Containers: Difference between revisions
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==Properties== | ==Properties== | ||
* Some containers are watertight. This property allows safe storage of items that explode when in contact with water, such as [[Sodium]], [[Potassium]], [[Magnesium]], or [[Lithium]]. | * Some containers are watertight. This property allows safe storage of items that explode when in contact with water, such as [[Sodium]], [[Potassium]], [[Magnesium]], or [[Lithium]]. | ||
* Access to some containers is restricted to crew members that have certain [[Jobs]] (or anyone in possession of their ID Card). In vanilla submarines, there are only two such containers: the [[Dedicated Containers|Toxins Cabinet]] is restricted to [[Jobs#Medical Doctor|Medical Doctors]] and [[Jobs#Captain|Captains]], and the '''Secure Cabinet''' is restricted to [[Jobs#Security Officer|Security Officers]] and [[Jobs#Captain|Captains]]. | * Access to some containers is restricted to crew members that have certain [[Jobs]] (or anyone in possession of their ID Card). In vanilla submarines, there are only two such containers: the [[Dedicated Containers|Toxins Cabinet]] is restricted to [[Jobs#Medical Doctor|Medical Doctors]] and [[Jobs#Captain|Captains]], and the '''Secure Cabinet''' is restricted to [[Jobs#Security Officer|Security Officers]] and [[Jobs#Captain|Captains]]. | ||
* While most containers can hold both small and medium items, some are limited to small items. The only medium items in the game are the [[Fire Extinguisher]], the [[Harpoon Gun]], all 3 types of [[Harpoon]]s, the [[Riot Shotgun]] and the [[Grenade Launcher]]. | * While most containers can hold both small and medium items, some are limited to small items. The only medium items in the game are the [[Fire Extinguisher]], the [[Harpoon Gun]], all 3 types of [[Harpoon]]s, the [[Riot Shotgun]] and the [[Grenade Launcher]]. | ||
* Crates can be held and moved freely, by opening them (left-click). They will also be subject to gravity and water flow, and in rare cases may therefore drift outside of the submarine in the event of a large hull breach and violent impacts. Storing them on a [[Dedicated Containers|Crate Shelf]] prevents this, in addition to protecting their contents from water. | * Crates can be held and moved freely, by opening them (left-click). They will also be subject to gravity and water flow, and in rare cases may therefore drift outside of the submarine in the event of a large hull breach and violent impacts. Storing them on a [[Dedicated Containers|Crate Shelf]] prevents this, in addition to protecting their contents from water. | ||
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|[[File:Supplies Cabinet.png|57px]]'''Supplies Cabinet''' || 6 || No || | |[[File:Supplies Cabinet.png|57px]]'''Supplies Cabinet''' || 6 || No || | ||
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|[[File:Secure Steel Cabinet.png|50px]]'''Secure Steel Cabinet''' || 20 || Yes || Can be ID restricted. <br> On default submarines, access is usually restricted to [[Jobs#Security Offcier|Security Officers]] and the [[Jobs#Captain|Captain]] | |[[File:Secure Steel Cabinet.png|50px]]'''Secure Steel Cabinet''' || 20 || Yes || Can be ID restricted. <br> On default submarines, access is usually restricted to [[Jobs#Security Offcier|Security Officers]] and the [[Jobs#Captain|Captain]] | ||
|- | |- | ||
|[[File:Medicine Cabinet.png|75px]]'''Medicine Cabinet''' || 30 || Yes || Can only store small items. | |[[File:Medicine Cabinet.png|75px]]'''Medicine Cabinet''' || 30 || Yes || Can only store small items. | ||
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|[[File:Toxin Cabinet.png|50px]]'''Toxin Cabinet''' || 20 || Yes || Can only store small items. <br> Can be ID restricted. <br> On default submarines, access is restricted to [[Jobs#Medical Doctor|Medical Doctors]] and the [[Jobs#Captain|Captain]] | |[[File:Toxin Cabinet.png|50px]]'''Toxin Cabinet''' || 20 || Yes || Can only store small items. <br> Can be ID restricted. <br> On default submarines, access is restricted to [[Jobs#Medical Doctor|Medical Doctors]] and the [[Jobs#Captain|Captain]] | ||
|- | |- | ||
|[[File:Loose Panel.png|60px]][[File:Loose Panel 2.png|40px]]'''Loose Panel''' || 1 || Yes || Opened by standing close and clicking on a small area slightly left of the center<br>The area is 40x40px for the big one, 30x30px for the small one | |[[File:Loose Panel.png|60px]][[File:Loose Panel 2.png|40px]]'''Loose Panel''' || 1 || Yes || Opened by standing close and clicking on a small area slightly left of the center<br>The area is 40x40px for the big one, 30x30px for the small one | ||
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! Notes | ! Notes | ||
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|{{Hyperlink|Duffel Bag|60px}} || 24 || No || Spawns after the death of | |{{Hyperlink|Duffel Bag|60px}} || 24 || No || Spawns after the death of a crew member, contains their inventory. | ||
|- | |- | ||
|{{Hyperlink|Toolbox|60px}} || 6 || No || Can only store small items. <br> Can be stored in other containers. | |{{Hyperlink|Toolbox|60px}} || 6 || No || Can only store small items. <br> Can be stored in other containers. | ||
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|bikehorn || || || || || || || || || Yes | |bikehorn || || || || || || || || || Yes | ||
|} | |} | ||
==Notes== | |||
* As of v0.10.5.1, bots are able to pickup items from ID restricted containers, regardless of their job. Loose Panels and Loose Vents are the only containers inaccessible to bots. | |||
* While all items that hold other items are "containers", this page focuses on the items whose primary purpose is to hold other items. | |||
==Gallery== | ==Gallery== |
Revision as of 00:46, 16 October 2020
- See also: Dedicated Containers
Containers are simple Installations that provide storage space. They prove beneficial in freeing up space in a crew member's inventory, as well as organizing items in general.
This page lists all containers that have no restriction on their allowed contents. For a list of containers dedicated to specific items, see Dedicated Containers.
Usage
Interacting with a container will open a GUI table of slots for items. From here the player can drag and drop items into or from the table to store or extract them. Double-clicking on an item also allows quick storage/extraction.
Properties
- Some containers are watertight. This property allows safe storage of items that explode when in contact with water, such as Sodium, Potassium, Magnesium, or Lithium.
- Access to some containers is restricted to crew members that have certain Jobs (or anyone in possession of their ID Card). In vanilla submarines, there are only two such containers: the Toxins Cabinet is restricted to Medical Doctors and Captains, and the Secure Cabinet is restricted to Security Officers and Captains.
- While most containers can hold both small and medium items, some are limited to small items. The only medium items in the game are the Fire Extinguisher, the Harpoon Gun, all 3 types of Harpoons, the Riot Shotgun and the Grenade Launcher.
- Crates can be held and moved freely, by opening them (left-click). They will also be subject to gravity and water flow, and in rare cases may therefore drift outside of the submarine in the event of a large hull breach and violent impacts. Storing them on a Crate Shelf prevents this, in addition to protecting their contents from water.
Containers
Some containers are installed to the walls, and can not be picked up and moved around.
Container | Item Slots | Watertight | Notes |
---|---|---|---|
Large Steel Cabinet | 30 | No | |
Medium Steel Cabinet | 15 | No | |
Medium Windowed Steel Cabinet | 15 | No | |
Supplies Cabinet | 6 | No | |
Secure Steel Cabinet | 20 | Yes | Can be ID restricted. On default submarines, access is usually restricted to Security Officers and the Captain |
Medicine Cabinet | 30 | Yes | Can only store small items. |
Toxin Cabinet | 20 | Yes | Can only store small items. Can be ID restricted. On default submarines, access is restricted to Medical Doctors and the Captain |
Loose Panel | 1 | Yes | Opened by standing close and clicking on a small area slightly left of the center The area is 40x40px for the big one, 30x30px for the small one |
Some containers can be held in the inventory or carried in the hands, moved around, or stored in other objects.
Container | Item Slots | Watertight | Notes |
---|---|---|---|
Duffel Bag | 24 | No | Spawns after the death of a crew member, contains their inventory. |
Toolbox | 6 | No | Can only store small items. Can be stored in other containers. |
Metal Crate | 20 | No | Watertight when stored in a Crate Shelf. |
Secure Metal Crate | 20 | No | Can be ID restricted. Watertight when stored in a Crate Shelf. |
Explosives Crate | 12 | Yes | Can only store small items. Can be stored in a Crate Shelf. |
Chemicals Crate | 12 | Yes | Can only store small items. Can be stored in a Crate Shelf. |
The Alien Ruins feature two unique general containers.
Container | Item Slots | Watertight | Notes |
---|---|---|---|
Small Alien Chest | 5 | No | |
Large Alien Chest | 5 | No |
Editor Containers Settings
Once placed, cabinets placed using the submarine editor can be set to auto-populate with appropriate items. To accomplish this, one must add the appropriate tags in the "Tags" field. See below for a table showing what items are included in each tab.
Additionally, the Secure Steel Cabinet can be set to only be accessible by crew members carrying a specific id tag. To accomplish this, enter the desired id(s) into the "Picking required" field that is shown when the safe is selected in the submarine editor. Note that this mechanic is identical to the one used to secure doors against certain member of the crew.
Values below are taken from materials.xml, medical.xml, medmaterials.xml, tools.xml, weapons.xml, and buffs.xml, and is accurate as of v0.9.8.0.
Containers item spawn table (may be out-of-date) | |||||||||
---|---|---|---|---|---|---|---|---|---|
Item | storagecab | medfabcab | toxcab | medcab | supplycab | secarmcab | armcab | weaponholder | crewcab |
carbon | Yes | ||||||||
iron | Yes | ||||||||
tin | Yes | ||||||||
lead | Yes | ||||||||
phosphorus | Yes | ||||||||
copper | Yes | ||||||||
zinc | Yes | ||||||||
sodium | Yes | Yes | |||||||
silicon | Yes | ||||||||
calcium | Yes | Yes | |||||||
aluminium | Yes | ||||||||
uranium | Yes | ||||||||
potassium | Yes | Yes | |||||||
titanium | Yes | ||||||||
magnesium | Yes | ||||||||
lithium | Yes | ||||||||
chlorine | Yes | ||||||||
thorium | Yes | ||||||||
steel | Yes | ||||||||
titaniumaluminiumalloy | Yes | ||||||||
plastic | Yes | ||||||||
ballisticfiber | Yes | ||||||||
organicfiber | Yes | ||||||||
rubber | Yes | ||||||||
flashpowder | Yes | ||||||||
incendium | Yes | Yes | Yes | ||||||
fulgurium | Yes | ||||||||
physicorium | Yes | ||||||||
dementonite | Yes | Yes | Yes | ||||||
fiberplant | Yes | ||||||||
elastinplant | Yes | ||||||||
aquaticpoppy | Yes | ||||||||
yeastshroom | Yes | ||||||||
slimebacteria | Yes | ||||||||
tonicliquid | Yes | ||||||||
meth | Yes | ||||||||
steroids | Yes | ||||||||
hyperzine | Yes | ||||||||
ethanol | Yes | ||||||||
antibleeding1 | Yes | Yes | |||||||
antibleeding2 | Yes | ||||||||
antibleeding3 | Yes | ||||||||
antidama1 | Yes | Yes | |||||||
antidama2 | Yes | Yes | |||||||
antibloodloss1 | Yes | Yes | |||||||
antibloodloss2 | Yes | Yes | |||||||
deusizine | Yes | ||||||||
liquidoxygenite | Yes | Yes | |||||||
calyxanide | Yes | ||||||||
antipsychosis | Yes | ||||||||
antinarc | Yes | ||||||||
morbusineantidote | Yes | ||||||||
cyanideantidote | Yes | ||||||||
sufforinantidote | Yes | ||||||||
deliriumineantidote | Yes | ||||||||
antirad | Yes | ||||||||
elastin | Yes | ||||||||
opium | Yes | ||||||||
antibiotics | Yes | ||||||||
stabilozine | Yes | ||||||||
adrenaline | Yes | ||||||||
sulphuricacid | Yes | ||||||||
spear | Yes | ||||||||
alienspear | Yes | ||||||||
explosivespear | Yes | ||||||||
harpoongun | Yes | Yes | |||||||
syringegun | Yes | Yes | |||||||
revolverround | Yes | ||||||||
revolver | Yes | Yes | |||||||
smgmagazine | Yes | ||||||||
smg | Yes | Yes | |||||||
flamer | Yes | Yes | |||||||
stungrenade | Yes | ||||||||
empgrenade | Yes | ||||||||
fraggrenade | Yes | ||||||||
incendiumgrenade | Yes | ||||||||
stunbaton | Yes | ||||||||
divingknife | Yes | ||||||||
grenadelauncher | Yes | ||||||||
40mmgrenade | Yes | ||||||||
40mmstungrenade | Yes | ||||||||
shotgun | Yes | ||||||||
shotgunshell | Yes | ||||||||
stungun | Yes | ||||||||
stungundart | Yes | ||||||||
toyhammer | Yes | Yes | |||||||
bikehorn | Yes |
Notes
- As of v0.10.5.1, bots are able to pickup items from ID restricted containers, regardless of their job. Loose Panels and Loose Vents are the only containers inaccessible to bots.
- While all items that hold other items are "containers", this page focuses on the items whose primary purpose is to hold other items.
Gallery
-
Inside a large steel cabinet.
-
Inside a medium steel cabinet.
Installations | |
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Submarine Weapons | |
Small Turrets
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Large Turrets
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Loaders
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Other
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Navigation | |
Machines | |
Electrical | |
Structure | |
Other | |
Alien | |