Burn: Difference between revisions
From Official Barotrauma Wiki
m (forgot to change the version number lmao) |
m (update) |
||
Line 1: | Line 1: | ||
{{Version|0. | {{Version|1.0.7.0}} __NOTOC__ | ||
= [[File:Affliction Burn.png|40px]] Burn = | = [[File:Affliction Burn.png|40px]] Burn = | ||
Line 16: | Line 16: | ||
| scaled = '''Yes''' | | scaled = '''Yes''' | ||
| evolution = <span class="explain" title="Only applies to humans. Other creatures do not passively heal Burns">'''-0.075/s'''</span> | | evolution = <span class="explain" title="Only applies to humans. Other creatures do not passively heal Burns">'''-0.075/s'''</span> | ||
| treatments = {{str|Antibiotic Glue|-100|-75||55}}<br>{{str|Plastiseal|-50|-37.5|| | | treatments = {{str|Antibiotic Glue|-100|-75||55}}<br>{{str|Plastiseal|-50|-37.5||25}}<br>{{str|Bandage|-30|-22.5||40}}<br>{{str|Protein Bar|-7.5|||-}}<br>{{str|Pomegrenade Extract|-6.25|-3.125||25}}<br>{{str|Opium|-5|-3.75||60}}<br>{{str|Fentanyl|-5|-3.75||72}}<br>{{str|Morphine|-1|-0.5||40}} | ||
| causes = {{str|Hyperzine||+7.5||50}}<br>{{str|Deusizine|+4|+12||72}} | | causes = {{str|Hyperzine||+7.5||50}}<br>{{str|Deusizine|+4|+12||72}} | ||
| range1 = 0 - 200 | | range1 = 0 - 200 |
Revision as of 22:07, 13 March 2023
Data is potentially outdated | |
Last updated for version 1.0.7.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Burn
Caused by Fires, various Weapons and Explosives, failing electrical repairs, and as the side effect of some medicines.
0-30: "The area is red and dry." 30-60: "The area is blistered and red, and skin is already beginning to peel away in sheets." 60-200: "The skin is white and partially charred; this looks severe." Cause of Death: "Burned to death." Cause of Death (Self): "You have burned to death."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Burn ID: burn Type: burn
|
Yes | Yes | -0.075/s | 0 - 200 | -0 → -2 Vitality | Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 25 Bandage (-30 | -22.5)* 40 Protein Bar (-7.5)* - Pomegrenade Extract (-6.25 | -3.125)* 25 Opium (-5 | -3.75)* 60 Fentanyl (-5 | -3.75)* 72 Morphine (-1 | -0.5)* 40 |
Hyperzine (+7.5)* 50 Deusizine (+4 | +12)* 72 |
Related Talents
Talent | Tree | Description |
---|---|---|
Pyromaniac ID: pyromaniac
|
Engineer Electrician Spec. 2 |
Inflict 25% more burning damage. Doubled when fighting against Ballast Flora. Unlock recipe: Flamer. |
Grounded ID: grounded
|
Engineer General Tier 1 |
Gain a bonus of 10 to Electrical Engineering. Gain an additional 20% Burn resistance. |