, whether they are armored or not.
Attacks
Attack | Target type | Afflictions on hit | Context | Structure Damage | Item Damage | Duration | Cooldown | Kinetic Force |
---|---|---|---|---|---|---|---|---|
Jaw | Any | Inside | 18 | 12 | 0.2s | 1 | 30 | |
Head Armor | Any | Bite Wounds (60)* Stun (3)* |
Ground | 60 | 40 | 0.3s | 6 | 20 |
Water Attack | Any | Outside | 60 | 40 | 0.3s | 3 | 20 | |
Right Foot | Character | Ground | 0 | 0 | 1s | 5 | 10 |
Defense
Limb | Burn | Bleeding | Damage (all) | Min Severance Damage | Severance Chance Modifier |
---|---|---|---|---|---|
Head | x 1.5 | x 1.5 | x 1.5 | 16 | |
Armor
(Head, Chest, Appendages, Tail, Back, Legs) |
x 0.25 | x 0 | x 0.1 | 0.8 | 100% |
Armor
Mudraptor Armor will fully protect them from Bleeding, and halve the effect of Internal Damage.
Trivia
- The Mudraptor is the Steam Release replacement for the legacy Mantis.
- Mudraptors are prone to getting stuck inside the Submarine, as they sometimes will breach into rooms without valid paths.
- Mudraptors tend to gather in ruts and narrow spaces in submarines' hulls, causing significant collective damage to exterior walls in a small area.
- The name Mudraptor was chosen by the community, its early instances were named as Manta.
Changelog
- 0.16.6.0 (Rising Tide) Added the Mudraptor Veteran variant.
- 0.12.0.2 (Cave Update) Added the Hatchling variant.
Media
-
A Mudraptor attacking a submarine
-
A Mudraptor compared with a Human
-
A Mudraptor breaking down a door
-
Attack
-
Damage
-
Idle
-
Death
Creatures | ||
---|---|---|
Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Mantis • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
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