Bleeding
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.13.3.11 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
- See also: Afflictions
Bleeding
Inflicted by most Creatures, and some sharp Weapons. Characters with the Expert Commando talent recover from Bleeding at a rate of -1/s instead of -0.1/s.
Blood pours freely from this ragged and particularly nasty open wound.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Bleeding ID: bleeding
|
Yes | No | Decays (-0.1/s) | 0 - 100 | -0 → -10 Vitality +0 → +100 Bloodloss per Second |
Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 22 Bandage (-30 | -22.5)* 10 |
Bleeding (Nonstop)
Same as Bleeding, but does not decay passively.
Blood pours freely from this ragged and particularly nasty open wound.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Bleeding ID: bleedingnonstop
|
Yes | No | Stays | 0 - 100 | -0 → -10 Vitality +0 → +100 Bloodloss per Second |
Antibiotic Glue (-100 | -75)* 55 Plastiseal (-50 | -37.5)* 22 Bandage (-30 | -22.5)* 10 |
Bloodloss
Inflicted by Bleeding and Swarm Feeders.
The patient is pale and cold. Their heart beats in an alarmingly rapid fashion.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Bloodloss ID: bloodloss
|
No | Yes | Decays (-0.1/s) | 0 - 5 | None | Alien Blood (-120 | -60)* 60 Blood Pack (-120 | -60)* 35 Saline (-50 | -35)* 10 Deusizine (-45 | -30)* 72 |
|
5 - 45 | -0 → -0.75 Vitality | ||||||
45 - 100 | -0.75 → -2 Vitality |