Bleeding: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
mNo edit summary
mNo edit summary
Line 12: Line 12:
| evolution = Decays (-0.1/s)
| evolution = Decays (-0.1/s)
| treatments = {{str|Antibiotic Glue|-100|-75||55}}<br>{{str|Plastiseal|-50|-37.5||22}}<br>{{str|Bandage|-30|-22.5||10}}
| treatments = {{str|Antibiotic Glue|-100|-75||55}}<br>{{str|Plastiseal|-50|-37.5||22}}<br>{{str|Bandage|-30|-22.5||10}}
| causes =
| range1 = 0 - 100
| range1 = 0 - 100
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -10''' [[Vitality]]<br>[[File:Affliction Bloodloss.png|20px]]'''+0 → +100''' [[Bloodloss]] per Second
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -10''' [[Vitality]]<br>[[File:Affliction Bloodloss.png|20px]]'''+0 → +100''' [[Bloodloss]] per Second
Line 27: Line 26:
| evolution = Stays
| evolution = Stays
| treatments = {{str|Antibiotic Glue|-100|-75||55}}<br>{{str|Plastiseal|-50|-37.5||22}}<br>{{str|Bandage|-30|-22.5||10}}
| treatments = {{str|Antibiotic Glue|-100|-75||55}}<br>{{str|Plastiseal|-50|-37.5||22}}<br>{{str|Bandage|-30|-22.5||10}}
| causes =
| range1 = 0 - 100
| range1 = 0 - 100
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -10''' [[Vitality]]<br>[[File:Affliction Bloodloss.png|20px]]'''+0 → +100''' [[Bloodloss]] per Second
| effect1 = [[File:Orders healandrescue.png|20px]]'''-0 → -10''' [[Vitality]]<br>[[File:Affliction Bloodloss.png|20px]]'''+0 → +100''' [[Bloodloss]] per Second
Line 42: Line 40:
| evolution = Decays (-0.1/s)
| evolution = Decays (-0.1/s)
| treatments = {{str|Alien Blood|-120|-60||60}}<br>{{str|Blood Pack|-120|-60||35|12}}<br>{{str|Saline|-50|-35||10|12}}<br>{{str|Deusizine|-45|-30||72}}
| treatments = {{str|Alien Blood|-120|-60||60}}<br>{{str|Blood Pack|-120|-60||35|12}}<br>{{str|Saline|-50|-35||10|12}}<br>{{str|Deusizine|-45|-30||72}}
| causes =
| range1 = 0 - 5
| range1 = 0 - 5
| effect1 = None
| effect1 = None

Revision as of 07:47, 24 March 2022

Data is potentially outdated
Last updated for an unknown version
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0
See also: Afflictions


Bleeding

Inflicted by most Creatures, and some sharp Weapons. Characters with the Expert Commando talent recover from Bleeding at a rate of -1/s instead of -0.1/s.

Blood pours freely from this ragged and particularly nasty open wound.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Bleeding
ID: bleeding
Yes No Decays (-0.1/s) 0 - 100 -0 → -10 Vitality
+0 → +100 Bloodloss per Second
Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill22
Bandage (-30 | -22.5)* Desirable Medical Skill10
N/A

Bleeding (Nonstop)

Same as Bleeding, but does not decay passively.

Blood pours freely from this ragged and particularly nasty open wound.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Bleeding
ID: bleedingnonstop
Yes No Stays 0 - 100 -0 → -10 Vitality
+0 → +100 Bloodloss per Second
Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill22
Bandage (-30 | -22.5)* Desirable Medical Skill10
N/A

Bloodloss

Inflicted by Bleeding and Swarm Feeders.

The patient is pale and cold. Their heart beats in an alarmingly rapid fashion.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Bloodloss
ID: bloodloss
No Yes Decays (-0.1/s) 0 - 5 None Alien Blood (-120 | -60)* Desirable Medical Skill60
Blood Pack (-120 | -60)* Desirable Medical Skill35
Saline (-50 | -35)* Desirable Medical Skill10
Deusizine (-45 | -30)* Desirable Medical Skill72
N/A
5 - 45 -0 → -0.75 Vitality
45 - 100 -0.75 → -2 Vitality
v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)